2042 Commits

Author SHA1 Message Date
ae9a92c2be Small formating 2018-09-19 10:49:59 -07:00
736493729b Merge pull request #303 from ishandutta2007/move_to_py3
updated some breaking scenes to python3
2018-09-19 10:23:42 -07:00
78b14c8be8 updated some breaking scenes to python3 2018-09-19 08:53:28 +05:30
384895b9a8 Merge pull request #289 from cclauss/patch-1
Explicit tuple required in comprehension in Python 3
2018-09-11 11:43:24 -07:00
69013ee8b4 Merge pull request #290 from cclauss/patch-2
Fix typo in prob_dist_visuals.py
2018-09-11 11:43:02 -07:00
865ef496c3 Merge pull request #288 from Solara570/rotate-vector-fix
Bug fix to rotate_vector
2018-09-11 11:42:44 -07:00
ce467fabfc Fix typo in prob_dist_visuals.py 2018-09-11 19:41:07 +02:00
e48361a638 Update bayes.py 2018-09-11 19:24:22 +02:00
acb362dd7f Update bayes_footnote.py 2018-09-11 19:22:42 +02:00
cbe641e93c Explicit tulle required in comprehension in Python 3 2018-09-11 19:18:44 +02:00
e344cebf16 Bug fix to rotate_vector 2018-09-11 21:33:40 +08:00
d683a5c04b Merge pull request #287 from 3b1b/quaternions
Quaternions
2018-09-10 11:39:04 -07:00
fbf2f3d1fe Finishing quaternion touches 2018-09-10 11:38:41 -07:00
cfcec9f411 Obviously vector rotation should be done with quaternion multiplication... 2018-09-10 11:38:01 -07:00
728c025f6f Make sure add_fixed_in_frame_mobjects adds mobjects to scene 2018-09-10 11:37:32 -07:00
1ce9ce99aa Merge pull request #285 from DanWaxman/master
Added the option to change color in extract scene.
2018-09-10 11:36:43 -07:00
314649c96f Added the option to change color in extract scene.
This edits the camera config in the same way as the resolution argument or transparency flag. Inputs can either be strings, 3 digit hex strings, or 6 digit hex strings. In a Unix terminal the hex strings will have to be prepended with a '\'.
2018-09-08 12:57:33 -04:00
af7d4a3cb9 Merge pull request #282 from 3b1b/quaternions
Final tweaks to quaternion animations...I hope
2018-09-05 15:24:30 -07:00
b18537b1bb Final tweaks to quaternion animations...I hope 2018-09-05 15:24:02 -07:00
ae8ccffe71 Merge pull request #280 from 3b1b/quaternions
Quaternions
2018-09-04 16:15:18 -07:00
a1e21a4606 Added QuaternionHistory Scene 2018-09-04 16:14:54 -07:00
5b9ae8ddb3 Fixed flashing 3d dot problem 2018-09-04 16:14:39 -07:00
405d566aa9 Bug fix to svg reading 2018-09-04 16:14:11 -07:00
e967e472f3 Quaternion animations up to Patron draft 2018-09-02 21:56:10 -07:00
6c590b6de4 Fixed Endscreen 2018-09-02 21:55:53 -07:00
a102cc2cea Cube rotations, intro scenes and more 2018-08-30 14:25:30 -07:00
acf23a5e9d Cube rotations, intro scenes and more 2018-08-30 14:25:21 -07:00
1b0056f05d Make sure normalize can take in a list 2018-08-30 14:24:57 -07:00
289d822a92 Tiny bug fix 2018-08-30 14:24:40 -07:00
9a85754014 Better Mobject.become 2018-08-30 14:24:25 -07:00
cab3b1b3c6 Reverse arrow rectangle orientation 2018-08-30 14:24:05 -07:00
5782c13813 Back to old way of z-indexing 2018-08-30 14:23:48 -07:00
8a1f121207 Don't even try to display points with nan or infinity 2018-08-30 14:23:26 -07:00
e0d6bd5449 Up to partial progress on HypersphereStereographicProjection 2018-08-29 00:10:14 -07:00
6b7ca78ad5 Make fall back value in normalize an optional thing 2018-08-29 00:09:57 -07:00
7736e321a0 + for 0 in Decimal number 2018-08-29 00:09:34 -07:00
0d95fe7234 Change where z-sorting happens in 3d camera 2018-08-29 00:09:09 -07:00
bfa37e251f Got rid of ValueTracker special cases in camera 2018-08-29 00:08:46 -07:00
5e06869caf Small fix to AnimationOnSurroundingRectangle 2018-08-29 00:08:25 -07:00
8e163a7bcb Finished(?) 3d stereographic projection animations 2018-08-28 09:45:57 -07:00
ce1eb4eb15 get_winding_number 2018-08-28 09:45:12 -07:00
6a225211a5 VMobject.set_shade_in_3d 2018-08-28 09:44:46 -07:00
df9137b1ef ParametricSurface parts should remember their coordinates 2018-08-28 09:44:32 -07:00
dd2ee72900 Safer default for Mobject.apply_matrix 2018-08-28 09:44:10 -07:00
62f0a20843 Dumb perspective hack 2018-08-28 09:43:45 -07:00
8468d8d714 Merge pull request #276 from 3b1b/quaternions
Quaternions
2018-08-27 17:54:23 -07:00
04b0cadb08 Up to TwoDStereographicProjection in quaternions 2018-08-27 16:34:06 -07:00
25ff8cf51d Slowed down default ambient rotation rate 2018-08-27 16:33:55 -07:00
f163ba3bc6 Slighty more efficient get_location for VectorizedPoint 2018-08-27 16:33:36 -07:00
2678669726 Fix to parametric surface 2018-08-27 16:33:06 -07:00