revert changes in mobject.py and camera.py

This commit is contained in:
MathItYT
2024-10-27 14:10:12 -03:00
parent 52948f846e
commit 693a859caf
3 changed files with 12 additions and 8 deletions

View File

@ -14,7 +14,6 @@ from manimlib.constants import FRAME_WIDTH
from manimlib.mobject.mobject import Mobject
from manimlib.mobject.mobject import Point
from manimlib.utils.color import color_to_rgba
from manimlib.utils.family_ops import extract_mobject_family_members
from typing import TYPE_CHECKING
@ -229,7 +228,7 @@ class Camera(object):
self.clear()
self.refresh_uniforms()
self.fbo.use()
for mobject in extract_mobject_family_members(mobjects, True):
for mobject in mobjects:
mobject.render(self.ctx, self.uniforms)
if self.window:

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@ -2039,11 +2039,16 @@ class Mobject(object):
return self.shader_wrapper
def get_shader_wrapper_list(self, ctx: Context) -> list[ShaderWrapper]:
if len(self.get_points()) == 0:
return []
shader_wrapper = self.get_shader_wrapper(ctx)
shader_wrapper.read_in([self.get_shader_data()])
return [shader_wrapper]
family = self.family_members_with_points()
batches = batch_by_property(family, lambda sm: sm.get_shader_wrapper(ctx).get_id())
result = []
for submobs, sid in batches:
shader_wrapper = submobs[0].shader_wrapper
data_list = [sm.get_shader_data() for sm in submobs]
shader_wrapper.read_in(data_list)
result.append(shader_wrapper)
return result
def get_shader_data(self) -> np.ndarray:
indices = self.get_shader_vert_indices()

View File

@ -373,7 +373,7 @@ class Scene(object):
Groups of all clusters of adjacent Mobjects in the scene
"""
batches = batch_by_property(
sorted(self.mobjects, key=lambda m: m.z_index),
self.mobjects,
lambda m: str(type(m)) + str(m.get_shader_wrapper(self.camera.ctx).get_id()) + str(m.z_index)
)