2574 Commits

Author SHA1 Message Date
d8896e299e Small bug fixes to NumberPlane 2019-03-23 10:51:47 -07:00
9cdf35475d Up to the pont where phase space is introduced 2019-03-22 15:54:45 -07:00
0b56d6f311 Tex strings ending with 'dot' have a '{\quad}' added 2019-03-22 15:54:16 -07:00
5ffa41f675 Extend AnimatedBoundary to work on families 2019-03-22 15:12:21 -07:00
217da34de5 More ode animations 2019-03-22 11:51:08 -07:00
282dfeedde I don't like this fix, but TexMobjects were breaking if the 'dot' part was left isolated 2019-03-22 11:50:58 -07:00
677f67cb9d VFadeInThenOut 2019-03-22 11:50:16 -07:00
54cd60bef7 AnimatedBoundary. Perhaps a better name is in order, but this is meant to add a little visual interest to things like a framing rectangle. 2019-03-22 11:50:02 -07:00
bc74e8a372 AnalyzePendulumForce 2019-03-21 17:50:17 -07:00
f4c2c4642a Fix bug with applying function to VectorizedPoint 2019-03-21 17:50:04 -07:00
e567fff855 Experimenting with applying rate_func at the submobject level. Admittedly, I haven't thought it through that much, but I suspect this will make things work better 2019-03-21 17:49:05 -07:00
573abe82b8 AnalyzePendulumForce 2019-03-21 10:52:43 -07:00
84a950425c DashedVMobject should handle case when num_dashes=0 2019-03-21 09:42:06 -07:00
f2ed906b07 Beginning of BuildUpEquation scene 2019-03-20 21:28:37 -07:00
453ae95cee Add stroke opacity to VMobject.get_style 2019-03-20 21:28:19 -07:00
319b256b0c Fix to Arrow styling 2019-03-20 21:27:45 -07:00
259c36512f Remove unnecessary import 2019-03-20 21:27:26 -07:00
8681e18c42 More ode part1 scenes 2019-03-20 17:38:25 -07:00
27200f79d3 Add last tick to number line 2019-03-20 17:38:11 -07:00
b1c00e5129 Add DARKER_GREY 2019-03-20 17:37:57 -07:00
a320d9a47e More pendulum scenesw 2019-03-20 13:07:53 -07:00
0271511a9e Removed unneccesary import 2019-03-20 13:07:40 -07:00
174094254c fixed wait_until for PiCreatureScene 2019-03-20 13:07:26 -07:00
36c62b4b55 Added missing import 2019-03-20 13:07:08 -07:00
be2ce981d9 Scenes to show mismatch between approximated pendulum and real 2019-03-19 22:29:36 -07:00
ac9c04d3b8 Bugfix for aligning null VMobjects 2019-03-19 22:29:18 -07:00
1ca26fcf1d Bug fix for Bubble.pin_to 2019-03-19 22:29:00 -07:00
4bd1e6f3a8 Bugfix for PiCreatureScene 2019-03-19 22:28:33 -07:00
b29597d39b Added FadeInFromPoint 2019-03-19 22:28:13 -07:00
81cbac1510 PendulumScene 2019-03-19 17:31:11 -07:00
ecb9184e1a Small addition for clarity 2019-03-19 17:31:03 -07:00
abccb4aa8b Small formatting changes 2019-03-19 17:30:37 -07:00
45fa02b6b9 Have VMobject.set_style return self 2019-03-19 17:29:55 -07:00
9c2113648c Remove unnecessary import 2019-03-19 17:29:36 -07:00
1c868906b9 StreamLine test 2019-03-19 17:29:20 -07:00
d0b2d8ee5e Small changes to LinearTransformationScene 2019-03-18 14:35:33 -07:00
f2cd7004d7 ode changes 2019-03-18 14:34:49 -07:00
beee6af194 Small changes to Cramer thunmbnail 2019-03-18 14:34:24 -07:00
8f73a652ab Begin incorporating div_curl vector field functionality into the main library 2019-03-17 06:42:49 -07:00
c31aef2689 Working pendulum 2019-03-17 04:04:40 -07:00
646f733f3f Small animations for a talk 2019-03-16 22:14:36 -07:00
0fdb8aefdf Start to implement a pendulum 2019-03-16 22:13:55 -07:00
7d9336f9ff Tweaks to Cramer's rule animations for video publication 2019-03-16 22:13:33 -07:00
dc18845a44 Change lag_ratio defaults 2019-03-16 22:13:09 -07:00
4b5b492ba3 Fix change_student_modes 2019-03-16 22:12:49 -07:00
5a88ad2933 Fix get_det_text 2019-03-16 22:12:31 -07:00
d07c086bec Fix Laptop 2019-03-16 22:12:12 -07:00
fb99ebaeaf Change how family is handled for VMobject.fade 2019-03-16 22:11:48 -07:00
bbf7cac78c Small renaming save_image -> save_final_image, which is more honest 2019-03-16 22:11:19 -07:00
4451e9a265 Fixed configuration of VectorSpaceScene 2019-03-16 22:10:35 -07:00