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synced 2025-07-28 04:23:16 +08:00
Reimplemented DrawBorderThenFill
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@ -8,9 +8,11 @@ from manimlib.constants import *
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from manimlib.mobject.types.vectorized_mobject import VMobject
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.utils.bezier import interpolate
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from manimlib.utils.bezier import integer_interpolate
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from manimlib.utils.config_ops import digest_config
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from manimlib.utils.paths import counterclockwise_path
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from manimlib.utils.rate_functions import linear
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from manimlib.utils.rate_functions import double_smooth
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from manimlib.utils.rate_functions import smooth
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# Drawing
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@ -46,9 +48,10 @@ class Uncreate(ShowCreation):
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}
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class DrawBorderThenFill(Succession):
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class DrawBorderThenFill(Animation):
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CONFIG = {
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"run_time": 2,
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"rate_func": double_smooth,
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"stroke_width": 2,
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"stroke_color": None,
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"draw_border_animation_config": {},
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@ -57,34 +60,26 @@ class DrawBorderThenFill(Succession):
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def __init__(self, vmobject, **kwargs):
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self.check_validity_of_input(vmobject)
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# Intialize with no animations, but add them
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# in the begin method
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Succession.__init__(self, **kwargs)
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self.mobject = vmobject
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Animation.__init__(self, vmobject, **kwargs)
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def check_validity_of_input(self, vmobject):
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if not isinstance(vmobject, VMobject):
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raise Exception("DrawBorderThenFill only works for VMobjects")
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raise Exception(
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"DrawBorderThenFill only works for VMobjects"
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)
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def begin(self):
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vmobject = self.mobject
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self.original_vmobject = vmobject.copy()
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self.animations = [
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self.get_draw_border_animation(vmobject),
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self.get_fill_animation(vmobject),
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]
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self.outline = self.get_outline()
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super().begin()
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def get_draw_border_animation(self, vmobject):
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vmobject.set_stroke(
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color=self.get_stroke_color(vmobject),
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def get_outline(self):
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outline = self.mobject.copy()
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outline.set_fill(opacity=0)
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outline.set_stroke(
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color=self.get_stroke_color(outline),
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width=self.stroke_width
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)
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vmobject.set_fill(opacity=0)
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return ShowCreation(
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vmobject,
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**self.draw_border_animation_config
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)
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return outline
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def get_stroke_color(self, vmobject):
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if self.stroke_color:
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@ -93,43 +88,36 @@ class DrawBorderThenFill(Succession):
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return vmobject.get_stroke_color()
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return vmobject.get_color()
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def get_fill_animation(self, vmobject):
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return Transform(
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vmobject,
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self.original_vmobject,
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**self.fill_animation_config,
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)
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def get_all_mobjects(self):
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return [*super().get_all_mobjects(), self.outline]
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def update_mobjects(self, dt):
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super().update_mobjects(dt)
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self.original_vmobject.update(dt)
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def interpolate_submobject(self, submob, start, outline, alpha):
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index, subalpha = integer_interpolate(0, 2, alpha)
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if index == 0:
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submob.pointwise_become_partial(
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outline, 0, subalpha
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)
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submob.match_style(outline)
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else:
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submob.interpolate(outline, start, subalpha)
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class Write(LaggedStart):
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class Write(DrawBorderThenFill):
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CONFIG = {
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# To be figured out in
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# set_default_config_from_lengths
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"run_time": None,
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"lag_ratio": None,
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"draw_border_then_fill_config": {}
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"rate_func": linear,
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}
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def __init__(self, tex_mobject, **kwargs):
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def __init__(self, mobject, **kwargs):
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digest_config(self, kwargs)
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letters = VGroup(*tex_mobject.family_members_with_points())
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self.tex_mobject = tex_mobject
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self.set_default_config_from_length(len(letters))
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subanims = [
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DrawBorderThenFill(
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letter,
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**self.draw_border_then_fill_config,
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)
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for letter in letters
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]
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LaggedStart.__init__(self, *subanims, **kwargs)
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self.mobject = tex_mobject
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self.set_default_config_from_length(mobject)
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DrawBorderThenFill.__init__(self, mobject, **kwargs)
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def set_default_config_from_length(self, length):
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def set_default_config_from_length(self, mobject):
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length = len(mobject.family_members_with_points())
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if self.run_time is None:
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if length < 15:
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self.run_time = 1
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@ -138,20 +126,6 @@ class Write(LaggedStart):
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if self.lag_ratio is None:
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self.lag_ratio = min(4.0 / length, 0.2)
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# def get_all_mobjects(self):
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# # self.mobject here, which is what usually would
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# # be returned, will be a different Group of all
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# # letters
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# return self.tex_mobject
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# def update_mobjects(self, dt):
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# self.tex_mobject.update(dt)
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def clean_up_from_scene(self, scene):
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super().clean_up_from_scene(scene)
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scene.remove(self.mobject)
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scene.add(self.tex_mobject)
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class ShowIncreasingSubsets(Animation):
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def __init__(self, group, **kwargs):
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