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ba7a51931d
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Add shadow, and pull out lighting information to Mobject
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2020-06-06 16:55:56 -07:00 |
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274ebe7a52
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Change stroke shader to effectively project down to a flat plane before drawing, but to remember z information via gl_Position and lighting.
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2020-06-06 09:26:18 -07:00 |
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cacfe67fe1
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ParametricSurface replaces the role of SurfaceMobject, and instead of tracking normals infinitesimal nudges are tracked
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2020-06-05 11:12:52 -07:00 |
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2b931dc7a2
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Improvements to surfaces, with textured surfaces available
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2020-06-04 17:17:38 -07:00 |
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4c33b99d39
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Very rudimentary 3dSurface type
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2020-06-04 15:41:20 -07:00 |
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23bbdc63ba
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Fix up fill shaders to work when being viewed from different orientations, along with several other little bugs
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2020-06-03 17:10:33 -07:00 |
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38cc0a7174
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Added glossiness to VMobjects
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2020-06-02 16:18:44 -07:00 |
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