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0.1.10
0.1.11
0.1.8
0.1.9
v0.1.4
v0.1.5
v0.1.6
v0.1.7
v0.2.0
v1.0.0
v1.1.0
v1.2.0
v1.3.0
v1.4.0
v1.4.1
v1.5.0
v1.6.0
v1.6.1
v1.7.0
v1.7.1
v1.7.2
-
1c1325ff8d
More coloring work of Surface to vert shader
Grant Sanderson
2023-01-13 21:04:36 -08:00 -
28d5baeeff
Small stylistic tweaks
Grant Sanderson
2023-01-13 21:04:15 -08:00 -
51efe0d18e
Merge branch 'master' of github.com:3b1b/manim into video-work
Grant Sanderson
2023-01-13 20:42:03 -08:00 -
12c3af9647
Update to get_subpath_end_indices_from_points
Grant Sanderson
2023-01-13 20:35:54 -08:00 -
42909a94ac
No need for np.repeat in normalize_along_axis
Grant Sanderson
2023-01-13 20:34:18 -08:00 -
071e7f1a74
Small tweak for get_joint_angles
Grant Sanderson
2023-01-13 20:33:36 -08:00 -
2aa2eedbbd
Calculate unit normal more directly
Grant Sanderson
2023-01-13 17:42:59 -08:00 -
e534206eb6
Small style change to get_xy_to_uv
Grant Sanderson
2023-01-13 17:37:08 -08:00 -
394d87effb
Small style tweaks to quadratic_bezier_fill/geom
Grant Sanderson
2023-01-13 17:26:59 -08:00 -
e832bb775f
Fix small bug with null triangles
Grant Sanderson
2023-01-13 16:53:22 -08:00 -
31cc2671e5
Have line_intersects_path not assume closed path
Grant Sanderson
2023-01-13 16:35:18 -08:00 -
937b894826
Clean up find_intersection
Grant Sanderson
2023-01-13 16:35:01 -08:00 -
599f74c749
Refresh bounding boxes after selection
Grant Sanderson
2023-01-13 14:59:53 -08:00 -
91f976f7e9
Don't include bounding box in Mobject.data
Grant Sanderson
2023-01-13 14:58:52 -08:00 -
cbfe82579f
Make sure VMobject.reverse_points works with new path convention
Grant Sanderson
2023-01-13 14:16:04 -08:00 -
ae99c8cd2e
Go back to use_simple_quadratic_approx being set at the Text level
Grant Sanderson
2023-01-13 14:08:29 -08:00 -
da2b13aee9
Fix triangulation issue for Annulus
Grant Sanderson
2023-01-13 13:22:26 -08:00 -
a88b56bb04
Be sure get_triangulation is called before orientation data is read in
Grant Sanderson
2023-01-13 13:22:06 -08:00 -
73a894c136
Set selection animating status after adding mobjects
Grant Sanderson
2023-01-13 13:07:29 -08:00 -
c820cb4775
Don't propagate animating status to full extended family
Grant Sanderson
2023-01-13 13:06:50 -08:00 -
69ac946e63
Simpler get_gl_Position
Grant Sanderson
2023-01-13 12:41:09 -08:00 -
42d612f253
Clean up VMobject.get_joint_angles
Grant Sanderson
2023-01-13 09:57:22 -08:00 -
440138aac5
Allow for tracking which data keys should always have the same size as points
Grant Sanderson
2023-01-13 09:47:06 -08:00 -
108bb3da44
Have SVGs default to use_simple_quadratic_approx
Grant Sanderson
2023-01-13 08:16:46 -08:00 -
10d4db64c8
Merge pull request #1962 from LucaCappelletti94/tqdm_jupyter_notebook
Grant Sanderson
2023-01-13 08:09:14 -08:00 -
e1abae1d96
Fix typo
Grant Sanderson
2023-01-13 00:24:26 -08:00 -
c8a77a352f
Fix Piano
Grant Sanderson
2023-01-13 00:24:19 -08:00 -
d2800b6c96
Make sure cross behaves as expected on 2d arrays
Grant Sanderson
2023-01-13 00:05:29 -08:00 -
c9a2971433
Remove stray constant
Grant Sanderson
2023-01-12 23:58:49 -08:00 -
a12b5cca67
Add angle check in addition to use_simple_quadratic_approx
Grant Sanderson
2023-01-12 23:58:43 -08:00 -
aa8fba5b02
Change subdivide_intersections default to one subdivision, remove second check
Grant Sanderson
2023-01-12 23:58:19 -08:00 -
2c6e8692ce
