Logo
Explore Help
Register Sign In
opensource/manim
1
0
Fork 0
You've already forked manim
mirror of https://github.com/3b1b/manim.git synced 2025-07-29 13:03:31 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
manim/manimlib/shaders/textured_surface
History
Wallbreaker5th 442e7fc14d Use focal_distance as camera_distance in shaders.
2021-06-05 17:43:32 +08:00
..
frag.glsl
Use focal_distance as camera_distance in shaders.
2021-06-05 17:43:32 +08:00
vert.glsl
Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
2021-01-18 16:39:29 -08:00
Powered by Gitea Version: 1.24.0+dev-462-ge25f860735 Page: 49ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API