Update BaseComponent description

This commit is contained in:
Lukas Klingsbo
2020-11-29 23:23:40 +01:00
committed by renancaraujo
parent 7f16df3a3a
commit 00e331b11e

View File

@ -13,9 +13,9 @@ import 'component.dart';
/// This can be extended to represent a basic Component for your game.
///
/// The difference between this and [Component] is that this can have children,
/// handles effects on your component and can be used to see whether a point is
/// on your component, which is useful for handling the effect of gestures.
/// The difference between this and [Component] is that the [BaseComponent] can
/// have children, handle effects and can be used to see whether a position on
/// the screen is on your component, which is useful for handling gestures.
abstract class BaseComponent extends Component {
final EffectsHandler _effectsHandler = EffectsHandler();