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54c8a9014b
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Add scale_stroke_with_zoom option to VMobject
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2024-11-25 11:27:11 -07:00 |
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09e9e65ba4
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Merge branch 'master' of github.com:3b1b/manim into video-work
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2024-10-01 13:29:42 -05:00 |
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641c03a95b
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Change condition for updating VMobject. outer_vert_indices
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2024-10-01 13:27:02 -05:00 |
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f737823bac
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Add VMobject. get_shader_vert_indices
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2024-10-01 13:20:23 -05:00 |
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95bb67c47f
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Change return type for Mobject.get_shader_data
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2024-10-01 13:18:40 -05:00 |
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512fb89726
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Save VMobject. outer_vert_indices
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2024-10-01 13:14:24 -05:00 |
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f0bf50eb7f
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Remove use of gl_VertexID
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2024-09-28 09:54:28 -05:00 |
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1f8ad5be16
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Fix pfp for null curves
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2024-09-21 12:17:10 -04:00 |
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95fca885c9
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Push clip plane functionality up to all Mobjects
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2024-09-17 17:20:19 -05:00 |
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8eac976c8d
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Tweak moderngl import in ImageMobject
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2024-09-06 13:35:32 -05:00 |
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9011c864fd
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Merge pull request #2061 from floatwoozy/dev
Error effect when rendering the same ImageMobject
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2024-09-06 09:35:31 -07:00 |
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76fdd02db0
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Go back to default fill border width of 0, except for String
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2024-09-06 09:17:28 -05:00 |
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054261d86f
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Add zero point edge case for point_from_proportion
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2024-08-29 14:10:37 -05:00 |
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04d77f2bec
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Fix joint angle for lines
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2024-08-28 11:57:23 -05:00 |
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22a6b47ec9
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Always recompute unit normals on rotate
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2024-08-26 11:46:43 -05:00 |
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5cf5e497e7
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Don't have joint_angles, unit_normal and path_end_indices get refreshed for shift/scale/rotate
Change unit_normal directly in rotate
In general, don't trigger refresh on apply_points_function
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2024-08-26 11:41:32 -05:00 |
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36ea70d990
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Remove whitespace
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2024-08-26 09:14:53 -05:00 |
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cd5c436ce4
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Tighter (albeit arbitrary) constraint on path end detection
This is really not great
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2024-08-26 09:14:42 -05:00 |
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827f4db5e2
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Clarify where normal is being inverted
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2024-08-26 09:13:39 -05:00 |
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8785eb1844
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Don't have quiet default changes to stroke_behind
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2024-08-23 14:46:34 -05:00 |
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566fc87a60
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Don't keep an outer_vert_indices attribute
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2024-08-23 14:11:05 -05:00 |
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499803159c
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Remove methods and tracking associated with triangulation and non-winding fill
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2024-08-23 14:08:56 -05:00 |
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e939e1de09
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Tweak the correction for angle_diffs in get_joint_angles
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2024-08-23 13:56:08 -05:00 |
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c26ebfc10f
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Have is_closed use the last path
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2024-08-23 13:55:42 -05:00 |
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a08523d746
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Fix get_subpath_end_indices_from_points
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2024-08-23 13:29:31 -05:00 |
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bcafcbf490
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Don't have VMobject refresh joint angles on shift, scale and rotate
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2024-08-23 12:32:17 -05:00 |
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9a7bfdd1c9
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For Surface, calculate normals with neighboring points
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2024-08-22 15:21:40 -05:00 |
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c8d5e91422
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Rename shader_dtype -> data_dtype
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2024-08-22 14:52:35 -05:00 |
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eda7f81fb9
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Update VMobject.is_smooth
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2024-08-21 17:22:34 -05:00 |
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d5575cf1ef
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Change how joint_angles are computed
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2024-08-21 17:19:42 -05:00 |
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442206faad
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Go back to non-flat-stroke as the default
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2024-08-21 16:05:02 -05:00 |
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eea8416d57
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Default to allowing null lines, except for SVGPaths
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2024-08-21 14:44:33 -05:00 |
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b3386ad7a7
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Add an option for VMobject.add_line to add a null line
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2024-08-21 14:29:40 -05:00 |
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c83d03aeb7
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Simplify get_subpath_end_indices_from_points
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2024-08-21 14:29:16 -05:00 |
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0a89725090
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Tweaking what triggers refreshes
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2024-08-21 13:57:54 -05:00 |
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0cb7a8f691
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Only recompute subpath_end_indices as needed
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2024-08-21 13:44:24 -05:00 |
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43f1704f69
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Fix computation of joint_angles to handle zero division case
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2024-08-21 13:44:00 -05:00 |
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941513d68c
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Only recompute VMobject.get_unit_normal as needed
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2024-08-21 12:26:42 -05:00 |
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9a5386b022
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Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal
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2024-08-21 11:59:48 -05:00 |
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748780378b
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Have stroke_behind default to True for VMobjects with fill and no stroke
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2024-08-21 08:43:57 -05:00 |
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d0cb5b4eea
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Fix normal orientation on Surface
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2024-08-20 14:47:47 -05:00 |
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910f28f52e
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Don't have a default flat stroke in set_style
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2024-08-20 12:13:18 -05:00 |
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7474ae17b0
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Change default to flat stroke, except in 3d situations
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2024-08-20 11:52:05 -05:00 |
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0414f8786c
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Use Mobject.set_uniform to reassign flat_stroke
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2024-08-20 11:35:42 -05:00 |
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e0191d81d9
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Instead of tracking _shaders_initialized, just check if self.shader_wrapper is None
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2024-08-20 10:48:43 -05:00 |
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b9645ad196
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Only update shader wrapper when stroke_behind genuinely changes
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2024-08-20 10:00:52 -05:00 |
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f12b143d16
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Unify get_shader_wrapper_list, and and better subdivide render groups by ShaderWrapper ids
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2024-08-20 08:53:51 -05:00 |
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b288d5301e
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Get rid of cached _has_stroke and _has_fill parameters
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2024-08-19 17:27:47 -05:00 |
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c064b11e2a
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Interleave base_point and unit_normal in the same array
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2024-08-19 16:50:49 -05:00 |
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09d147c8ef
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Set default border width to 0.5, and keep it for opacities < 1
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2024-08-19 14:35:19 -05:00 |
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