Add condition for calling subdivide_intersections
Grant Sanderson
2023-01-12 23:45:26 -08:00 -
a44fc2e6d5
Add optional number of subdivision to subdivide_intersections
Grant Sanderson
2023-01-12 23:45:03 -08:00 -
190b9e4603
Tiny tweak
Grant Sanderson
2023-01-12 21:24:34 -08:00 -
f39fd92e9e
Add condition to account for end of string
Grant Sanderson
2023-01-12 21:24:27 -08:00 -
f0edc6628b
Push default of use_simple_quadratic_approx being True to Text
Grant Sanderson
2023-01-12 21:24:03 -08:00 -
9f1ab09749
Make usage of simpler quadratic approximations an option for VMobject
Grant Sanderson
2023-01-12 21:06:12 -08:00 -
a2f3758a7a
Add VMobject.subdivide_intersections
Grant Sanderson
2023-01-12 21:05:19 -08:00 -
de4a56849e
Add line_intersects_path
Grant Sanderson
2023-01-12 21:04:46 -08:00 -
923066db2b
Minor style changes to stroke geom shader
Grant Sanderson
2023-01-12 19:54:32 -08:00 -
de5198196b
Fix anti-alias width bug on DotCloud
Grant Sanderson
2023-01-12 19:44:10 -08:00 -
a47b95044d
Add assertions to assure VMobject has a valid number of points
Grant Sanderson
2023-01-12 19:31:08 -08:00 -
db8b0e7bce
Change simple quadratic approximation threshold
Grant Sanderson
2023-01-12 19:24:56 -08:00 -
dcdf74a715
Clean up stroke geometry shader to better function in 3d
Grant Sanderson
2023-01-12 19:24:42 -08:00 -
9778c3e085
Remove no-longer necessary correction for path ends
Grant Sanderson
2023-01-12 18:29:44 -08:00 -
644ea41443
Default to simpler quadratic approximation of cubic beziers
Grant Sanderson
2023-01-12 18:29:19 -08:00 -
9464f83d18
Track indices for fill shader, but prevent ibo usage at the Camera level
Grant Sanderson
2023-01-12 15:56:44 -08:00 -
a07701e295
Use triangle strip for stroke shader
Grant Sanderson
2023-01-12 15:56:12 -08:00 -
24afb2a24f
Fix angle_between
Grant Sanderson
2023-01-12 14:43:52 -08:00 -
c6d3a9646c
Merge branch 'reduced-bezier-paths' into video-work
Grant Sanderson
2023-01-12 13:38:55 -08:00 -
64578df603
Don't save SVG Path data to file
Grant Sanderson
2023-01-12 13:23:48 -08:00 -
e676bd957b
Do inner joint angle computation in geom shader
Grant Sanderson
2023-01-12 13:08:35 -08:00 -
9320dad45f
Have get_subpath_end_indices_from_points ask for exact equality between h and a0
Grant Sanderson
2023-01-12 11:54:25 -08:00 -
ab30f085b4
Simpler VMobject.get_num_curves
Grant Sanderson
2023-01-12 10:40:18 -08:00 -
f3e91db581
Small comment change
Grant Sanderson
2023-01-12 10:39:50 -08:00 -
04fd50491e
More consistent corners computation for stroke geom shader
Grant Sanderson
2023-01-12 10:14:14 -08:00 -
7d90a82317
Fix fill shader vert data
Grant Sanderson
2023-01-12 10:13:42 -08:00 -
1708fbd672
Updated tqdm to support also notebooks
#1962
LucaCappelletti94
2023-01-12 12:03:14 +01:00 -
1a8e923ef2
Small speed ups
Grant Sanderson
2023-01-12 00:40:27 -08:00 -
a8fb05a44a
Don't use index buffer for fill
Grant Sanderson
2023-01-12 00:23:22 -08:00 -
c0b3c246de
Revert "Revert "Go back to fill shader tracing vertex index manually""
Grant Sanderson
2023-01-12 00:16:05 -08:00 -
ae42f6244e
Don't use an index buffer for stroke
Grant Sanderson
2023-01-12 00:14:07 -08:00 -
131e1c2eeb
Have corners emitted by stroke geom shader better line up with bezier control points
Grant Sanderson
2023-01-11 21:30:12 -08:00 -
1f04ba92fb
Fix Polygon.round_corners
Grant Sanderson
2023-01-11 20:47:04 -08:00 -
ed26fdfab8
