1097 Commits

Author SHA1 Message Date
4f3bc46b5d Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber 2018-02-12 13:53:51 -08:00
f84eeda546 Incremental 2018-02-12 13:53:33 -08:00
24ca84c96d Merge pull request #118 from 3b1b/camera-performance
Performance improvements to vmobjects colored by a background image.
2018-02-11 19:05:37 -08:00
0d05c58342 Cleanup from last changes 2018-02-11 19:05:24 -08:00
2ff4a7ba07 Refactored for meaningful speedup in background colored vmobjects 2018-02-11 19:00:09 -08:00
ae10d26696 Added batch_by_property 2018-02-11 18:59:54 -08:00
6e296ae6df Refactor of background coloring vmobjects, should be faster this way. 2018-02-11 18:21:31 -08:00
755f678df0 Merge pull request #116 from 3b1b/camera-performance
Better convention for -n flag
2018-02-10 22:46:17 -08:00
9cfab5c2ed Better convention for -n flag 2018-02-10 22:45:46 -08:00
276743bacb Merge pull request #115 from 3b1b/camera-performance
Camera performance
2018-02-10 22:35:47 -08:00
b9ef9f6fc0 Enabled adding end animation number with -n flag 2018-02-10 22:34:39 -08:00
5e25ecd33c Tiny changes 2018-02-10 22:19:00 -08:00
c9ff83920c Updated ThreeDCamera methods for new color scheme 2018-02-10 21:43:55 -08:00
983a3e0357 Direct computation of color hex to speed things up 2018-02-10 21:38:12 -08:00
d35ba7b196 Sped up get_pathstring of camera 2018-02-10 21:19:26 -08:00
d43f297eb1 Merge pull request #114 from 3b1b/uncertainty
Uncertainty
2018-02-10 18:38:18 -08:00
5af31c1b8b Minor refactoring to the camera class, with an additional change to z-buffering default behavior 2018-02-10 18:37:34 -08:00
90e4951ef5 Implemented FourierTradeoff in uncertainty.py 2018-02-10 18:33:00 -08:00
f8653f2946 Opening scene of Uncertainty project 2018-02-09 15:26:12 -08:00
404a8b1b3f Added floobits files to gitignore 2018-02-09 12:55:24 -08:00
5b395853b7 changes to how the sectors are redrawn 2018-02-09 07:56:49 +01:00
24dacb4b07 Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber 2018-02-08 12:54:36 -08:00
9fa18d54e5 Finished unpolished TwoLightSourcesScene 2018-02-08 17:04:04 +01:00
0e85da2939 TwoLightSourcesScene: Hooked up indicator so it updates as replacement light moves around 2018-02-08 13:27:23 +01:00
3ef4b8a32a Finished unpolished BackToEulerSumScene 2018-02-08 12:32:08 +01:00
87811976d4 Merge branch 'master' into lighthouse2
# Conflicts:
#	.gitignore -> resolved
2018-02-08 12:07:33 +01:00
ff32a7c6a4 ignoring PyCharm's config files 2018-02-08 12:05:50 +01:00
7871e557d2 bug fixes 2018-02-08 12:04:53 +01:00
4a11d8f42d movement of indicators in BackToEulerSumScene 2018-02-08 12:04:21 +01:00
e38ac24382 Unified display location (but not yet the code behind) labels in NumberPlane and ComplexPlane 2018-02-07 17:24:31 -08:00
b5ba35b8eb Merge branch 'master' of github.com:3b1b/manim 2018-02-07 16:21:38 -08:00
29962068db Bug fix to Line.insert_n_anchor_points 2018-02-07 16:21:28 -08:00
dca03648ad Tiny changes to mobject 2018-02-07 16:21:11 -08:00
81b8aff7bd Added print_mobject_family 2018-02-07 16:20:35 -08:00
3175e7a7f3 Tiny cosmetic changes to transform 2018-02-07 16:20:16 -08:00
968b0dd811 fixed spacing issue in BackToEulerSumScene 2018-02-07 21:28:58 +01:00
d1640ab1b2 Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber 2018-02-07 10:23:39 -08:00
082d67ec84 incremental progress 2018-02-07 18:09:36 +01:00
2c4fa36073 bug fixes in light. Finally working again! 2018-02-07 09:46:01 +01:00
8e0c84946f added getter and setter for VectorizedPoint's location 2018-02-07 09:45:36 +01:00
1e88bf3946 Merge branch 'master' into lighthouse2
# Conflicts:
#	topics/light.py -> resolved
2018-02-07 07:36:38 +01:00
87b7635988 bug fix session with Grant 2018-02-07 07:35:18 +01:00
886af7cbeb Incremental 2018-02-06 17:59:39 -08:00
341fad5e94 Merge pull request #112 from 3b1b/WindingNumber
Winding number
2018-02-06 12:55:03 -08:00
cb9e249c6f Added some notes to light.py 2018-02-06 12:51:06 -08:00
2aa5d9ae43 Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber 2018-02-06 12:44:46 -08:00
6158ba6dcc Minor changes everywhere, incremental progress on WindingNumber 2018-02-06 12:44:38 -08:00
58dc8f2f0d Going back and forth on how I want objects to be ordered in the 3d camera 2018-02-06 12:23:33 -08:00
3f445cb14e Make remove_list_redundancies keep last-most occurance of an element rather than the first occurance 2018-02-06 12:23:01 -08:00
4f322f3137 Added DEGREES to constants 2018-02-06 12:22:19 -08:00