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Fixed bug where nested AnimationGroups did not propagate configs correctly
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@ -491,16 +491,14 @@ class AnimationGroup(Animation):
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"rate_func" : None
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}
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def __init__(self, *sub_anims, **kwargs):
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digest_config(self, kwargs, locals())
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sub_anims = filter (lambda x : not(x.empty), sub_anims)
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digest_config(self, locals())
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self.update_config(**kwargs) # Handles propagation to self.sub_anims
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if len(sub_anims) == 0:
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self.empty = True
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self.run_time = 0
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else:
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for anim in sub_anims:
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# If AnimationGroup is called with any configuration,
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# it is propagated to the sub_animations
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anim.update_config(**kwargs)
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self.run_time = max([a.run_time for a in sub_anims])
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everything = Mobject(*[a.mobject for a in sub_anims])
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Animation.__init__(self, everything, **kwargs)
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@ -513,6 +511,14 @@ class AnimationGroup(Animation):
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for anim in self.sub_anims:
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anim.clean_up(*args, **kwargs)
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def update_config(self, **kwargs):
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Animation.update_config(self, **kwargs)
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# If AnimationGroup is called with any configuration,
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# it is propagated to the sub_animations
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for anim in self.sub_anims:
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anim.update_config(**kwargs)
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class EmptyAnimation(Animation):
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CONFIG = {
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"run_time" : 0,
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