8f1dfabff0
VectorizedPoint should call __init__ for both super classes
2021-12-13 16:02:10 -08:00
7fa01d5de8
Small formatting change
2021-12-13 16:01:54 -08:00
3a1e5e1bcf
Remove old implementation for SurfaceMesh
2021-12-07 10:07:49 -08:00
264f7b1172
Add Circle.get_radius
2021-12-07 10:07:25 -08:00
85e90a1488
Don't print info for pre-run scene
2021-12-07 10:07:15 -08:00
f8e6e7df3c
Update progress display for full scene render
2021-12-07 10:06:48 -08:00
5dd7cce67f
Have Scene.wait only go through full progression during skipping when there are time-based updaters
2021-12-07 10:05:33 -08:00
f21a4a4696
Only stop skipping if the scene wasn't originally meant to be
2021-12-07 10:04:28 -08:00
98b0d266d2
Make sure skip_animations and start_at_animation_number play well together
2021-12-07 10:03:10 -08:00
b4ce0b910c
Merge pull request #1688 from 3b1b/video-work
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Video work
2021-11-30 11:45:57 -08:00
9dd1f47dab
Create single progress display for full scene render
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When a scene is written to file, it will now do a preliminary run of a copy of the scene with skip_animations turned on to count the total frames, which has the added benefit of catching runtime errors early, and allowing an quicker preview of the last frame to be sure everything will render as expected.
The Progress display bars for individual animations are replaced with a more global progress display bar showing the full render time for the scene.
This has the downside that all the non-rendering computations in a scene are run twice, so any scene with slow computations unrelated to rendering will take longer. But those are rarer, so the benefits seem worth it.
2021-11-30 11:41:33 -08:00
49743daf32
Add Mobject.insert_submobject method
2021-11-30 11:30:50 -08:00
ba23fbe71e
Make sure Mobject.is_fixed_in_frame stays updated with uniforms
2021-11-30 11:30:34 -08:00
ee1594a3cb
Match fix_in_frame status for FlashAround mobject
2021-11-30 11:29:12 -08:00
e9afb0ee33
Fix tiny PEP errors
2021-11-30 11:28:26 -08:00
d9cac38618
update changelog
2021-11-28 18:50:57 +08:00
bcd09906be
Fix bug in ShowSubmobjectsOneByOne
2021-11-22 08:05:59 -08:00
407c53f97c
Have rotation_between_vectors handle identical/similar vectors
2021-11-18 17:52:48 -08:00
eea3c6b294
Better align SurfaceMesh to the corresponding surface polygons
2021-11-18 17:52:17 -08:00
d2182b9112
Make sure set_length returns self
2021-11-18 17:51:56 -08:00
fbc329d7ce
Small bug fix for angle_between_vectors
2021-11-17 12:49:53 -08:00
25045143a1
Have mobject uniforms supercede camera uniforms
2021-11-17 12:49:08 -08:00
e899604a2d
Add getter methods for specific euler angles
2021-11-17 12:48:17 -08:00
0b898a5594
Add always_sort_to_camera for surfaces
2021-11-16 17:38:43 -08:00
ee2f68cd49
Exchange gloss for reflectiveness
2021-11-16 17:38:30 -08:00
2cce4ccdd7
Exchange gloss for reflectiveness
2021-11-16 17:38:08 -08:00
f3ecebee43
Remove unnecessary import
2021-11-16 17:37:45 -08:00
e764da3c3a
use quick_point_from_proportion for graph points
2021-11-16 17:37:27 -08:00
fbbea47d11
Change temp embed file name
2021-11-16 17:37:01 -08:00
781a9934fd
Add shortcut for setting black background stroke
2021-11-16 17:29:24 -08:00
a7173142bf
Fix VMobject.fade
2021-11-16 17:29:10 -08:00
0e78027186
Improve point_from_proportion to account for arc length
2021-11-16 17:28:48 -08:00
82bd02d21f
Fix angle_between_vectors, add rotation_between_vectors
2021-11-16 17:08:35 -08:00
d065e1973d
Add option to insert embed line from the command line (mildly hacky)
2021-11-14 12:31:56 -08:00
7070777408
Tiny formatting change
2021-11-12 15:47:23 -08:00
3bbb759112
Merge branch 'master' of github.com:3b1b/manim into video-work
2021-11-09 09:18:56 -08:00
41c6cbcb59
Merge pull request #1675 from YishiMichael/master
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Add boolean operations for mobjects
2021-11-09 09:18:38 -08:00
5930e6a176
Refresh unit normal when reversing points
2021-11-09 09:15:15 -08:00
8f3ff91165
Add reflectiveness to style and default to fill for VMobject.get_color
2021-11-09 09:15:00 -08:00
b12677bc1a
Add files via upload
2021-11-10 00:35:09 +08:00
cdec64e3f1
Add boolean operations for mobjects
2021-11-10 00:23:40 +08:00
2dc8bc9b9c
Add boolean operations for mobjects
2021-11-10 00:23:04 +08:00
94f0bf557a
Add skia-pathops
package
2021-11-10 00:21:04 +08:00
e20690b7c1
Don't necessarily remove anti_alias on ThreeDScene
2021-11-08 21:48:42 -08:00
2c7689ed9e
Enable glow_factor on dots
2021-11-08 21:47:48 -08:00
c73d507c76
Fix SurfaceMesh to be evenly spaced
2021-11-08 21:47:26 -08:00
317a5d6226
Make it possible to set full screen preview as a default
2021-11-08 21:47:02 -08:00
4339f97c56
Small refactor and added functionality
2021-11-08 21:46:35 -08:00
81c3ae3037
Have separate notions of gloss and reflectiveness
2021-11-08 21:46:09 -08:00
61b04079f5
Merge branch 'master' of github.com:3b1b/manim into video-work
2021-11-01 13:18:09 -07:00