65 Commits

Author SHA1 Message Date
5fbc23e856 Print an EOL before printing the TestResult while executing the spec
By printing this newline, the filepath of the failing assertion does not get
preceded by the dot which represents a running test.

This gives the advantage, that the complete output of unity can be used as it is
with a makefile in vim. Every error gets displayed in the quickfix and you can
jump appropiately.
2014-02-16 11:13:38 +01:00
3399bba27b - merged in changes by TheGreenDroid to reduce Lint and Compiler warnings 2013-09-22 12:10:42 -04:00
ff1339ca5a - Fixed a gcc warning when -Wall enabled. (Thanks gjcamann) 2013-09-22 10:58:36 -04:00
6dd44f23c9 Allow pointer types to have an attribute
Microchip's XC16 and friends, when used with dsPICs, require that all pointers
to memory which could possibly be in EDS space by adorned with __eds__, e.g.

    __eds__ int* p_int

Adding the macro UNITY_PTR_ATTRIBUTE allows Unity's pointers to be decorated
with whatever ridiculous attributes the compiler requires.
2013-09-17 10:10:43 +01:00
07736afe63 Fix TEST_ASSERT_EQUAL_INT_ARRAY for int sizes other than 32 bits
This patch fixes testEqualIntArrays in the unity test suite on 16-bit
architectures.

TEST_ASSERT_EQUAL_INT_ARRAY calls UnityAssertEqualIntArray with 'style'
set to UNITY_DISPLAY_STYLE_INT.

UNITY_DISPLAY_STYLE_INT is defined as UNITY_DISPLAY_STYLE_AUTO +
UNITY_DISPLAY_STYLE_INT{16,32,64} (depending on the int width).

However, the switch statement in UnityAssertEqualIntArray has special
cases for the width-specific display styles, but these comparisons
are carried out without clearing the UNITY_DISPLAY_STYLE_AUTO flag.
This means that if 'style' is UNITY_DISPLAY_STYLE_INT, and the int
width is, say, 16, bits, the default case will be hit, and elements
compared as if they were 32 bits wide. Unsurprisingly this causes
a failure in the test named above.
2013-06-28 09:34:49 +01:00
af76099975 Merge pull request #32 from alejmrm/missing_defs4uf_ud
Fix missing #define when UNITY_EXCLUDE_FLOAT is used
2013-02-06 17:01:53 -08:00
b8d47ff2a3 report correct (zero-based) index in string array equality mismatch 2013-02-06 09:58:21 -06:00
ef37c6bc60 fix missing #define when UNIT_EXCLUDE_FLOAT is used 2013-02-04 17:03:31 -07:00
f73c5fa606 Fix: - Modify tests to compile under MSVC++ EE 2008
- Change type of floating-point constants to single/double precision
       as appropriate.
2012-11-26 11:29:47 -06:00
c2737fc71c Fix: For floats, make sure all constants are single-precision floating point values.
For doubles, make sure all constants are double-precision.
2012-11-20 14:45:04 -06:00
2ab2fef60a Array comparisons of floating point types fail if any values are NaN or infinite. 2012-10-31 12:34:30 +00:00
b9b18bf547 Added new asserts to check for plus/minus infinity and NaN. 2012-10-30 17:08:43 +00:00
b14819bc79 Expanded NaN and Infinity handling to doubles. 2012-10-30 16:12:50 +00:00
899f2f2fab UnityAssertFloatsWithin now fails any test where either a NaN or Infinite value is passed as expected or actual. 2012-10-30 16:00:00 +00:00
5027763534 Fixed typo in comment. 2012-10-30 09:29:54 +00:00
83148364a5 Fix For Issue #10 - TEST_ASSERT_EQUAL_FLOAT doesn't fail if actual value is a NaN. 2012-10-30 09:00:45 +00:00
3d1f3a5a00 Fully expand Unity struct. 2012-10-01 17:31:40 -04:00
d0d5ec5d75 - unity_test_summary script callable from command line again
- fixed obj_file sorting in rakefiles
- gave better anchors for gcc to grab on test pass/fail by breaking them out as functions
- fixed minor type issues

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@137 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2012-01-02 21:38:36 +00:00
3a82e1eeab - fixed summarizer to handle more generic input
- ignore comments in test parser
- fixed a couple bugs in 16-bit support
- fixed minor compiler errors for less lenient compilers
- fixed error in docs.
- renamed link to link_it in rakefiles to avoid collision in new versions of rake

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@136 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2011-10-11 02:40:04 +00:00
504bf2edee - fixed conditional self-tests
- rolled in DOUBLE support from Mark Vismer (thanks!)

