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manim/manimlib/shaders
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Grant Sanderson cb31ce3049 Temporarily(?) allow stroke shader to sometimes cross triangles so as to avoid other artifacts
2020-02-12 12:51:36 -08:00
..
quadratic_bezier_distance.glsl
Added quadratic bezier shader files
2020-02-03 10:52:39 -08:00
quadratic_bezier_fill_frag.glsl
Added quadratic bezier shader files
2020-02-03 10:52:39 -08:00
quadratic_bezier_fill_geom.glsl
Incorporate frame_center in translation to gl_Position
2020-02-11 19:49:54 -08:00
quadratic_bezier_fill_vert.glsl
Change fill shaders to compute orientation inside
2020-02-07 09:31:57 -08:00
quadratic_bezier_geometry_functions.glsl
Added quadratic bezier shader files
2020-02-03 10:52:39 -08:00
quadratic_bezier_stroke_frag.glsl
Added quadratic bezier shader files
2020-02-03 10:52:39 -08:00
quadratic_bezier_stroke_geom.glsl
Temporarily(?) allow stroke shader to sometimes cross triangles so as to avoid other artifacts
2020-02-12 12:51:36 -08:00
quadratic_bezier_stroke_vert.glsl
Have stroke/fill vert shaders take in 3d points
2020-02-05 14:45:42 -08:00
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