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Always recompute unit normals on rotate
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@ -1239,7 +1239,8 @@ class VMobject(Mobject):
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about_point,
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**kwargs
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)
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self.data["base_normal"][1::2] = np.dot(self.data["base_normal"][1::2], rot_matrix_T)
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for mob in self.get_family():
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mob.get_unit_normal(refresh=True)
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return self
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def set_animating_status(self, is_animating: bool, recurse: bool = True):
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