mirror of
https://github.com/ganeshsar/UnityPythonMediaPipeBodyPose.git
synced 2025-05-17 06:55:55 +08:00
Update README.md
This commit is contained in:
@ -1,5 +1,7 @@
|
||||
# Multithreaded Unity Python MediaPipe Body/Pose
|
||||
|
||||
NOTICE: this project has been replaced by [Tracking4All](https://ko-fi.com/s/709e6d6f6f) which is actively supported and features much better quality, is cross-platform with embedded Unity support and more!
|
||||
|
||||
## Overview
|
||||
This is a project that tests Google MediaPipePose inside of Unity using Python bindings. Reading the WebCam and running the model occur on different threads. Basically, it's configurable full body tracking using a WebCam. What's more is that you can stay inside of a Python environment for all the mediapipe stuff (use all your usual libraries).<br>
|
||||

|
||||
@ -17,3 +19,5 @@ This is a project that tests Google MediaPipePose inside of Unity using Python b
|
||||
* See global_vars.py for some basic configuration options to speed up/improve precision of the detection.
|
||||
* Wearing clothing that contrasts with a background helps a fair bit.
|
||||
* The architecture and performance has been greatly improved since my last project where I experimented with MediaPipeHands.
|
||||
|
||||
[](https://ko-fi.com/s/709e6d6f6f)
|
||||
|
Reference in New Issue
Block a user