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manim/manimlib/shaders
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Grant Sanderson c67ae08b62 Have stroke geometry shader pass to a coordinate system where the curve is some segment of y = x^2
2023-01-09 16:46:38 -08:00
..
image
Fixes issues #1436
2021-06-14 09:55:40 -07:00
inserts
Have stroke geometry shader pass to a coordinate system where the curve is some segment of y = x^2
2023-01-09 16:46:38 -08:00
mandelbrot_fractal
Have separate notions of gloss and reflectiveness
2021-11-08 21:46:09 -08:00
newton_fractal
Have separate notions of gloss and reflectiveness
2021-11-08 21:46:09 -08:00
quadratic_bezier_fill
Small comment
2023-01-09 00:02:30 -05:00
quadratic_bezier_stroke
Have stroke geometry shader pass to a coordinate system where the curve is some segment of y = x^2
2023-01-09 16:46:38 -08:00
surface
Have separate notions of gloss and reflectiveness
2021-11-08 21:46:09 -08:00
textured_surface
Have separate notions of gloss and reflectiveness
2021-11-08 21:46:09 -08:00
true_dot
Have separate notions of gloss and reflectiveness
2021-11-08 21:46:09 -08:00
simple_vert.glsl
Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
2021-01-18 16:39:29 -08:00
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