mirror of
https://github.com/3b1b/manim.git
synced 2025-07-30 13:34:19 +08:00
Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber
This commit is contained in:
@ -493,4 +493,4 @@ class AnimationGroup(Animation):
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def clean_up(self, *args, **kwargs):
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for anim in self.sub_anims:
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anim.clean_up(*args, **kwargs)
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anim.clean_up(*args, **kwargs)
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@ -1,4 +1,4 @@
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#!/usr/bin/env python
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#!/usr/bin/env python2
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import sys
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# import getopt
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@ -85,6 +85,7 @@ def get_configuration():
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#If -t is passed in (for transparent), this will be RGBA
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"saved_image_mode": "RGBA" if args.transparent else "RGB",
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"quiet" : args.quiet or args.write_all,
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"ignore_waits" : args.preview,
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"write_all" : args.write_all,
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"output_name" : args.output_name,
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"skip_to_animation_number" : args.skip_to_animation_number,
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@ -1,7 +1,7 @@
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from xml.dom import minidom
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import warnings
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from vectorized_mobject import VMobject
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from vectorized_mobject import VMobject, VGroup
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from topics.geometry import Rectangle, Circle
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from helpers import *
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@ -21,6 +21,7 @@ class SVGMobject(VMobject):
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"width" : None,
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#Must be filled in in a subclass, or when called
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"file_name" : None,
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"unpack_groups" : True, # if False, creates a hierarchy of VGroups
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"stroke_width" : 0,
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"fill_opacity" : 1,
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# "fill_color" : LIGHT_GREY,
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@ -50,7 +51,9 @@ class SVGMobject(VMobject):
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doc = minidom.parse(self.file_path)
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self.ref_to_element = {}
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for svg in doc.getElementsByTagName("svg"):
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self.add(*self.get_mobjects_from(svg))
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mobjects = self.get_mobjects_from(svg)
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if self.unpack_groups: self.add(*mobjects)
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else: self.add(*mobjects[0].submobjects)
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doc.unlink()
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def get_mobjects_from(self, element):
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@ -76,6 +79,8 @@ class SVGMobject(VMobject):
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result.append(self.rect_to_mobject(element))
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elif element.tagName == 'circle':
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result.append(self.circle_to_mobject(element))
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elif element.tagName == 'ellipse':
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result.append(self.ellipse_to_mobject(element))
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elif element.tagName in ['polygon', 'polyline']:
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result.append(self.polygon_to_mobject(element))
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else:
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@ -83,6 +88,9 @@ class SVGMobject(VMobject):
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# warnings.warn("Unknown element type: " + element.tagName)
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result = filter(lambda m : m is not None, result)
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self.handle_transforms(element, VMobject(*result))
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if len(result) > 1 and not self.unpack_groups:
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result = [VGroup(*result)]
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return result
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def g_to_mobjects(self, g_element):
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@ -122,6 +130,15 @@ class SVGMobject(VMobject):
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]
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return Circle(radius = r).shift(x*RIGHT+y*DOWN)
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def ellipse_to_mobject(self, circle_element):
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x, y, rx, ry = [
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float(circle_element.getAttribute(key))
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if circle_element.hasAttribute(key)
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else 0.0
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for key in "cx", "cy", "rx", "ry"
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]
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return Circle().scale(rx*RIGHT + ry*UP).shift(x*RIGHT+y*DOWN)
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def rect_to_mobject(self, rect_element):
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if rect_element.hasAttribute("fill"):
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if Color(str(rect_element.getAttribute("fill"))) == Color(WHITE):
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@ -154,7 +171,7 @@ class SVGMobject(VMobject):
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transform = string_to_numbers(transform)
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transform = np.array(transform).reshape([3,2])
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x += transform[2][0]
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y += transform[2][1]
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y -= transform[2][1]
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matrix = np.identity(self.dim)
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matrix[:2,:2] = transform[:2,:]
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t_matrix = np.transpose(matrix)
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@ -227,16 +244,25 @@ class VMobjectFromSVGPathstring(VMobject):
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#list. This variable may get modified in the conditionals below.
