I needed the network implementation in its own
package, because I'll be writing several services that
will plug into _it_ that shouldn't be part of the core net
package. and then there were dependency conflicts. yay.
mux + identify are good examples of what i mean.
- Make sure we call IdentifyConn on dialed out conns
- we wait until the identify is **done** before return
- on listening case, we can also wait.
- tests now make sure dial does wait.
- tests now make sure we can wait on listening case.
this is a major refactor of the entire codebase
it changes the monolithic peer.Peer into using
a peer.ID and a peer.Peerstore.
Other changes:
- removed handshake3.
- testutil vastly simplified peer
- secio bugfix + debugging logs
- testutil: RandKeyPair
- backpressure bugfix: w.o.w.
- peer: added hex enc/dec
- peer: added a PeerInfo struct
PeerInfo is a small struct used to pass around a peer with
a set of addresses and keys. This is not meant to be a
complete view of the system, but rather to model updates to
the peerstore. It is used by things like the routing system.
- updated peer/queue + peerset
- latency metrics
- testutil: use crand for PeerID gen
RandPeerID generates random "valid" peer IDs. it does not
NEED to generate keys because it is as if we lost the key
right away. fine to read some randomness and hash it. to
generate proper keys and an ID, use:
sk, pk, _ := testutil.RandKeyPair()
id, _ := peer.IDFromPublicKey(pk)
Also added RandPeerIDFatal helper
- removed old spipe
- updated seccat
- core: cleanup initIdentity
- removed old getFromPeerList
having an error return value makes the interface a bit confusing to
use. Just ponder... What would an error returned from a predicate
function mean?
License: MIT
Signed-off-by: Brian Tiger Chow <brian@perfmode.com>