Logo
Explore Help
Register Sign In
opensource/manim
1
0
Fork 0
You've already forked manim
mirror of https://github.com/3b1b/manim.git synced 2025-07-29 04:53:34 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
manim/manimlib/shaders
History
Grant Sanderson 185782a2e7 Remove stray brace
2021-11-01 13:05:13 -07:00
..
image
Fixes issues #1436
2021-06-14 09:55:40 -07:00
inserts
Add more fractals and decompose slightly
2021-10-11 06:21:47 -07:00
mandelbrot_fractal
Add more fractals and decompose slightly
2021-10-11 06:21:47 -07:00
newton_fractal
Slight tweaks to how saturation_factor works on newton-fractal
2021-10-18 07:12:05 -07:00
quadratic_bezier_fill
Remove stray brace
2021-11-01 13:05:13 -07:00
quadratic_bezier_stroke
Converted 0 to 0.0 in sdf() and angle_between_vectors()
2021-02-03 17:22:28 +05:45
surface
Use focal_distance as camera_distance in shaders.
2021-06-05 17:43:32 +08:00
textured_surface
Use focal_distance as camera_distance in shaders.
2021-06-05 17:43:32 +08:00
true_dot
Use focal_distance as camera_distance in shaders.
2021-06-05 17:43:32 +08:00
simple_vert.glsl
Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
2021-01-18 16:39:29 -08:00
Powered by Gitea Version: 1.24.0+dev-462-ge25f860735 Page: 209ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API