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@134 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2011-05-03 11:05:56 +00:00
4e4046a897 - updated memory assert to be more verbose (and dropped memcmp)
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@127 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2011-04-01 02:09:30 +00:00
bc1674df09 added some barely needed comments to UnitySizeMask
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@126 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2011-03-22 23:45:43 +00:00
0195ea4e5a git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@125 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e 2011-03-22 18:03:36 +00:00
3ef64ee047 - replacing non-universal method of masking word sizes
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@123 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2011-03-04 19:01:27 +00:00
e06aa48bca - fixed minor bug which was causing warnings on some compilers
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@121 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2011-03-03 12:15:11 +00:00
02f12f7a4c - fixed pretty-printing error with small uint sizes
- added a couple of user-submitted ports

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@119 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2011-02-18 02:00:29 +00:00
f2ce354f99 - cleaned up test runner problems. again getting ready to support parameterized tests
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@103 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-11-10 16:15:09 +00:00
7ecafcbe5c - revert last change until I figure out what I screwed up
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@102 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-11-10 15:35:57 +00:00
953b55c7e3 - made RUN_TEST so that it doesn't require a custom runTest by default
- updated generator to lay simple foundation for parameterized test support

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@101 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-11-10 14:53:34 +00:00
d1bd6e29cc - dropped lf in output
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@100 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-10-22 14:57:52 +00:00
ab221162d3 - inlined '0x' printing in UnityPrintNumberHex to avoid unnecessary recursion
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@93 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-09-07 13:20:26 +00:00
d01fe47662 - renamed 'bit' variable to 'current_bit' to avoid name collision with some special compilers (HiTech for PIC)
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@92 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-09-06 19:03:07 +00:00
f5ce02f135 - removed pointless cast from UnityPrint
- test executable returns number of failures as exit status
- caught up lame text docs

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@90 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-08-13 00:32:34 +00:00
a9ccd245b0 - added 64 bit support
- organized targets into a subdirectory
- cleaned up testing so floats and 64-bit ints are only tested if enabled


git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@85 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-07-28 01:06:21 +00:00
4049959edc removed unnecessary function overhead introduced in previous commit
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@83 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-07-08 17:42:15 +00:00
1f14c09b2b added protection to prevent multiple test assertion failures or multiple ignores in single test case (usually due to asserts in tearDown)
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@82 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-07-08 17:24:11 +00:00
a867d1f6bf - fixed some formatting
- added a cast to reduce warnings

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@80 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-06-24 19:16:48 +00:00
b8007051b1 - All array asserts now check for NULLs properly and uniformly
- Cleaned up testing

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@79 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-06-24 16:42:57 +00:00
9909bfe235 robustified null pointer handling for array handling
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@78 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-06-24 04:45:31 +00:00
2b881e22d8 (1.) removed errant '.' from memory mismatch string (2.) made string asserts more verbose for NULL string pointers (3.) modified UnityPrint to display unprintable characters as codes
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@77 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-06-24 02:23:56 +00:00
c3f5b23660 - added string array support
- laid foundation for smarter array size handling for integer types

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@74 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-06-06 23:24:36 +00:00
3fbc034e7d - restored examples to working condition
- restored makefiles to working condition
- updated files to include copyright notice
- fixed bug in string array comparisons
- ignored tests no longer run teardown
- tests failing for uncaught cexceptions now get exception id reported

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@70 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-04-26 01:10:48 +00:00
12d4d14388 - fixed floating point comparison
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@69 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-04-18 23:25:32 +00:00
54a924571b - updated color handling by standardizing output
- cleaned up internal types
- added verbose float support when sprintf is available and desirable
- tested float array handling (and fixed a bug! woo!)

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@68 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-04-02 18:11:07 +00:00
4fc9cf594a - added array handling for smaller integer types
- added array handling for floats
- cleaned up filename handling in scripts

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@67 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-30 03:34:09 +00:00
e189a1b332 - cleaned up Unity header file
- added macros to support more combinations
- shrunk code size by reducing functions and macro sizes

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@62 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-20 20:58:46 +00:00
2051e500cb - fixed order of test assert bits
- test_runner_generator now protects against directories in include statements

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@61 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-14 01:50:53 +00:00
5e75c90c89 - standardized output format for test results
- added color coding to output

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@58 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-10 03:10:41 +00:00
4eb66d2f2f fixed typo in use of float exclusion macro
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@49 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-12-10 20:57:24 +00:00
b6817999c1 - make floating point support optional and configurable
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@48 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-12-06 18:56:35 +00:00