ae9a92c2be
Small formating
2018-09-19 10:49:59 -07:00
736493729b
Merge pull request #303 from ishandutta2007/move_to_py3
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updated some breaking scenes to python3
2018-09-19 10:23:42 -07:00
78b14c8be8
updated some breaking scenes to python3
2018-09-19 08:53:28 +05:30
384895b9a8
Merge pull request #289 from cclauss/patch-1
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Explicit tuple required in comprehension in Python 3
2018-09-11 11:43:24 -07:00
69013ee8b4
Merge pull request #290 from cclauss/patch-2
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Fix typo in prob_dist_visuals.py
2018-09-11 11:43:02 -07:00
865ef496c3
Merge pull request #288 from Solara570/rotate-vector-fix
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Bug fix to rotate_vector
2018-09-11 11:42:44 -07:00
ce467fabfc
Fix typo in prob_dist_visuals.py
2018-09-11 19:41:07 +02:00
e48361a638
Update bayes.py
2018-09-11 19:24:22 +02:00
acb362dd7f
Update bayes_footnote.py
2018-09-11 19:22:42 +02:00
cbe641e93c
Explicit tulle required in comprehension in Python 3
2018-09-11 19:18:44 +02:00
e344cebf16
Bug fix to rotate_vector
2018-09-11 21:33:40 +08:00
d683a5c04b
Merge pull request #287 from 3b1b/quaternions
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Quaternions
2018-09-10 11:39:04 -07:00
fbf2f3d1fe
Finishing quaternion touches
2018-09-10 11:38:41 -07:00
cfcec9f411
Obviously vector rotation should be done with quaternion multiplication...
2018-09-10 11:38:01 -07:00
728c025f6f
Make sure add_fixed_in_frame_mobjects adds mobjects to scene
2018-09-10 11:37:32 -07:00
1ce9ce99aa
Merge pull request #285 from DanWaxman/master
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Added the option to change color in extract scene.
2018-09-10 11:36:43 -07:00
314649c96f
Added the option to change color in extract scene.
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This edits the camera config in the same way as the resolution argument or transparency flag. Inputs can either be strings, 3 digit hex strings, or 6 digit hex strings. In a Unix terminal the hex strings will have to be prepended with a '\'.
2018-09-08 12:57:33 -04:00
af7d4a3cb9
Merge pull request #282 from 3b1b/quaternions
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Final tweaks to quaternion animations...I hope
2018-09-05 15:24:30 -07:00
b18537b1bb
Final tweaks to quaternion animations...I hope
2018-09-05 15:24:02 -07:00
ae8ccffe71
Merge pull request #280 from 3b1b/quaternions
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Quaternions
2018-09-04 16:15:18 -07:00
a1e21a4606
Added QuaternionHistory Scene
2018-09-04 16:14:54 -07:00
5b9ae8ddb3
Fixed flashing 3d dot problem
2018-09-04 16:14:39 -07:00
405d566aa9
Bug fix to svg reading
2018-09-04 16:14:11 -07:00
e967e472f3
Quaternion animations up to Patron draft
2018-09-02 21:56:10 -07:00
6c590b6de4
Fixed Endscreen
2018-09-02 21:55:53 -07:00
a102cc2cea
Cube rotations, intro scenes and more
2018-08-30 14:25:30 -07:00
acf23a5e9d
Cube rotations, intro scenes and more
2018-08-30 14:25:21 -07:00
1b0056f05d
Make sure normalize can take in a list
2018-08-30 14:24:57 -07:00
289d822a92
Tiny bug fix
2018-08-30 14:24:40 -07:00
9a85754014
Better Mobject.become
2018-08-30 14:24:25 -07:00
cab3b1b3c6
Reverse arrow rectangle orientation
2018-08-30 14:24:05 -07:00
5782c13813
Back to old way of z-indexing
2018-08-30 14:23:48 -07:00
8a1f121207
Don't even try to display points with nan or infinity
2018-08-30 14:23:26 -07:00
e0d6bd5449
Up to partial progress on HypersphereStereographicProjection
2018-08-29 00:10:14 -07:00
6b7ca78ad5
Make fall back value in normalize an optional thing
2018-08-29 00:09:57 -07:00
7736e321a0
+ for 0 in Decimal number
2018-08-29 00:09:34 -07:00
0d95fe7234
Change where z-sorting happens in 3d camera
2018-08-29 00:09:09 -07:00
bfa37e251f
Got rid of ValueTracker special cases in camera
2018-08-29 00:08:46 -07:00
5e06869caf
Small fix to AnimationOnSurroundingRectangle
2018-08-29 00:08:25 -07:00
8e163a7bcb
Finished(?) 3d stereographic projection animations
2018-08-28 09:45:57 -07:00
ce1eb4eb15
get_winding_number
2018-08-28 09:45:12 -07:00
6a225211a5
VMobject.set_shade_in_3d
2018-08-28 09:44:46 -07:00
df9137b1ef
ParametricSurface parts should remember their coordinates
2018-08-28 09:44:32 -07:00
dd2ee72900
Safer default for Mobject.apply_matrix
2018-08-28 09:44:10 -07:00
62f0a20843
Dumb perspective hack
2018-08-28 09:43:45 -07:00
8468d8d714
Merge pull request #276 from 3b1b/quaternions
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Quaternions
2018-08-27 17:54:23 -07:00
04b0cadb08
Up to TwoDStereographicProjection in quaternions
2018-08-27 16:34:06 -07:00
25ff8cf51d
Slowed down default ambient rotation rate
2018-08-27 16:33:55 -07:00
f163ba3bc6
Slighty more efficient get_location for VectorizedPoint
2018-08-27 16:33:36 -07:00
2678669726
Fix to parametric surface
2018-08-27 16:33:06 -07:00