change objects in recvBuffer queue from interface to concrete type to reduce allocs (#1029)
This commit is contained in:
@ -325,11 +325,11 @@ func (ht *serverHandlerTransport) HandleStreams(startStream func(*Stream), trace
|
||||
for buf := make([]byte, readSize); ; {
|
||||
n, err := req.Body.Read(buf)
|
||||
if n > 0 {
|
||||
s.buf.put(&recvMsg{data: buf[:n:n]})
|
||||
s.buf.put(recvMsg{data: buf[:n:n]})
|
||||
buf = buf[n:]
|
||||
}
|
||||
if err != nil {
|
||||
s.buf.put(&recvMsg{err: mapRecvMsgError(err)})
|
||||
s.buf.put(recvMsg{err: mapRecvMsgError(err)})
|
||||
return
|
||||
}
|
||||
if len(buf) == 0 {
|
||||
|
||||
@ -76,7 +76,7 @@ type http2Client struct {
|
||||
|
||||
// controlBuf delivers all the control related tasks (e.g., window
|
||||
// updates, reset streams, and various settings) to the controller.
|
||||
controlBuf *recvBuffer
|
||||
controlBuf *controlBuffer
|
||||
fc *inFlow
|
||||
// sendQuotaPool provides flow control to outbound message.
|
||||
sendQuotaPool *quotaPool
|
||||
@ -215,7 +215,7 @@ func newHTTP2Client(ctx context.Context, addr TargetInfo, opts ConnectOptions) (
|
||||
framer: newFramer(conn),
|
||||
hBuf: &buf,
|
||||
hEnc: hpack.NewEncoder(&buf),
|
||||
controlBuf: newRecvBuffer(),
|
||||
controlBuf: newControlBuffer(),
|
||||
fc: &inFlow{limit: uint32(icwz)},
|
||||
sendQuotaPool: newQuotaPool(defaultWindowSize),
|
||||
scheme: scheme,
|
||||
|
||||
@ -74,7 +74,7 @@ type http2Server struct {
|
||||
maxStreams uint32
|
||||
// controlBuf delivers all the control related tasks (e.g., window
|
||||
// updates, reset streams, and various settings) to the controller.
|
||||
controlBuf *recvBuffer
|
||||
controlBuf *controlBuffer
|
||||
fc *inFlow
|
||||
// sendQuotaPool provides flow control to outbound message.
|
||||
sendQuotaPool *quotaPool
|
||||
@ -185,7 +185,7 @@ func newHTTP2Server(conn net.Conn, config *ServerConfig) (_ ServerTransport, err
|
||||
hEnc: hpack.NewEncoder(&buf),
|
||||
maxStreams: maxStreams,
|
||||
inTapHandle: config.InTapHandle,
|
||||
controlBuf: newRecvBuffer(),
|
||||
controlBuf: newControlBuffer(),
|
||||
fc: &inFlow{limit: uint32(icwz)},
|
||||
sendQuotaPool: newQuotaPool(defaultWindowSize),
|
||||
state: reachable,
|
||||
|
||||
@ -47,28 +47,25 @@ type recvMsg struct {
|
||||
err error
|
||||
}
|
||||
|
||||
func (*recvMsg) item() {}
|
||||
|
||||
// All items in an out of a recvBuffer should be the same type.
|
||||
type item interface {
|
||||
item()
|
||||
}
|
||||
|
||||
// recvBuffer is an unbounded channel of item.
|
||||
// recvBuffer is an unbounded channel of recvMsg structs.
|
||||
// Note recvBuffer differs from controlBuffer only in that recvBuffer
|
||||
// holds a channel of only recvMsg structs instead of objects implementing "item" interface.
