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b13b94938a
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Remove no-longer-needed hack for pixel_coords_to_space_coords
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2021-01-06 12:46:46 -08:00 |
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825d6bdc5c
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Add higher resolution earth texture
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2021-01-06 12:46:16 -08:00 |
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62bb40a7df
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Change seek_full_path_from_defaults to find_file, and make it a more general function which will find and download urls if needed. This means for images/textures/etc. one can point online
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2021-01-06 10:39:34 -08:00 |
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065df65cf1
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Reorganize how shader files sit in the shaders folder
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2021-01-05 23:14:16 -08:00 |
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6486938c59
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Remove media_dir configuration, as that is covered by video_dir
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2021-01-05 22:38:25 -08:00 |
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9d7b2873bb
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Correct resolution description
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2021-01-05 22:38:09 -08:00 |
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3c1ab6ce25
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Simple cleanup and removal of unused functions
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2021-01-05 22:37:28 -08:00 |
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446a69f7c0
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Remove import
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2021-01-05 22:10:08 -08:00 |
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5b454a3ff7
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Remove rotate_in_place and scale_in_place methods, as they had the same functionality as rotate and scale
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2021-01-05 22:05:15 -08:00 |
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9ee1a526ed
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Added new example scenes and cleaned up the couple of old ones
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2021-01-05 22:04:49 -08:00 |
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06f0374143
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Fix typo bug and change default alignment for text
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2021-01-05 22:04:16 -08:00 |
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dde085094f
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Refresh triangulation after general functions
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2021-01-05 22:00:52 -08:00 |
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f07bd23235
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Rename apply_points_function_about_point -> apply_points_function
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2021-01-05 21:58:43 -08:00 |
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c0b90b398c
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Add TransformMatchingShapes and TransformMatchingTex
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2021-01-05 18:03:06 -08:00 |
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92386f4e20
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Cleanup how tex_strings are handled, introducing the ability to simply surround substrings of the input with {{ and }} in order to make sure they are separated
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2021-01-05 18:02:32 -08:00 |
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38f9686d68
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Ammend FadeInFromPoint and add FadeOutToPoint
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2021-01-05 18:01:23 -08:00 |
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349a9c9cea
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Add VMobject.get_opacity
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2021-01-05 18:00:55 -08:00 |
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556ffb192f
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In add_n_more_submobjects, for the benefit of align_submobjects, make it so that new copies are only ghosted out if there is some transparency at play
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2021-01-05 18:00:34 -08:00 |
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bfa36a7659
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Discard frag shader outside dot radius
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2021-01-05 09:57:18 -08:00 |
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2d709758d0
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Added TransformMatchingParts for smarter tex transforms
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2021-01-04 23:09:29 -08:00 |
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509f3db371
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Change so that lambda is not given a name
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2021-01-04 23:09:03 -08:00 |
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bc95013ab4
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Only need to align submobjects
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2021-01-04 23:08:25 -08:00 |
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8644d71820
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Improve defaults for Lines/Arrows pointing between two mobjects
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2021-01-04 17:25:05 -08:00 |
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2cdebeda29
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Add slice_by_tex method
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2021-01-04 16:01:04 -08:00 |
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a6d484236c
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Add DotCloud to universal imports
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2021-01-04 14:55:55 -08:00 |
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131794e53c
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Change DotCloud initialization
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2021-01-04 14:55:42 -08:00 |
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a4ea4791e7
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Added DotCloud type
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2021-01-04 13:26:58 -08:00 |
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6c0f00b4a1
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Reimplement stretch_array_to_length
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2021-01-04 13:26:29 -08:00 |
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c87b2e272b
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Tiny change
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2021-01-04 13:26:14 -08:00 |
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31e6aa2ae0
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Use super()
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2021-01-04 13:25:42 -08:00 |
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369a7fc455
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Change it so that reset points is not necessarily called on mobject initialization
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2021-01-04 13:25:04 -08:00 |
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e2fc0ab1aa
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Remove unnecessary import
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2021-01-03 17:58:01 -08:00 |
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494f1899fd
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Make it so that FadeTransform returns moving mobject to its original state
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2021-01-03 17:57:43 -08:00 |
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b22f1ab715
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Remove reference to FILE_DIR
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2021-01-03 17:25:37 -08:00 |
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156ea11537
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Fix the but for transforming between VMobjects with different triangulations. Turns out this is all that's needed
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2021-01-03 17:17:20 -08:00 |
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baff788217
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Tiny line consolidation
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2021-01-03 17:16:19 -08:00 |
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e43b8ef4e4
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Remove prepare_for_animation
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2021-01-03 17:16:08 -08:00 |
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b8b44f062c
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Added FadeTransform and FadeTransformPieces
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2021-01-03 16:53:49 -08:00 |
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504f5c4329
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Minor tweak to comment, etc.
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2021-01-03 16:53:29 -08:00 |
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a4b8a8d88c
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Get rid of old fading classes
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2021-01-03 14:39:45 -08:00 |
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afebc29440
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Remove container
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2021-01-03 12:29:05 -08:00 |
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148afc29aa
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Change default number of samples for 3d camera
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2021-01-03 12:04:05 -08:00 |
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572383f541
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Have buff between Decimal digits change with font size
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2021-01-03 12:03:39 -08:00 |
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c2b16d768e
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Have decimal remember and match font size, not height
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2021-01-03 11:44:53 -08:00 |
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e5c79cbb90
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Directly cache svg file instead of tex, and don't store superfluous files associated with tex rendering
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2021-01-03 11:29:09 -08:00 |
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16ea2fd9c1
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include utils.directories in universal import list
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2021-01-03 11:28:20 -08:00 |
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5541d55094
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Remove camera quality information from constants
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2021-01-02 23:02:39 -08:00 |
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05887d5039
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Remove reference to UHD_CAMERA_QUALITY
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2021-01-02 23:02:20 -08:00 |
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d1c6b80622
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Tiny change
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2021-01-02 23:02:02 -08:00 |
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3b26a6c260
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Clean up colors, e.g. replacing LIGHT_GREY and DARK_GREY with GREY_B and GREY_D
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2021-01-02 22:44:53 -08:00 |
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