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7cec2e50d5
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Rename: ParametricFunction -> ParametricCurve
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2020-06-06 11:03:23 -07:00 |
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4c33b99d39
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Very rudimentary 3dSurface type
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2020-06-04 15:41:20 -07:00 |
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725a7e3121
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Enable 3d rotations
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2020-06-01 16:21:18 -07:00 |
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2d0257562f
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End scenes after embed
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2020-04-12 09:53:29 -07:00 |
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0b8cb3b6e1
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Leaving a note for the better color-preserving encoding
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2020-04-12 09:53:14 -07:00 |
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7785a06441
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Move where refreshing shader uniforms happens
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2020-03-06 06:16:09 -08:00 |
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60b1e284f3
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Don't embed when writing to file with no preview
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2020-02-23 22:59:29 +00:00 |
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7b198545bb
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Get rid of old methods
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2020-02-22 13:20:22 -08:00 |
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ea59950b2c
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Have mobjects track family and parents more directly
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2020-02-21 10:56:40 -08:00 |
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ad1caca45e
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Remove get_moving_mobjects
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2020-02-19 23:26:54 -08:00 |
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51167e19fe
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Rename and move around lock_static_mobject_data
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2020-02-19 23:21:41 -08:00 |
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b373b7936a
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Move rendering to Mobject, and be smarter about caching data and vbo
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2020-02-19 23:13:29 -08:00 |
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9f3551f43b
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Change how play/wait timing works with the window
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2020-02-18 22:30:43 -08:00 |
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9d4b16d03f
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Moved around where batching mobjects by shader type occurs, while also pulling out some of the shader_id helper functions
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2020-02-17 12:14:40 -08:00 |
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dc8eb317dd
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Improving embed
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2020-02-14 16:26:49 -08:00 |
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8402b9ea53
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Add mouse points, embed, and move mobject updating to update_frame
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2020-02-14 15:30:44 -08:00 |
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b73ebb9cf5
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Go back to scene recomputing mobject families on each frame, and fix a bug with skipping
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2020-02-14 11:55:07 -08:00 |
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cfbcd9faa8
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Remove distinction between moving mobjects and static mobjects...computations to figure this out may now outweigh the actual render times they save
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2020-02-13 15:42:53 -08:00 |
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176079b678
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Note that ZoomedScene is broken
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2020-02-13 10:50:56 -08:00 |
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183bae0825
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Move window operations to Scene
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2020-02-13 10:42:07 -08:00 |
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c591954fc3
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Small formatting change
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2020-02-13 10:41:55 -08:00 |
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960e918e61
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Basic preview window
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2020-02-11 19:51:19 -08:00 |
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2cf21fd0ad
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Add file opening operations to SceneFileWriter
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2020-02-11 19:50:36 -08:00 |
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0fe05ce07d
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Starting to chase scene to account for a shader-based camera
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2020-02-04 15:28:50 -08:00 |
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8488b9053d
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Removed live_streaming conditions, as those don't work anyway and will be replaced in functionality soon. Also have the ffmpeg pipe take in raw bytes directly, rather than going through the intermediary of a numpy array
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2020-02-04 15:26:09 -08:00 |
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40c8b7db76
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Removed the option for displaying to excluse submobjects
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2020-01-16 11:04:11 -08:00 |
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1609be6d49
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Created and moved extract_mobject_family_members and restructure_list_to_exclude_certain_family_members functions
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2020-01-15 18:30:58 -08:00 |
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1917349c4a
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Removed foreground mobjects
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2020-01-15 18:01:28 -08:00 |
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77acc999cd
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Rename number_line_config to axis_config
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2020-01-15 15:40:30 -08:00 |
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1279f040da
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Temporarily adding input_file_path to SceneFileWrite config. Not sure why this isn't there already, or if there are problems with setting a default, but it fixed a weird bug that had arisen
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2020-01-11 17:14:02 -08:00 |
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bcb8824e2c
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Merge pull request #698 from Elteoremadebeethoven/master_3b1b
Solve issue add sound in Windows 10
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2019-11-06 16:21:58 -08:00 |
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c79474a57c
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Small changes to the ffmpeg args when writing video files
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2019-10-28 14:40:46 -07:00 |
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f54b2ac81a
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Don't add sound while skipping animations
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2019-09-10 13:26:30 -07:00 |
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32abbb9371
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Change way to remove sound_file_path
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2019-08-20 01:34:13 -05:00 |
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519f82f1e7
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Fix tqdm display problem in windows
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2019-07-26 16:45:52 +08:00 |
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61bb4944fa
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Remove borken save_as_gif lines
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2019-07-24 20:36:44 -07:00 |
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3ec231f0ca
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add video_output_dir flag
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2019-06-21 22:52:16 -07:00 |
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2ccf83c0aa
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Change output folder heirarchy back to grouping files of similar types, rather grouping them as parts of the same scene
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2019-06-13 16:15:02 -07:00 |
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f81c275631
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make media, tex, and video directories configurable via flags
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2019-06-04 20:51:18 -07:00 |
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caa4577cd1
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reorganize media file tree
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2019-06-03 23:41:05 -07:00 |
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c42ae8a55b
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add option -i to save as gif (#529)
* add option -i to save as gif
* re-add -c command
* No longer needs to save mp4 first
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2019-06-02 12:13:22 -07:00 |
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6e6dd260da
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Merge branch 'master' of github.com:3b1b/manim into diffyq
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2019-05-24 15:06:59 -07:00 |
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bf8f517b49
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Changed SceneFileWriter.get_default_file_name
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2019-05-24 15:05:20 -07:00 |
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19a98ea6bd
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fix mishandled relative paths
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2019-05-01 01:16:56 -07:00 |
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8d621e7cca
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tweak travis configuration
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2019-04-30 21:52:34 -07:00 |
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14a9316643
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Make sure skipped wait calls use a longer dt
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2019-04-16 12:50:56 -07:00 |
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cc7c2cfb73
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Remove Transform(...).update(1) call from GraphScene
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2019-04-11 09:55:56 -07:00 |
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982d437267
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Use get_family_updaters to test if a mobject should be drawn during every frame of an animation
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2019-04-04 14:29:52 -07:00 |
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9c381d15b6
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ThreeDScene was still using continual animation constructs
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2019-03-25 16:43:40 -07:00 |
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ecb9184e1a
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Small addition for clarity
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2019-03-19 17:31:03 -07:00 |
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