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1a0b0e748c
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Fixed pixel_coords_to_space_coords
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2020-02-14 10:52:39 -08:00 |
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e5d8f83dbf
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Implemented ImageMobject with shaders
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2020-02-13 10:39:26 -08:00 |
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3f0cc56665
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Separate out the point_to_gl_Position function, which needs to be updated later
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2020-02-12 18:05:22 -08:00 |
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50c7dd7d48
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Don't have fill shader use quick (flawed) sdf
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2020-02-12 13:24:15 -08:00 |
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cb31ce3049
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Temporarily(?) allow stroke shader to sometimes cross triangles so as to avoid other artifacts
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2020-02-12 12:51:36 -08:00 |
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15e3178721
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Incorporate frame_center in translation to gl_Position
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2020-02-11 19:49:54 -08:00 |
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9b3d294464
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Change fill shaders to compute orientation inside
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2020-02-07 09:31:57 -08:00 |
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0a82229ac1
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Have stroke/fill vert shaders take in 3d points
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2020-02-05 14:45:42 -08:00 |
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8638f7303a
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Added quadratic bezier shader files
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2020-02-03 10:52:39 -08:00 |
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