improve docs

This commit is contained in:
Luan Nico
2019-01-24 21:45:58 -02:00
parent 45455f60f0
commit 7594e54c28

View File

@@ -127,16 +127,18 @@ The most commonly used implementation, `SpriteComponent`, can be created with a
```dart
import 'package:flame/components/component.dart';
// on your constructor or init logic
Sprite sprite = new Sprite('player.png');
const size = 128.0;
var player = new super.fromSprite(size, size, sprite); // width, height, sprite
final player = new SpriteComponent.fromSprite(size, size, sprite); // width, height, sprite
// screen coordinates
player.x = ... // 0 by default
player.y = ... // 0 by default
player.angle = ... // 0 by default
// on your render method...
player.render(canvas); // it will render only if the image is loaded and the x, y, width and height parameters are not null
```