Treat stroke indices properly

This commit is contained in:
Grant Sanderson
2023-01-11 15:20:05 -08:00
parent da125c1072
commit f2370afea0

View File

@ -1145,6 +1145,7 @@ class VMobject(Mobject):
)
self.stroke_shader_wrapper = ShaderWrapper(
vert_data=self.stroke_data,
vert_indices=np.zeros(0, dtype='i4'),
uniforms=self.uniforms,
shader_folder=self.stroke_shader_folder,
render_primitive=self.render_primitive,
@ -1164,11 +1165,8 @@ class VMobject(Mobject):
return self.fill_shader_wrapper
def get_stroke_shader_wrapper(self) -> ShaderWrapper:
# Temporary
if len(self.outer_vert_indices) != 3 * self.get_num_curves():
self.outer_vert_indices = self.get_outer_vert_indices()
self.stroke_shader_wrapper.vert_data = self.get_stroke_shader_data()[self.outer_vert_indices]
self.stroke_shader_wrapper.vert_data = self.get_stroke_shader_data()
self.stroke_shader_wrapper.vert_indices = self.get_stroke_shader_vert_indices()
self.stroke_shader_wrapper.uniforms = self.get_shader_uniforms()
self.stroke_shader_wrapper.depth_test = self.depth_test
return self.stroke_shader_wrapper
@ -1236,8 +1234,9 @@ class VMobject(Mobject):
return self.get_triangulation()
def get_stroke_shader_vert_indices(self) -> np.ndarray:
# TODO, do better saving this
return self.get_outer_vert_indices()
if len(self.outer_vert_indices) != 3 * self.get_num_curves():
self.outer_vert_indices = self.get_outer_vert_indices()
return self.outer_vert_indices
class VGroup(VMobject):