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points = self.growing_path.points
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new_points = self.string_to_points(coord_string)
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if command == "M": #moveto
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if isLower and len(points) > 0:
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new_points[0] += points[-1]
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if len(points) > 0:
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self.growing_path = self.add_subpath(new_points[:1])
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else:
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self.growing_path.start_at(new_points[0])
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if len(new_points) <= 1: return
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points = self.growing_path.points
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new_points = new_points[1:]
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command = "L"
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if isLower and len(points) > 0:
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new_points += points[-1]
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if command == "M": #moveto
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if len(points) > 0:
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self.growing_path = self.add_subpath(new_points)
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else:
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if isLower: self.growing_path.start_at(np.sum(new_points, axis=0))
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else: self.growing_path.start_at(new_points[-1])
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return
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elif command in ["L", "H", "V"]: #lineto
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if command in ["L", "H", "V"]: #lineto
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if command == "H":
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new_points[0,1] = points[-1,1]
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elif command == "V":
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@ -414,6 +414,9 @@ class VMobject(Mobject):
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b_residue = (num_cubics*b)%1
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if b == 1:
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b_residue = 1
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elif lower_index == upper_index:
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b_residue = (b_residue - a_residue)/(1-a_residue)
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points[:4] = partial_bezier_points(
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points[:4], a_residue, 1
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)
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@ -424,8 +427,18 @@ class VMobject(Mobject):
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return self
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class VGroup(VMobject):
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#Alternate name to improve readability during use
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pass
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def __init__(self, *args, **kwargs):
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if len(args) == 1 and isinstance(args[0], (tuple, list)):
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args = args[0]
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packed_args = []
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for arg in args:
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if isinstance(arg, (tuple, list)):
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packed_args.append(VGroup(arg))
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else: packed_args.append(arg)
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VMobject.__init__(self, *packed_args, **kwargs)
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class VectorizedPoint(VMobject):
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CONFIG = {
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@ -29,6 +29,12 @@ IMAGE_MAP_DATA_FILE = os.path.join(NN_DIRECTORY, "image_map")
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# DEFAULT_LAYER_SIZES = [28**2, 80, 10]
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DEFAULT_LAYER_SIZES = [28**2, 16, 16, 10]
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try:
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xrange # Python 2
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except NameError:
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xrange = range # Python 3
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class Network(object):
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def __init__(self, sizes, non_linearity = "sigmoid"):
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"""The list ``sizes`` contains the number of neurons in the
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@ -1,6 +1,10 @@
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import numpy as np
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from animation.transform import Transform
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from animation.transform import ApplyMethod, Transform
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from constants import RIGHT, SPACE_WIDTH, UP
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from helpers import counterclockwise_path, straight_path
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from point_cloud_mobject import Point
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from scene import Scene
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from topics.geometry import Line
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from topics.number_line import NumberLine
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class NumberLineScene(Scene):
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@ -23,7 +27,7 @@ class NumberLineScene(Scene):
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number_at_center = number
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)
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new_displayed_numbers = new_number_line.default_numbers_to_display()
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new_number_mobs = new_number_line.get_number_mobjects(*new_displayed_numbers)
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new_number_mobs = new_number_line.get_number_mobjects(*new_displayed_numbers)
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transforms = []
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additional_mobjects = []
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@ -78,11 +82,3 @@ class NumberLineScene(Scene):
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ApplyMethod(mob.shift, (num-1)*mob.get_center()[0]*RIGHT, **kwargs)
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for mob in self.number_mobs
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])
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@ -29,6 +29,7 @@ class Scene(Container):
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"frame_duration" : LOW_QUALITY_FRAME_DURATION,
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"construct_args" : [],
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"skip_animations" : False,
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"ignore_waits" : False,
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"write_to_movie" : False,
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"save_frames" : False,
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"save_pngs" : False,
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@ -50,6 +51,7 @@ class Scene(Container):
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self.saved_frames = []
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self.shared_locals = {}
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self.frame_num = 0
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self.current_scene_time = 0
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if self.name is None:
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self.name = self.__class__.__name__
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if self.random_seed is not None:
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@ -455,6 +457,17 @@ class Scene(Container):
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return self
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def wait_to(self, time, assert_positive = True):
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if self.ignore_waits:
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return
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time -= self.current_scene_time
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if assert_positive:
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assert(time >= 0)
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elif time < 0:
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return
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self.wait(time)
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def force_skipping(self):
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self.original_skipping_status = self.skip_animations
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self.skip_animations = True
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@ -466,6 +479,7 @@ class Scene(Container):
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return self
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def add_frames(self, *frames):
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self.current_scene_time += len(frames)*self.frame_duration
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if self.write_to_movie:
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for frame in frames:
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if self.save_pngs:
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@ -551,7 +565,3 @@ class Scene(Container):
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shutil.move(*self.args_to_rename_file)
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else:
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os.rename(*self.args_to_rename_file)
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@ -7,7 +7,7 @@ from mobject.tex_mobject import TextMobject, TexMobject
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from animation import Animation
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from animation.simple_animations import Rotating, LaggedStart
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from animation.transform import ApplyMethod
