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23440d020f
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Add pfp as abreviation for point_from_proportion
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2020-03-14 16:53:02 -07:00 |
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ab817c0962
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Fix blink
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2020-03-14 16:52:33 -07:00 |
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6c391a7580
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Changes to beta before early release of beta1
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2020-03-13 14:06:39 -07:00 |
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0c9447a94a
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Final edits for covid video
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2020-03-13 14:06:22 -07:00 |
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b0aacda655
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Add count in from
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2020-03-13 14:06:08 -07:00 |
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d5b2160c64
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Updating end screen
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2020-03-13 14:05:53 -07:00 |
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627f122b3f
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Remove VMobject.set_fill defaulting
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2020-03-13 14:05:34 -07:00 |
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85bfde68a1
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All animations for the covid video, done in a frantic fugue state
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2020-03-07 21:04:00 -08:00 |
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3e84a2f30f
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Latest beta animations
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2020-03-07 21:03:11 -08:00 |
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aa016bf1ac
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Dumb
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2020-03-07 20:54:19 -08:00 |
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e8b0ecfede
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Fix endscreen
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2020-03-07 20:53:58 -08:00 |
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5a780dfde3
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Flash did not use stroke_width
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2020-03-07 20:53:48 -08:00 |
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2c80b6f62d
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Latest scenes from beta
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2020-03-06 06:17:21 -08:00 |
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0ad64329f6
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Fix to NumberPlane
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2020-03-06 06:17:12 -08:00 |
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ace2b7fea4
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Don't deepcopy parents
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2020-03-06 06:16:52 -08:00 |
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f83cfc42b1
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Fix set_fill
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2020-03-06 06:16:28 -08:00 |
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7785a06441
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Move where refreshing shader uniforms happens
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2020-03-06 06:16:09 -08:00 |
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cfe72922ca
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Have rotate_vector return same type as input
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2020-03-06 06:15:28 -08:00 |
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8fc6c8107a
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Latest beta animations
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2020-02-27 17:20:31 +00:00 |
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06123f956a
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Don't deepcopy Arrow by default
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2020-02-27 17:19:50 +00:00 |
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ed1cbe32ff
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Don't copy a mobject's parents
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2020-02-27 17:19:15 +00:00 |
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6593eab9a0
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Change default stroke width of number line
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2020-02-27 17:18:10 +00:00 |
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6e0ae83685
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Small fixes
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2020-02-27 17:17:53 +00:00 |
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40b651d661
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Reformat
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2020-02-27 17:17:33 +00:00 |
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3cc9bf7052
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Bug fix to refresh_triangulation
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2020-02-27 17:17:10 +00:00 |
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f4776626e4
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Shorten name to index_labels
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2020-02-27 17:16:10 +00:00 |
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1b497d31ff
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New scenes for beta
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2020-02-23 23:00:03 +00:00 |
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d4790beb24
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Adding pi_font
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2020-02-23 22:59:53 +00:00 |
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60b1e284f3
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Don't embed when writing to file with no preview
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2020-02-23 22:59:29 +00:00 |
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8485ff8c76
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Have vmob.set_opacity default to opacity 1 if it's not specified
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2020-02-23 22:59:11 +00:00 |
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8159f701f4
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Typo fix
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2020-02-23 22:58:47 +00:00 |
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d794ff8bc9
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Revert last change
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2020-02-23 22:58:34 +00:00 |
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26dccfe9a7
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Make input_to_graph_point always use a binary search, since graph's have uneven density now
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2020-02-23 22:56:50 +00:00 |
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da8dc4ea03
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Unlock pi creature triangulation
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2020-02-23 22:56:26 +00:00 |
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b0c80a7a91
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More scenes for beta
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2020-02-22 13:21:15 -08:00 |
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34ae76ab7f
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Have restructure_list_to_exclude_certain_family_members work with the full family of to_remove
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2020-02-22 13:20:59 -08:00 |
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f4a33c5bfb
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Small fix
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2020-02-22 13:20:37 -08:00 |
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7b198545bb
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Get rid of old methods
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2020-02-22 13:20:22 -08:00 |
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ed6085d07c
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Add replace_submobject
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2020-02-22 13:19:51 -08:00 |
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11a4d7696e
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Change implementation of pointwise_become_partial not to change the number of points
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2020-02-22 13:19:26 -08:00 |
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c8befa5b9a
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Fix bug with eyes
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2020-02-22 13:18:50 -08:00 |
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0b0dbcb5d8
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Replace np.tan with math.tan...because why not
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2020-02-21 12:01:39 -08:00 |
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2ca0726cd7
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Add self.shader_data_is_locked condition to get_shader_info_list
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2020-02-21 12:01:17 -08:00 |
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41e2fd76d1
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Make Rotate a subclass of Rotation, not Transform
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2020-02-21 12:00:50 -08:00 |
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68ac16e5fb
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Move rendering back to camera
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2020-02-21 12:00:34 -08:00 |
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fa7f340cd3
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Replace np.<trig> with math.<trig>
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2020-02-21 10:57:10 -08:00 |
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ea59950b2c
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Have mobjects track family and parents more directly
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2020-02-21 10:56:40 -08:00 |
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b825b36b60
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Slight fix to triangulation
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2020-02-20 16:50:34 -08:00 |
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6be41fec6d
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Add simple function to measure runtime
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2020-02-20 16:50:13 -08:00 |
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bafc8c88d5
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subdivide_sharp_curves -> should_subdivide_sharp_curves
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2020-02-20 16:49:56 -08:00 |
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