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14cac5ce71
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Make stroke width array a float
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2020-06-28 10:04:40 -07:00 |
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6a735e49b8
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Refresh rotation matrix after interpolation
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2020-06-27 12:17:53 -07:00 |
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b443c9e764
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Fixed bug at a = 1 for partial_bezier
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2020-06-27 12:17:41 -07:00 |
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90db32ee55
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Have camera_frame remember rotation matrix by default
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2020-06-27 12:10:51 -07:00 |
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54bde86c7b
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Some small performance improvements to VMobject
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2020-06-27 12:10:22 -07:00 |
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10c6bfe3ad
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Add refresh_shader_info_id insetead of having create_shader_info_id called all the time
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2020-06-27 00:01:45 -07:00 |
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26ce1d86ab
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Remove unlock_shader_data calls
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2020-06-27 00:01:04 -07:00 |
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6ba1eae8f6
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Use ctx.vertex_array instead of ctx.simple_vertex_array
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2020-06-27 00:00:50 -07:00 |
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60e1c88eb4
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Slight tweaks to how shader_info id is found and stored
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2020-06-26 23:05:25 -07:00 |
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661b81ab17
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By default, don't recursively check for updaters unless there's something to find
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2020-06-26 22:16:04 -07:00 |
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5d371bfec9
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Fix broken import
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2020-06-26 21:53:54 -07:00 |
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4910501ee0
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Clean up end scroll
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2020-06-26 21:53:39 -07:00 |
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9a2b2ecd9e
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Small repositioning
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2020-06-26 21:53:26 -07:00 |
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9d03f40be2
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Keep tex mobject from calling itself twice
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2020-06-26 21:53:06 -07:00 |
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9795beba89
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Removes locked_shader_data notion
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2020-06-26 21:52:50 -07:00 |
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212cdbb4d2
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Speed improvements. Camera saves vbo for static mobjects, data in shader_data_info is saved and concatenated in raw form
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2020-06-26 19:29:34 -07:00 |
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72bfb0047e
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Prep for antipode animations
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2020-06-26 15:36:51 -07:00 |
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9b9dca7bed
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Final(?) Chessbaord animations
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2020-06-26 15:36:38 -07:00 |
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a05621e857
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Changes to end scroll
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2020-06-26 15:35:50 -07:00 |
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c2feb6fff1
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Add shorted method for setting background stroke
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2020-06-26 15:35:37 -07:00 |
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21bf3c3e3a
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VMobject was not correctly incorporating background stroke on init
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2020-06-26 15:31:24 -07:00 |
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6451371a75
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Final(?) animations for chessbaord puzzle part 1
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2020-06-23 14:26:30 -07:00 |
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5b1ce542d7
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Update ending scroll
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2020-06-23 14:26:13 -07:00 |
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1f6308577b
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Only remove null curves for tex mobjects
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2020-06-23 14:26:02 -07:00 |
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c8195f72a1
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New chessboard scenes
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2020-06-22 15:22:41 -07:00 |
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c653610215
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Add Checkmark and Exmark
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2020-06-22 15:22:29 -07:00 |
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09df42a755
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Acutually uses Arrow.preserve_tip_size_when_scaling
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2020-06-22 15:22:05 -07:00 |
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687d70e9b6
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Changes default int_func on ShowIncreasingSubsets to np.round
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2020-06-22 15:21:25 -07:00 |
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fd1f4313ec
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Lock shader data during interaction
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2020-06-18 16:30:38 -07:00 |
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81f6063736
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Change string format style
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2020-06-18 16:26:04 -07:00 |
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4fdd655564
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changes default Line3D resolution
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2020-06-18 16:25:48 -07:00 |
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bb66a7c977
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Releases moderngl buffers after use
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2020-06-18 16:25:26 -07:00 |
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d4635ab165
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Chessbaord scenes up to ShowCube
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2020-06-17 17:13:26 -07:00 |
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48801f2892
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Don't give arrow tip stroke width by default
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2020-06-17 17:13:07 -07:00 |
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0a89a775a2
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Clean up some family matters
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2020-06-17 17:12:48 -07:00 |
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a0006426cc
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Fix Line3D
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2020-06-17 17:12:23 -07:00 |
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eee4054da8
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Cleaup how colors are updated
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2020-06-17 17:11:57 -07:00 |
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b16b107f3e
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Add depth test update when fill and stroke shader info are created
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2020-06-17 17:11:31 -07:00 |
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138c48c739
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Remove old commented out window timing code
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2020-06-17 17:10:56 -07:00 |
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5ce8d08e0f
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Go back to recomputing shader id
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2020-06-17 17:10:35 -07:00 |
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d1f1ed6a1a
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Adds DiagramOfProgression
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2020-06-15 12:03:23 -07:00 |
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8c9ea90d50
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Remove triangulation lock after animation
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2020-06-15 12:02:59 -07:00 |
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e6f73073fe
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Remember triangle indices, rather than recomputing each frame
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2020-06-15 12:02:24 -07:00 |
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c45fe52a70
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Rather than calling get_shader_info a bunch, remember a tempalte
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2020-06-15 12:01:54 -07:00 |
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6a458547c3
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Bug fix
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2020-06-15 12:01:05 -07:00 |
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739667f8a9
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Turn on depth test for SurfaceMesh
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2020-06-15 12:00:37 -07:00 |
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edec91e1e4
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Unfactor internals of batch_by_property for easier readibility, and slight performnace improvement
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2020-06-15 12:00:03 -07:00 |
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1e6eef89ec
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Have shader_info remember its own id
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2020-06-15 11:59:24 -07:00 |
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9d772496dd
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Removes the need to be able to recover shader_info from shader_id
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2020-06-14 19:01:04 -07:00 |
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7a152fed1c
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Some TODO stubs. Honestly, this whole file should probably be deleted
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2020-06-14 17:42:59 -07:00 |
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