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c462dd6913
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Making SpriteComponent and SpriteAnimationComponent follow the same standard for empty constructors (#620)
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2021-01-17 11:31:15 -03:00 |
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2f2ab1341e
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game widget (#533)
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2020-12-09 10:10:12 +00:00 |
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1e285464f1
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Improve IsometricTileMap and Spritesheet classes
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2020-10-14 01:55:03 -04:00 |
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0851efa7df
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Merge branch 'v1.0.0' into erick.assets-refactor-2
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2020-10-05 19:30:18 -03:00 |
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436e5ecc8a
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Formatting
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2020-09-30 19:12:55 +02:00 |
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f97f20ab73
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Vector2 for position and size on PositionComponent
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2020-09-30 19:12:52 +02:00 |
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dcbf36a8cf
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Fixing more examples
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2020-09-26 12:33:04 -03:00 |
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23f13c395a
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Improvement(#419): Rename animation to sprite animation (#429)
* rename animation stuff
* rename sprite animation component
* pr stuff
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2020-08-06 01:21:20 +01:00 |
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6f836ee36c
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Extract each component to their own file
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2020-08-03 13:08:41 -04:00 |
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642a2d7ecd
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Adding SpriteSheet.fromImage
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2020-06-16 19:24:41 -03:00 |
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cdc8aca8dc
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fix format on develop
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2020-05-20 22:49:46 +01:00 |
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433bcf03cd
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added ensureInitialized call on examples that were not working without it
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2020-05-20 17:17:46 +02:00 |
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df1f88a6e0
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Reverting doc rename
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2020-05-18 15:13:22 -03:00 |
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9293a6e4a9
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Renamed doc to docs and minor language fixes
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2020-05-10 16:51:49 +02:00 |
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557768476e
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Linting
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2019-07-11 17:57:03 -03:00 |
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f340230cd7
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Adding example for spritesheet
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2019-07-11 17:57:03 -03:00 |
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