207 Commits

Author SHA1 Message Date
9560b0b077 Refactored helpers.py into a folder of various util files, take 2 2018-03-30 18:42:32 -07:00
8fae39fe82 Refactored helpers.py into a folder of various util files 2018-03-30 18:19:23 -07:00
618590bee1 Renamed 'highlight' to 'set_color' 2018-03-30 11:51:31 -07:00
e168bfe5ba Rename SPACE_X_RADIUS to FRAME_X_RADIUS, and added constant FRAME_WIDTH (likewise for all y-coordinate information) 2018-03-30 11:25:37 -07:00
55786e443d Renamed SPACE_WIDTH and SPACE_HEIGHT to SPACE_X_RADIUS and SPACE_Y_RADIUS to be less confusing 2018-03-30 11:03:14 -07:00
d5b5b69644 Created FadeInAndShiftFromDirection 2018-03-08 14:15:34 -08:00
946bc92b7a Moved LaggedStart, AnimationGroup and Succession into their own file 2018-03-08 13:52:37 -08:00
f7a079432f Merge pull request #150 from 3b1b/WindingNumber
Winding number
2018-03-06 13:46:15 -08:00
aba43479f0 Poor man's merge 2018-03-05 20:25:01 -08:00
0975f323db Fixed fade to behave over Groups of objects exactly as over the subobjects individually 2018-03-01 15:34:46 -08:00
ae41269d36 Merge branch 'master' of github.com:3b1b/manim into lighthouse-grant 2018-02-26 19:04:09 -08:00
226f0153bd Enabled coloring of the point in a GrowFromPoint animation 2018-02-26 19:01:44 -08:00
2ff564af39 Merge branch 'master' of github.com:3b1b/manim into lighthouse-grant 2018-02-26 11:39:51 -08:00
6365de0b81 Incremental 2018-02-22 12:05:57 -08:00
c329fa5914 Fixes small run_time and added some warnings to Succession 2018-02-22 11:05:38 -08:00
4982a44fb6 Fixed bug where nested AnimationGroups did not propagate configs correctly 2018-02-20 09:42:43 -08:00
d509335210 Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber 2018-02-20 09:12:03 -08:00
aa64d7cd5c Minor comment changes and clean up 2018-02-20 09:11:43 -08:00
4fdab1ae98 Merge pull request #130 from 3b1b/WindingNumber
Winding number
2018-02-19 17:25:41 -08:00
e632be304d Removed sync_animation_run_times_and_rate_funcs, and changed
the implementaiton of Scene.play and AnimationGroup so as to
not change the run_time and rate_func of the animations passed
in.
2018-02-19 16:51:47 -08:00
b4b47c8439 Fixed Succession bug which had resulted in incompletely drawn subanimations 2018-02-19 14:31:36 -08:00
05e073325e Added CircleIndicate animation 2018-02-15 14:44:23 -08:00
e4ba832aac Incremental 2018-02-15 11:57:45 -08:00
5e25ecd33c Tiny changes 2018-02-10 22:19:00 -08:00
b5ba35b8eb Merge branch 'master' of github.com:3b1b/manim 2018-02-07 16:21:38 -08:00
3175e7a7f3 Tiny cosmetic changes to transform 2018-02-07 16:20:16 -08:00
6158ba6dcc Minor changes everywhere, incremental progress on WindingNumber 2018-02-06 12:44:38 -08:00
5ea41c00ee Minor comments reworded/added 2018-02-02 10:13:22 -08:00
5c0e71a728 Successions now correctly handle having zero animations 2018-02-01 16:29:28 -08:00
8a5ce2ced8 Improvements to camera.set_background_from_func, and incremental progress on WindingNumber 2018-01-31 17:17:58 -08:00
9ebfeeaf4d Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber 2018-01-30 10:28:23 -08:00
426fb33b94 Small improvements 2018-01-29 18:12:51 -08:00
f0ed90a884 Minor improvements to some details of Successor implementation 2018-01-29 17:56:30 -08:00
bc23fbc342 Merge branch 'master' into master 2018-01-29 16:59:00 -08:00
55a6a0b906 Minor cleanup 2018-01-29 13:46:38 -08:00
9bd1628bf4 Removed stray diagnostic print statements that had been left in 2018-01-29 13:39:26 -08:00
55a723a284 Fixed bugs in Succession and AnimationGroup, and also created purely virtual Container class from which both Scene and MObject derive (conceptually unifying their remove/add methods) 2018-01-29 13:34:06 -08:00
edc0fe7589 clean_up for AnimationGroup 2018-01-28 16:56:38 +01:00
a4881d2d07 Removed UnsyncedParallel, which I realized was just reimplementing the functionality of AnimationGroup (and erroneously); I had misinterpreted the nature of the 'squish'ing in AnimationGroup 2018-01-24 13:11:25 -08:00
82905e38bd Removed axes config from Rotating animation 2018-01-24 08:54:36 -08:00
1ffbc77eda Bug fix to ApplyMethod treatment of method kwargs 2018-01-20 11:45:47 -08:00
48dad34f95 Editing ApplyMethod so that if the last arg is a dict, it's treated as kwargs for the method 2018-01-20 11:00:23 -08:00
d8b49f471a Merge pull request #76 from 3b1b/WindingNumber
Winding number
2018-01-19 17:34:39 -08:00
123bae00a6 Further fixes to Succession animations 2018-01-19 16:52:31 -08:00
4919dbf652 Fixed ContinualUpdateFromFunc issue 2018-01-19 13:30:10 -08:00
d74127bb7f Bug fixes to implementation of Succession animations 2018-01-19 13:02:41 -08:00
0c30d31dff Incremental fourier work 2018-01-18 16:49:50 -08:00
b41e1fc562 Used np.clip in Animation.update 2018-01-18 16:22:57 -08:00
8e6c90563b Added WiggleOutThenIn to simple_animations 2018-01-18 15:04:05 -08:00
0e961c85e0 Bug fix to how Succession behave when Scene.play changes its runtime 2018-01-14 19:26:53 -08:00