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mirror of https://github.com/3b1b/manim.git synced 2025-07-29 13:03:31 +08:00
Code Issues Packages Projects Releases Wiki Activity
3,081 Commits 4 Branches 21 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
Grant Sanderson
1a0b0e748c Fixed pixel_coords_to_space_coords 2020-02-14 10:52:39 -08:00
Grant Sanderson
e5d8f83dbf Implemented ImageMobject with shaders 2020-02-13 10:39:26 -08:00
Grant Sanderson
3f0cc56665 Separate out the point_to_gl_Position function, which needs to be updated later 2020-02-12 18:05:22 -08:00
Grant Sanderson
50c7dd7d48 Don't have fill shader use quick (flawed) sdf 2020-02-12 13:24:15 -08:00
Grant Sanderson
cb31ce3049 Temporarily(?) allow stroke shader to sometimes cross triangles so as to avoid other artifacts 2020-02-12 12:51:36 -08:00
Grant Sanderson
15e3178721 Incorporate frame_center in translation to gl_Position 2020-02-11 19:49:54 -08:00
Grant Sanderson
9b3d294464 Change fill shaders to compute orientation inside 2020-02-07 09:31:57 -08:00
Grant Sanderson
0a82229ac1 Have stroke/fill vert shaders take in 3d points 2020-02-05 14:45:42 -08:00
Grant Sanderson
8638f7303a Added quadratic bezier shader files 2020-02-03 10:52:39 -08:00
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