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from animation.transform import ApplyMethod, FadeIn, GrowFromCenter
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from topics.geometry import Circle, Line, Rectangle, Square, \
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Arc, Polygon, SurroundingRectangle
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@ -521,19 +521,76 @@ class Broadcast(LaggedStart):
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)
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class BraceLabel(VMobject):
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CONFIG = {
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"label_constructor" : TexMobject,
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"label_scale" : 1,
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}
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def __init__(self, obj, text, brace_direction = DOWN, **kwargs):
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VMobject.__init__(self, **kwargs)
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self.brace_direction = brace_direction
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if isinstance(obj, list): obj = VMobject(*obj)
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self.brace = Brace(obj, brace_direction, **kwargs)
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if isinstance(text, tuple) or isinstance(text, list):
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self.label = self.label_constructor(*text, **kwargs)
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else: self.label = self.label_constructor(str(text))
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if self.label_scale != 1: self.label.scale(self.label_scale)
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self.brace.put_at_tip(self.label)
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self.submobjects = [self.brace, self.label]
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def creation_anim(self, label_anim = FadeIn, brace_anim = GrowFromCenter):
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return AnimationGroup(brace_anim(self.brace), label_anim(self.label))
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def shift_brace(self, obj, **kwargs):
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if isinstance(obj, list): obj = VMobject(*obj)
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self.brace = Brace(obj, self.brace_direction, **kwargs)
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self.brace.put_at_tip(self.label)
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self.submobjects[0] = self.brace
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return self
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def change_label(self, *text, **kwargs):
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self.label = self.label_constructor(*text, **kwargs)
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if self.label_scale != 1: self.label.scale(self.label_scale)
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self.brace.put_at_tip(self.label)
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self.submobjects[1] = self.label
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return self
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def change_brace_label(self, obj, *text):
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self.shift_brace(obj)
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self.change_label(*text)
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return self
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def copy(self):
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copy_mobject = copy.copy(self)
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copy_mobject.brace = self.brace.copy()
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copy_mobject.label = self.label.copy()
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copy_mobject.submobjects = [copy_mobject.brace, copy_mobject.label]
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return copy_mobject
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class BraceText(BraceLabel):
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CONFIG = {
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"label_constructor" : TextMobject
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}
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class DashedMobject(VMobject):
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CONFIG = {
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"dashes_num" : 15,
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"spacing" : 0.5,
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"color" : WHITE
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}
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def __init__(self, mob, **kwargs):
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digest_locals(self)
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VMobject.__init__(self, **kwargs)
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buff = float(self.spacing) / self.dashes_num
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for i in range(self.dashes_num):
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a = ((1+buff) * i)/self.dashes_num
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b = 1-((1+buff) * (self.dashes_num-1-i)) / self.dashes_num
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dash = VMobject(color = self.color)
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dash.pointwise_become_partial(mob, a, b)
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self.submobjects.append(dash)
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@ -27,10 +27,10 @@ class CameraWithPerspective(Camera):
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class ThreeDCamera(CameraWithPerspective):
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CONFIG = {
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"sun_vect" : 5*UP+LEFT,
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"shading_factor" : 0.5,
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"shading_factor" : 0.2,
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"distance" : 5,
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"phi" : 0, #Angle off z axis
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"theta" : -np.pi/2, #Rotation about z axis
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"theta" : -TAU/4, #Rotation about z axis
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}
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def __init__(self, *args, **kwargs):
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Camera.__init__(self, *args, **kwargs)
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@ -78,19 +78,26 @@ class ThreeDCamera(CameraWithPerspective):
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return normal/length
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def display_multiple_vectorized_mobjects(self, vmobjects):
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camera_point = self.spherical_coords_to_point(
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*self.get_spherical_coords()
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)
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def z_cmp(*vmobs):
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#Compare to three dimensional mobjects based on their
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#z value, otherwise don't compare.
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three_d_status = map(should_shade_in_3d, vmobs)
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has_points = [vm.get_num_points() > 0 for vm in vmobs]
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if all(three_d_status) and all(has_points):
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cmp_vect = self.get_unit_normal_vect(vmobs[1])
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return cmp(*[
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np.dot(vm.get_center(), cmp_vect)
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for vm in vmobs
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])
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else:
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return 0
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#Compare to three dimensional mobjects based on
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#how close they are to the camera
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return cmp(*[
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-np.linalg.norm(vm.get_center()-camera_point)
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for vm in vmobs
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])
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# three_d_status = map(should_shade_in_3d, vmobs)
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# has_points = [vm.get_num_points() > 0 for vm in vmobs]
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# if all(three_d_status) and all(has_points):
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# cmp_vect = self.get_unit_normal_vect(vmobs[1])
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# return cmp(*[
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# np.dot(vm.get_center(), cmp_vect)
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# for vm in vmobs
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# ])
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# else:
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# return 0
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Camera.display_multiple_vectorized_mobjects(
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self, sorted(vmobjects, cmp = z_cmp)
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)
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@ -176,9 +183,10 @@ class ThreeDScene(Scene):
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self.add(self.ambient_camera_rotation)
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def get_moving_mobjects(self, *animations):
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if self.camera.rotation_mobject in moving:
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return self.mobjects
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return Scene.get_moving_mobjects(self, *animations)
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moving_mobjects = Scene.get_moving_mobjects(self, *animations)
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if self.camera.rotation_mobject in moving_mobjects:
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return list_update(self.mobjects, moving_mobjects)
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return moving_mobjects
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##############
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Reference in New Issue
Block a user