Add check for null VMobject in shader init

This commit is contained in:
Grant Sanderson
2023-02-02 21:12:42 -08:00
parent ee08c552bf
commit 772ea792d0

View File

@ -1293,7 +1293,8 @@ class VMobject(Mobject):
self.stroke_shader_wrapper,
]
for sw in self.shader_wrappers:
rep = self.family_members_with_points()[0]
family = self.family_members_with_points()
rep = family[0] if family else self
for old, new in rep.shader_code_replacements.items():
sw.replace_code(old, new)