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Change default to non-flat stroke
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@ -52,7 +52,7 @@ class VMobject(Mobject):
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"fill_shader_folder": "quadratic_bezier_fill",
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# Could also be "bevel", "miter", "round"
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"joint_type": "auto",
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"flat_stroke": True,
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"flat_stroke": False,
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"render_primitive": moderngl.TRIANGLES,
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"triangulation_locked": False,
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"fill_dtype": [
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