|
||||
// recvBuffer is written to much more often than
|
||||
// controlBuffer and using strict recvMsg structs helps avoid allocation in "recvBuffer.put"
|
||||
type recvBuffer struct {
|
||||
c chan item
|
||||
c chan recvMsg
|
||||
mu sync.Mutex
|
||||
backlog []item
|
||||
backlog []recvMsg
|
||||
}
|
||||
|
||||
func newRecvBuffer() *recvBuffer {
|
||||
b := &recvBuffer{
|
||||
c: make(chan item, 1),
|
||||
c: make(chan recvMsg, 1),
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
func (b *recvBuffer) put(r item) {
|
||||
func (b *recvBuffer) put(r recvMsg) {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
if len(b.backlog) == 0 {
|
||||
@ -87,18 +84,18 @@ func (b *recvBuffer) load() {
|
||||
if len(b.backlog) > 0 {
|
||||
select {
|
||||
case b.c <- b.backlog[0]:
|
||||
b.backlog[0] = nil
|
||||
b.backlog[0] = recvMsg{}
|
||||
b.backlog = b.backlog[1:]
|
||||
default:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get returns the channel that receives an item in the buffer.
|
||||
// get returns the channel that receives a recvMsg in the buffer.
|
||||
//
|
||||
// Upon receipt of an item, the caller should call load to send another
|
||||
// item onto the channel if there is any.
|
||||
func (b *recvBuffer) get() <-chan item {
|
||||
// Upon receipt of a recvMsg, the caller should call load to send another
|
||||
// recvMsg onto the channel if there is any.
|
||||
func (b *recvBuffer) get() <-chan recvMsg {
|
||||
return b.c
|
||||
}
|
||||
|
||||
@ -131,9 +128,8 @@ func (r *recvBufferReader) Read(p []byte) (n int, err error) {
|
||||
return 0, ContextErr(r.ctx.Err())
|
||||
case <-r.goAway:
|
||||
return 0, ErrStreamDrain
|
||||
case i := <-r.recv.get():
|
||||
case m := <-r.recv.get():
|
||||
r.recv.load()
|
||||
m := i.(*recvMsg)
|
||||
if m.err != nil {
|
||||
return 0, m.err
|
||||
}
|
||||
@ -143,6 +139,59 @@ func (r *recvBufferReader) Read(p []byte) (n int, err error) {
|
||||
}
|
||||
}
|
||||
|
||||
// All items in an out of a controlBuffer should be the same type.
|
||||
type item interface {
|
||||
item()
|
||||
}
|
||||
|
||||
// controlBuffer is an unbounded channel of item.
|
||||
type controlBuffer struct {
|
||||
c chan item
|
||||
mu sync.Mutex
|
||||
backlog []item
|
||||
}
|
||||
|
||||
func newControlBuffer() *controlBuffer {
|
||||
b := &controlBuffer{
|
||||
c: make(chan item, 1),
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
func (b *controlBuffer) put(r item) {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
if len(b.backlog) == 0 {
|
||||
select {
|
||||
case b.c <- r:
|
||||
return
|
||||
default:
|
||||
}
|
||||
}
|
||||
b.backlog = append(b.backlog, r)
|
||||
}
|
||||
|
||||
func (b *controlBuffer) load() {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
if len(b.backlog) > 0 {
|
||||
select {
|
||||
case b.c <- b.backlog[0]:
|
||||
b.backlog[0] = nil
|
||||
b.backlog = b.backlog[1:]
|
||||
default:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get returns the channel that receives an item in the buffer.
|
||||
//
|
||||
// Upon receipt of an item, the caller should call load to send another
|
||||
// item onto the channel if there is any.
|
||||
func (b *controlBuffer) get() <-chan item {
|
||||
return b.c
|
||||
}
|
||||
|
||||
type streamState uint8
|
||||
|
||||
const (
|
||||
@ -313,7 +362,7 @@ func (s *Stream) SetTrailer(md metadata.MD) error {
|
||||
}
|
||||
|
||||
func (s *Stream) write(m recvMsg) {
|
||||
s.buf.put(&m)
|
||||
s.buf.put(m)
|
||||
}
|
||||
|
||||
// Read reads all p bytes from the wire for this stream.
|
||||
|
||||
Reference in New Issue
Block a user