f69b189f2c
Merge pull request #2171 from 3b1b/fix-vert-index-issue
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Remove use of gl_VertexID
2024-10-01 11:27:57 -07:00
641c03a95b
Change condition for updating VMobject. outer_vert_indices
2024-10-01 13:27:02 -05:00
f737823bac
Add VMobject. get_shader_vert_indices
2024-10-01 13:20:23 -05:00
95bb67c47f
Change return type for Mobject.get_shader_data
2024-10-01 13:18:40 -05:00
512fb89726
Save VMobject. outer_vert_indices
2024-10-01 13:14:24 -05:00
f0bf50eb7f
Remove use of gl_VertexID
2024-09-28 09:54:28 -05:00
9eda000a97
Merge pull request #1816 from TurkeyBilly/patch-8
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fix label squeezed bug
2024-09-06 11:03:38 -07:00
bcf610d1ad
Merge branch 'master' into patch-8
2024-09-06 11:03:19 -07:00
df9acfb4d5
Merge pull request #2009 from Varniex/patch-1
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Correction of indices
2024-09-06 10:59:04 -07:00
b6e5b0f34a
Merge pull request #2036 from LinZezh1/fix_animation
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Remove duplicate items
2024-09-06 10:57:32 -07:00
6d23df0497
Clean up changes associated with fixing aspect ratio issue
2024-09-06 12:50:19 -05:00
05a89d754e
Merge pull request #2056 from germanzhu/fix-aspect-ratio
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fix aspect_ratio other than 16:9 issue
2024-09-06 10:26:07 -07:00
2178ec2b85
Merge branch 'master' into fix-aspect-ratio
2024-09-06 10:24:42 -07:00
1f55832a6a
Clean up around z_index
2024-09-06 12:20:26 -05:00
aebf2220a6
Merge pull request #2057 from germanzhu/add-zorder-mobject
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add zorder to mobject
2024-09-06 10:11:40 -07:00
08f7cb8d3e
zorder -> z_index
2024-09-06 10:11:31 -07:00
c8326d1cce
zorder -> z_index
2024-09-06 10:11:26 -07:00
133cec9725
zorder -> z_index
2024-09-06 10:11:21 -07:00
9812503597
Merge pull request #2059 from germanzhu/fix_vshowpassingflash
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fix VShowPassingFlash index out of bounds issue
2024-09-06 09:39:06 -07:00
9011c864fd
Merge pull request #2061 from floatwoozy/dev
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Error effect when rendering the same ImageMobject
2024-09-06 09:35:31 -07:00
6b88947151
Merge pull request #2079 from TangentSquared/master
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Modifying requirements.txt to include the latest version of IPython.
2024-09-06 09:31:47 -07:00
30e6c357ed
Merge pull request #2138 from MarkHoo/master
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Update tex_templates.yml
2024-09-06 09:27:22 -07:00
a5137a05f1
Merge pull request #2134 from jkjkil4/fix-there_and_back_with_pause
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fix: `there_and_back_with_pause`
2024-09-06 09:25:31 -07:00
21f9df8ccd
Merge pull request #2163 from 3b1b/unify-vbo
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Refactor ShaderWrapper
2024-09-06 09:17:48 -07:00
8f1299929f
Swap window buffer after blit from another fbo
2024-09-06 11:15:38 -05:00
e7c540f415
Move texture id tracking to ShaderWrapper
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Rather than having a globally unique id for each texture, dynamically allocate new texure ids within each ShaderWrapper, so that there is no upper bound on how many textures can be used.
2024-09-06 11:07:38 -05:00
76fdd02db0
Go back to default fill border width of 0, except for String
2024-09-06 09:17:28 -05:00
a713868f3d
Add Mobject.get_opacities
2024-09-06 09:12:23 -05:00
2836acc3c7
Have Write default stroke color match that of the mobject
2024-09-06 09:12:14 -05:00
f378d33d01
Use doubled fill canvas so antialiasing doesn't depend on border width
2024-08-30 14:09:38 -05:00
054261d86f
Add zero point edge case for point_from_proportion
2024-08-29 14:10:37 -05:00
04d77f2bec
Fix joint angle for lines
2024-08-28 11:57:23 -05:00
1e996dcd27
Fix Arrow.set_perpendicular_to_camera
2024-08-28 11:56:25 -05:00
e85a1ce1b7
Add Arrow.set_perpendicular_to_camera
2024-08-28 10:50:51 -05:00
22a6b47ec9
Always recompute unit normals on rotate
2024-08-26 11:46:43 -05:00
55a798676a
Always stop skipping after checkpoint_paste
2024-08-26 11:41:50 -05:00
5cf5e497e7
Don't have joint_angles, unit_normal and path_end_indices get refreshed for shift/scale/rotate
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Change unit_normal directly in rotate
In general, don't trigger refresh on apply_points_function
2024-08-26 11:41:32 -05:00
7519ce15da
Merge branch 'master' of github.com:3b1b/manim into unify-vbo
2024-08-26 10:20:44 -05:00
f86245517d
Merge pull request #2147 from osMrPigHead/fix-animation-time_span
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fix(animation): `time_span` doesn't work for mobjects with submobjects
2024-08-26 08:20:11 -07:00
36ea70d990
Remove whitespace
2024-08-26 09:14:53 -05:00
cd5c436ce4
Tighter (albeit arbitrary) constraint on path end detection
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This is really not great
2024-08-26 09:14:42 -05:00
827f4db5e2
Clarify where normal is being inverted
2024-08-26 09:13:39 -05:00
441ac77eae
Change Euler axis limits for xz flat plane
2024-08-26 08:22:29 -05:00
51de1fb650
For some reason RenderGroups must be groups for camera reorientation to function
2024-08-23 14:56:35 -05:00
8785eb1844
Don't have quiet default changes to stroke_behind
2024-08-23 14:46:34 -05:00
a823901b98
Only form render groups from Mobjects of the same type
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I.e. bias against forming such groups
2024-08-23 14:45:27 -05:00
513de19657
Clarify that ShaderWrapper id is an int
2024-08-23 14:44:00 -05:00
fcc5dc00f9
Treat objects fixed in frame as having flat stroke
2024-08-23 14:17:26 -05:00
566fc87a60
Don't keep an outer_vert_indices attribute
2024-08-23 14:11:05 -05:00
499803159c
Remove methods and tracking associated with triangulation and non-winding fill
2024-08-23 14:08:56 -05:00