Have Polyline default to flat stroke
Grant Sanderson
2023-01-11 20:31:38 -08:00 -
bf84b1933b
Remove unnecessary flat stroke specification
Grant Sanderson
2023-01-11 20:31:30 -08:00 -
5a56a2a5ec
Remove bad solution to bevel issue
Grant Sanderson
2023-01-11 20:28:00 -08:00 -
f04d0ad350
Update add_cubic_bezier_curve
Grant Sanderson
2023-01-11 20:27:37 -08:00 -
8c435d6181
Default to flat stroke for polygons
Grant Sanderson
2023-01-11 20:27:17 -08:00 -
31715ec98a
Fix Arrow
Grant Sanderson
2023-01-11 20:09:28 -08:00 -
a17a57825e
Fix Annulus and sector
Grant Sanderson
2023-01-11 20:01:54 -08:00 -
61437b2a7f
Remove (no longer used) n_points_per_curve
Grant Sanderson
2023-01-11 19:53:00 -08:00 -
333db992ed
Minor cleanup to Prism
Grant Sanderson
2023-01-11 19:52:45 -08:00 -
8a08b62f7c
Remove n_points_per_curve reference
Grant Sanderson
2023-01-11 19:52:33 -08:00 -
5d7e923ac6
Remove stray imports
Grant Sanderson
2023-01-11 19:40:21 -08:00 -
6a18a05a3b
Fix arrow for new path behavior
Grant Sanderson
2023-01-11 19:40:15 -08:00 -
5fac213fee
Change crosshair initialization
Grant Sanderson
2023-01-11 19:27:34 -08:00 -
557e57d95b
Change taper width default
Grant Sanderson
2023-01-11 19:27:23 -08:00 -
d3a40eb1ac
Update VShowPassingFlash for new path mode
Grant Sanderson
2023-01-11 16:40:40 -08:00 -
032a8fd030
Save answer for VMobject.get_outer_vert_indices
Grant Sanderson
2023-01-11 16:25:42 -08:00 -
387de61119
Revert "Go back to fill shader tracing vertex index manually"
Grant Sanderson
2023-01-11 16:22:12 -08:00 -
5e459d57c6
Revert "Don't use index buffer"
Grant Sanderson
2023-01-11 16:21:55 -08:00 -
d9dc956137
Don't use index buffer
Grant Sanderson
2023-01-11 15:59:46 -08:00 -
7847ff1a9d
Go back to fill shader tracing vertex index manually
Grant Sanderson
2023-01-11 15:32:27 -08:00 -
f2370afea0
Treat stroke indices properly
Grant Sanderson
2023-01-11 15:20:05 -08:00 -
dba70ceded
Clean up Arc init
Grant Sanderson
2023-01-11 14:55:03 -08:00 -
da125c1072
Add saved outer_vert_indices
Grant Sanderson
2023-01-11 14:42:06 -08:00 -
c0fba529d9
Update crosshair for new path structure
Grant Sanderson
2023-01-11 14:20:33 -08:00 -
86b756ab1f
No need for subdividing sharp curves
Grant Sanderson
2023-01-11 14:20:20 -08:00 -
55bc8464b9
Update Arc to make sense with new path structure
Grant Sanderson
2023-01-11 14:19:57 -08:00 -
21908a48de
Change behavior of get_quadratic_approximation_of_cubic to return quintuplets instead of sextuplets
Grant Sanderson
2023-01-11 14:19:33 -08:00 -
40b9e22b6e
Update some type hints in bezier
Grant Sanderson
2023-01-11 14:19:17 -08:00 -
2808710d60
Add VectNArray
Grant Sanderson
2023-01-11 14:18:57 -08:00 -
c4e1db7f9d
Don't draw paths where the handle equals the first anchor
Grant Sanderson
2023-01-11 14:18:45 -08:00 -
2a7b787ef6
Test the orientation in the middle of the curve
Grant Sanderson
2023-01-11 14:18:12 -08:00 -
681fa513a7
First pass at changing VMobject use simpler path strings
Grant Sanderson
2023-01-11 14:17:56 -08:00 -
b967c04c2c
Actually ensure get_joint_angle works for start_new_path case
Grant Sanderson
2023-01-10 18:33:49 -08:00 -
0205a37209
More tiny tweaks for joint_angles
Grant Sanderson
2023-01-10 17:02:12 -08:00 -
eccaa8681e
Ensure get_joint_angles works in start-new-path case
Grant Sanderson
2023-01-10 16:48:08 -08:00 -
9d9e000c63
Remove stray line
Grant Sanderson
2023-01-10 16:41:12 -08:00