3085 Commits

Author SHA1 Message Date
04295ec177 Minor Bug fixed: window's bg color now changing. 2024-10-20 16:53:47 +05:30
2dd0256af6 Instantiate the IPython shell without a local ns 2024-10-12 22:02:43 -03:00
cce4ffbb60 Merge pull request #2177 from 3b1b/video-work
Fix issue with Difference
2024-10-10 13:20:53 -07:00
99493fc4f7 Fix issue with Difference
https://github.com/3b1b/manim/issues/2174
2024-10-10 15:13:33 -05:00
81b17dd63e Merge pull request #2168 from zhujisheng/patch-1
Update scene.py to make scene.time more accurate
2024-10-10 12:24:05 -07:00
154a473a12 Get rid of globals update locals hack
It seems this issues is no longer there in the case of list constructors(?). Although it still exists for functions defined within a cell, that can be circumvented with more explicit function arguments.
2024-10-10 14:05:43 -05:00
29cb6f76fe Write scene insertions into a subdirectory 2024-10-02 07:24:33 -05:00
09e9e65ba4 Merge branch 'master' of github.com:3b1b/manim into video-work 2024-10-01 13:29:42 -05:00
641c03a95b Change condition for updating VMobject. outer_vert_indices 2024-10-01 13:27:02 -05:00
f737823bac Add VMobject. get_shader_vert_indices 2024-10-01 13:20:23 -05:00
95bb67c47f Change return type for Mobject.get_shader_data 2024-10-01 13:18:40 -05:00
512fb89726 Save VMobject. outer_vert_indices 2024-10-01 13:14:24 -05:00
cf37f34e1f Add copy cursor position option 2024-10-01 13:05:00 -05:00
bddd9c35ea Tiny formatting 2024-10-01 13:04:50 -05:00
f0bf50eb7f Remove use of gl_VertexID 2024-09-28 09:54:28 -05:00
fea7096cbe Change default animation behavior to suspend_mobject_updating=False 2024-09-28 09:48:20 -05:00
ccb9977a67 Update scene.py to make scene.time more accurate
When the time intervals are (0, dt, 2dt, ...), during the first frame processing, only the video is inserted, but the update parameter is 0, which causes scene.time to be inaccurate. The correct time intervals should be (dt, 2dt, ...)
2024-09-23 23:48:18 +08:00
1f8ad5be16 Fix pfp for null curves 2024-09-21 12:17:10 -04:00
217eb6b486 Move new VectorField from optics projects into main repo 2024-09-21 12:16:09 -04:00
0804109301 Flatten uniform arrays 2024-09-21 12:15:37 -04:00
62a4ea5165 Update description of remove_list_redundancies 2024-09-21 12:15:29 -04:00
3e7244b90b Fix bad argument 2024-09-21 12:15:06 -04:00
95fca885c9 Push clip plane functionality up to all Mobjects 2024-09-17 17:20:19 -05:00
8eac976c8d Tweak moderngl import in ImageMobject 2024-09-06 13:35:32 -05:00
bcf610d1ad Merge branch 'master' into patch-8 2024-09-06 11:03:19 -07:00
df9acfb4d5 Merge pull request #2009 from Varniex/patch-1
Correction of indices
2024-09-06 10:59:04 -07:00
b6e5b0f34a Merge pull request #2036 from LinZezh1/fix_animation
Remove duplicate items
2024-09-06 10:57:32 -07:00
6d23df0497 Clean up changes associated with fixing aspect ratio issue 2024-09-06 12:50:19 -05:00
2178ec2b85 Merge branch 'master' into fix-aspect-ratio 2024-09-06 10:24:42 -07:00
1f55832a6a Clean up around z_index 2024-09-06 12:20:26 -05:00
aebf2220a6 Merge pull request #2057 from germanzhu/add-zorder-mobject
add zorder to mobject
2024-09-06 10:11:40 -07:00
08f7cb8d3e zorder -> z_index 2024-09-06 10:11:31 -07:00
c8326d1cce zorder -> z_index 2024-09-06 10:11:26 -07:00
133cec9725 zorder -> z_index 2024-09-06 10:11:21 -07:00
9812503597 Merge pull request #2059 from germanzhu/fix_vshowpassingflash
fix VShowPassingFlash index out of bounds issue
2024-09-06 09:39:06 -07:00
9011c864fd Merge pull request #2061 from floatwoozy/dev
Error effect when rendering the same ImageMobject
2024-09-06 09:35:31 -07:00
30e6c357ed Merge pull request #2138 from MarkHoo/master
Update tex_templates.yml
2024-09-06 09:27:22 -07:00
a5137a05f1 Merge pull request #2134 from jkjkil4/fix-there_and_back_with_pause
fix: `there_and_back_with_pause`
2024-09-06 09:25:31 -07:00
8f1299929f Swap window buffer after blit from another fbo 2024-09-06 11:15:38 -05:00
e7c540f415 Move texture id tracking to ShaderWrapper
Rather than having a globally unique id for each texture, dynamically allocate new texure ids within each ShaderWrapper, so that there is no upper bound on how many textures can be used.
2024-09-06 11:07:38 -05:00
76fdd02db0 Go back to default fill border width of 0, except for String 2024-09-06 09:17:28 -05:00
a713868f3d Add Mobject.get_opacities 2024-09-06 09:12:23 -05:00
2836acc3c7 Have Write default stroke color match that of the mobject 2024-09-06 09:12:14 -05:00
f378d33d01 Use doubled fill canvas so antialiasing doesn't depend on border width 2024-08-30 14:09:38 -05:00
054261d86f Add zero point edge case for point_from_proportion 2024-08-29 14:10:37 -05:00
04d77f2bec Fix joint angle for lines 2024-08-28 11:57:23 -05:00
1e996dcd27 Fix Arrow.set_perpendicular_to_camera 2024-08-28 11:56:25 -05:00
e85a1ce1b7 Add Arrow.set_perpendicular_to_camera 2024-08-28 10:50:51 -05:00
22a6b47ec9 Always recompute unit normals on rotate 2024-08-26 11:46:43 -05:00
55a798676a Always stop skipping after checkpoint_paste 2024-08-26 11:41:50 -05:00