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mirror of https://github.com/3b1b/manim.git synced 2025-07-31 22:13:30 +08:00
Code Issues Packages Projects Releases Wiki Activity
5,423 Commits 4 Branches 21 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Grant Sanderson
c3cd64f68c Package reflectiveness, gloss and shadow into a single uniform "shading" 2023-01-16 19:33:57 -08:00
Grant Sanderson
6f9f83fb1b Unify shader_dtype and data_dtype 2023-01-15 19:09:29 -08:00
Grant Sanderson
c8238f6b39 Consolidate lighting uniforms 2023-01-14 07:57:47 -08:00
Grant Sanderson
d19b244ee1 Move uniform pixel_shape declaration outside of get_gl_Position 2023-01-13 22:11:13 -08:00
Grant Sanderson
a004c88e02 Consolidate functions associated with computing gl_Position 2023-01-13 22:07:28 -08:00
Grant Sanderson
de5198196b Fix anti-alias width bug on DotCloud 2023-01-12 19:44:10 -08:00
Grant Sanderson
81c3ae3037 Have separate notions of gloss and reflectiveness 2021-11-08 21:46:09 -08:00
Wallbreaker5th
442e7fc14d Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
Grant Sanderson
59af903f14 Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
Grant Sanderson
e98ebfe9e1 Rename add_light -> finalize_color and leave room for other color manipulations 2021-01-09 22:11:38 -08:00
Grant Sanderson
7b8677fd6c Push all mention of the #INSERT convention to a note in the insert file 2021-01-07 16:16:20 -08:00
Grant Sanderson
065df65cf1 Reorganize how shader files sit in the shaders folder 2021-01-05 23:14:16 -08:00
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