04295ec177
Minor Bug fixed: window's bg color now changing.
2024-10-20 16:53:47 +05:30
2dd0256af6
Instantiate the IPython shell without a local ns
2024-10-12 22:02:43 -03:00
cce4ffbb60
Merge pull request #2177 from 3b1b/video-work
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Fix issue with Difference
2024-10-10 13:20:53 -07:00
99493fc4f7
Fix issue with Difference
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https://github.com/3b1b/manim/issues/2174
2024-10-10 15:13:33 -05:00
81b17dd63e
Merge pull request #2168 from zhujisheng/patch-1
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Update scene.py to make scene.time more accurate
2024-10-10 12:24:05 -07:00
154a473a12
Get rid of globals update locals hack
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It seems this issues is no longer there in the case of list constructors(?). Although it still exists for functions defined within a cell, that can be circumvented with more explicit function arguments.
2024-10-10 14:05:43 -05:00
29cb6f76fe
Write scene insertions into a subdirectory
2024-10-02 07:24:33 -05:00
09e9e65ba4
Merge branch 'master' of github.com:3b1b/manim into video-work
2024-10-01 13:29:42 -05:00
641c03a95b
Change condition for updating VMobject. outer_vert_indices
2024-10-01 13:27:02 -05:00
f737823bac
Add VMobject. get_shader_vert_indices
2024-10-01 13:20:23 -05:00
95bb67c47f
Change return type for Mobject.get_shader_data
2024-10-01 13:18:40 -05:00
512fb89726
Save VMobject. outer_vert_indices
2024-10-01 13:14:24 -05:00
cf37f34e1f
Add copy cursor position option
2024-10-01 13:05:00 -05:00
bddd9c35ea
Tiny formatting
2024-10-01 13:04:50 -05:00
f0bf50eb7f
Remove use of gl_VertexID
2024-09-28 09:54:28 -05:00
fea7096cbe
Change default animation behavior to suspend_mobject_updating=False
2024-09-28 09:48:20 -05:00
ccb9977a67
Update scene.py to make scene.time more accurate
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When the time intervals are (0, dt, 2dt, ...), during the first frame processing, only the video is inserted, but the update parameter is 0, which causes scene.time to be inaccurate. The correct time intervals should be (dt, 2dt, ...)
2024-09-23 23:48:18 +08:00
1f8ad5be16
Fix pfp for null curves
2024-09-21 12:17:10 -04:00
217eb6b486
Move new VectorField from optics projects into main repo
2024-09-21 12:16:09 -04:00
0804109301
Flatten uniform arrays
2024-09-21 12:15:37 -04:00
62a4ea5165
Update description of remove_list_redundancies
2024-09-21 12:15:29 -04:00
3e7244b90b
Fix bad argument
2024-09-21 12:15:06 -04:00
95fca885c9
Push clip plane functionality up to all Mobjects
2024-09-17 17:20:19 -05:00
8eac976c8d
Tweak moderngl import in ImageMobject
2024-09-06 13:35:32 -05:00
bcf610d1ad
Merge branch 'master' into patch-8
2024-09-06 11:03:19 -07:00
df9acfb4d5
Merge pull request #2009 from Varniex/patch-1
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Correction of indices
2024-09-06 10:59:04 -07:00
b6e5b0f34a
Merge pull request #2036 from LinZezh1/fix_animation
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Remove duplicate items
2024-09-06 10:57:32 -07:00
6d23df0497
Clean up changes associated with fixing aspect ratio issue
2024-09-06 12:50:19 -05:00
2178ec2b85
Merge branch 'master' into fix-aspect-ratio
2024-09-06 10:24:42 -07:00
1f55832a6a
Clean up around z_index
2024-09-06 12:20:26 -05:00
aebf2220a6
Merge pull request #2057 from germanzhu/add-zorder-mobject
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add zorder to mobject
2024-09-06 10:11:40 -07:00
08f7cb8d3e
zorder -> z_index
2024-09-06 10:11:31 -07:00
c8326d1cce
zorder -> z_index
2024-09-06 10:11:26 -07:00
133cec9725
zorder -> z_index
2024-09-06 10:11:21 -07:00
9812503597
Merge pull request #2059 from germanzhu/fix_vshowpassingflash
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fix VShowPassingFlash index out of bounds issue
2024-09-06 09:39:06 -07:00
9011c864fd
Merge pull request #2061 from floatwoozy/dev
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Error effect when rendering the same ImageMobject
2024-09-06 09:35:31 -07:00
30e6c357ed
Merge pull request #2138 from MarkHoo/master
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Update tex_templates.yml
2024-09-06 09:27:22 -07:00
a5137a05f1
Merge pull request #2134 from jkjkil4/fix-there_and_back_with_pause
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fix: `there_and_back_with_pause`
2024-09-06 09:25:31 -07:00
8f1299929f
Swap window buffer after blit from another fbo
2024-09-06 11:15:38 -05:00
e7c540f415
Move texture id tracking to ShaderWrapper
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Rather than having a globally unique id for each texture, dynamically allocate new texure ids within each ShaderWrapper, so that there is no upper bound on how many textures can be used.
2024-09-06 11:07:38 -05:00
76fdd02db0
Go back to default fill border width of 0, except for String
2024-09-06 09:17:28 -05:00
a713868f3d
Add Mobject.get_opacities
2024-09-06 09:12:23 -05:00
2836acc3c7
Have Write default stroke color match that of the mobject
2024-09-06 09:12:14 -05:00
f378d33d01
Use doubled fill canvas so antialiasing doesn't depend on border width
2024-08-30 14:09:38 -05:00
054261d86f
Add zero point edge case for point_from_proportion
2024-08-29 14:10:37 -05:00
04d77f2bec
Fix joint angle for lines
2024-08-28 11:57:23 -05:00
1e996dcd27
Fix Arrow.set_perpendicular_to_camera
2024-08-28 11:56:25 -05:00
e85a1ce1b7
Add Arrow.set_perpendicular_to_camera
2024-08-28 10:50:51 -05:00
22a6b47ec9
Always recompute unit normals on rotate
2024-08-26 11:46:43 -05:00
55a798676a
Always stop skipping after checkpoint_paste
2024-08-26 11:41:50 -05:00