20 Commits

Author SHA1 Message Date
11511b98a8 Moving size from BaseGame to Game 2020-12-11 11:45:23 -03:00
f248835444 Fixing some examples 2020-12-09 10:10:13 +00:00
2f2ab1341e game widget (#533) 2020-12-09 10:10:12 +00:00
0851efa7df Merge branch 'v1.0.0' into erick.assets-refactor-2 2020-10-05 19:30:18 -03:00
f97f20ab73 Vector2 for position and size on PositionComponent 2020-09-30 19:12:52 +02:00
d80458ad79 Some more adjustments 2020-09-30 00:19:08 -03:00
8e9c16b619 Merge branch 'v1.0.0' into erick.assets-refactor-2 2020-09-29 23:54:11 -03:00
dcbf36a8cf Fixing more examples 2020-09-26 12:33:04 -03:00
7bc9c9a3a7 Create extensions for Size and Offset 2020-09-21 19:50:54 +02:00
540e021d8b Rename vector2_extension to vector2 2020-09-21 12:17:21 +02:00
50f8ffce3b Vector2 extension 2020-09-20 17:30:58 +02:00
c90f636136 Use delegate Vector2F class instead of Vector2 2020-09-18 00:00:13 +02:00
c95c93b3cd VectorUtil -> Vector2Operations 2020-09-12 16:43:29 +02:00
5edd5f0fbd Move from Position to Vector2 2020-09-10 01:16:25 +02:00
23f13c395a Improvement(#419): Rename animation to sprite animation (#429)
* rename animation stuff

* rename sprite animation component

* pr stuff
2020-08-06 01:21:20 +01:00
b2c88e31da Fixes in examples 2020-08-03 11:27:28 -04:00
433bcf03cd added ensureInitialized call on examples that were not working without it 2020-05-20 17:17:46 +02:00
df1f88a6e0 Reverting doc rename 2020-05-18 15:13:22 -03:00
9293a6e4a9 Renamed doc to docs and minor language fixes 2020-05-10 16:51:49 +02:00
1f067f5c25 adding example and only calculating flip if needed 2019-10-07 22:44:44 -03:00