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Use a better message and change the test name.
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@ -50,12 +50,15 @@ void tearDown(void)
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}
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}
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void testBreadCrumbs(void)
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void testUnitySizeInitializationReminder(void)
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{
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char * message = "Unexpected size for _Unity struct. Please check that "
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"the initialization of the Unity symbol in unity.c is "
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"still correct.";
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/* This test ensures that sizeof(struct _Unity) doesn't change. If this
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* test breaks, go look at the initialization of the Unity global variable
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* in unity.c and make sure we're filling in the proper fields. */
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TEST_ASSERT_EQUAL(104, sizeof(Unity));
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TEST_ASSERT_EQUAL_MESSAGE(104, sizeof(Unity), message);
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}
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void testTrue(void)
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