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fd35433a62
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Change name note_updated_family -> note_changed_family
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2024-03-07 15:32:15 -03:00 |
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4b14c11e4b
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Only reconstruct family as needed
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2024-03-07 13:49:07 -03:00 |
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e124aecd6b
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Clarify Mobject.needs_new_bounding_box is private
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2024-03-07 13:27:29 -03:00 |
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3c778ba678
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Add comment to Mobject.animate
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2024-03-07 13:27:09 -03:00 |
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a6b46c641b
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Add Mobject.always and Mobject.f_always
For nicer syntax in creating updaters
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2024-03-07 10:17:01 -03:00 |
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2380ffd616
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Allow LaggedStart to accept an iterable as an argument
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2024-03-07 09:41:47 -03:00 |
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1372cf101c
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Allow VGroup and Group to accept generators and iterables as arguments
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2024-03-07 09:23:02 -03:00 |
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4d67361800
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Add shuffled
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2024-03-07 08:40:19 -03:00 |
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a5f2ac689f
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Spacing
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2024-03-07 08:40:10 -03:00 |
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2e9c89502d
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Restrict alpha in CountInFrom
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2024-03-07 08:39:45 -03:00 |
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9432a73a9f
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Let checkpoint_paste work on methods of the current scene
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2024-03-02 16:49:54 -05:00 |
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ffbe5c8114
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Add type hints for affects_mobject_list
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2024-03-02 16:49:35 -05:00 |
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7edc4b64ad
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Replace numbers_with_elongated_ticks -> big_tick_numbers
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2024-02-22 11:47:28 -08:00 |
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e784c42f0d
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Add big_tick_spacing option NumberLine
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2024-02-22 11:45:31 -08:00 |
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4a89376fdd
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Add method for resetting which plane in 3d space behaves like the floor when panning
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2024-02-21 12:42:59 -08:00 |
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712fa30174
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Ensure Brace.get_tex uses buff key word arg
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2024-02-21 12:25:43 -08:00 |
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5632fee9a3
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Ensure get_opacity returns float
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2024-02-21 12:25:26 -08:00 |
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7b577e9fc1
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Have matrix keep track of elements and ellipses as lists instead of VGroups
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2024-02-13 14:52:16 -06:00 |
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ed3ac74d67
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Add option to change Euler axes
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2024-02-13 14:48:56 -06:00 |
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4ce8a3ba9d
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Fix computation of normals for Surface
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2024-02-13 14:48:00 -06:00 |
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d44e248277
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Specify type of argument in Mobject.add
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2024-02-09 17:48:25 -06:00 |
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578427543c
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Add defaults for Matrix object to have ellipses
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2024-02-09 17:48:02 -06:00 |
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c531e56a2f
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Fix DecimalNumber.set_value font size issue
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2024-02-08 14:55:12 -06:00 |
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45f8ca7643
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Specify output type for DecimalMatrix.element_to_mobject
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2024-02-08 14:44:12 -06:00 |
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2966f358a3
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Pull type definitions used for Generic[SubmobjectType] outside of if TYPE_CHECKING block
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2024-02-08 14:43:37 -06:00 |
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8417369da1
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Performance improvement for DecimalNumber.set_value
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2024-02-08 14:42:46 -06:00 |
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f3571cf2cb
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Add random import
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2024-02-08 14:37:58 -06:00 |
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e4c824e672
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Update random_bright_color to operate based on hsl ranges
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2024-02-08 14:37:46 -06:00 |
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31b2bcd9e6
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Add interpolate_color_by_hsl
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2024-02-08 14:37:30 -06:00 |
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100b108ad1
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Treat Group and VGroup more like list types
This may not be the best way to address it, but at least temporarily it prevents linting issues for calls like VGroup(Circle())[0].get_radius()
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2024-02-05 15:02:13 -06:00 |
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7009f0f53e
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Add space after assert
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2024-02-03 19:11:18 -06:00 |
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dfa96c2047
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Update copy_frame_positioning
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2024-02-03 18:49:04 -06:00 |
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ebe689dede
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Treat is_fixed_in_frame as a float in uniforms, to allow for transformations between
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2024-02-03 18:48:54 -06:00 |
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4aef0d1bf5
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Add add_ambient_rotation
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2024-02-03 18:48:16 -06:00 |
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661814deea
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Add all orientation options into CameraFrame.reorient
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2024-02-03 18:48:07 -06:00 |
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45d9049405
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Minor clean up
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2024-02-03 18:47:39 -06:00 |
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711438f625
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Update the types in decorator methods using @wraps
This is method to address issues flagged by pyright
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2024-02-03 18:00:47 -06:00 |
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cde709fcfa
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Replace fix_in_frame matching for DecimalNumber.set_value to general uniform matching
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2024-01-19 17:42:52 -06:00 |
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1c72059725
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Have surrounding rectangle match framed fixed status of what it surrounds
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2024-01-19 17:42:29 -06:00 |
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d3dee240c3
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Allow for smooth transitions between mobjects fixed and unfixed from the frame
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2024-01-19 17:42:12 -06:00 |
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60b762ca43
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Remove redundant and unused get_gl_Position.glsl file
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2024-01-19 17:41:46 -06:00 |
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8179ba88d0
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Reformat defaults for n_rows and n_cols in Mobject.arrange_in_grid
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2024-01-18 11:13:12 -06:00 |
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855ef9be8d
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Refactor Matrix, DecimalMatrix, MobjectMatrix, etc.
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2024-01-18 11:12:42 -06:00 |
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41ece958fd
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Explicitly call out global naure of ID_TO_TEXTURE map
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2024-01-17 15:02:19 -06:00 |
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88672a21ff
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Include texture id in shader wrapper id
This ensure that, among other things, ImageMobjects appearing in groups don't get lumped together in rendering.
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2024-01-17 15:01:49 -06:00 |
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f8fedffa4c
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Use rate function on MoveAlongPath
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2023-12-02 21:28:22 -06:00 |
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8a4d7b4e8c
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Add a small hack to ensure Window resets properly in non-primary monitors
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2023-11-06 12:34:39 -05:00 |
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246a010799
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Add default border width to StringMobject
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2023-11-06 12:33:56 -05:00 |
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17cd597904
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Have Arrow track what stroke width it was set to
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2023-11-06 12:33:26 -05:00 |
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2cdb85cae9
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Don't assign a fixed default depth to ThreeDAxes
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2023-11-06 12:32:47 -05:00 |
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