allow access of some info of client certificate
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@ -82,15 +82,24 @@ type ProtocolInfo struct {
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// protocols and supported transport security protocols (e.g., TLS, SSL).
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type TransportAuthenticator interface {
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// ClientHandshake does the authentication handshake specified by the corresponding
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// authentication protocol on rawConn for clients.
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ClientHandshake(addr string, rawConn net.Conn, timeout time.Duration) (net.Conn, error)
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// ServerHandshake does the authentication handshake for servers.
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ServerHandshake(rawConn net.Conn) (net.Conn, error)
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// authentication protocol on rawConn for clients. It returns the authenticated
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// connection and the corresponding auth information about the connection.
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ClientHandshake(addr string, rawConn net.Conn, timeout time.Duration) (net.Conn, map[string][]string, error)
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// ServerHandshake does the authentication handshake for servers. It returns
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// the authenticated connection and the corresponding auth information about
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// the connection.
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ServerHandshake(rawConn net.Conn) (net.Conn, map[string][]string, error)
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// Info provides the ProtocolInfo of this TransportAuthenticator.
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Info() ProtocolInfo
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Credentials
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}
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const (
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transportSecurityType = "transport_security_type"
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x509CN = "x509_common_name"
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x509SAN = "x509_suject_alternative_name"
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)
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// tlsCreds is the credentials required for authenticating a connection using TLS.
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type tlsCreds struct {
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// TLS configuration
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@ -116,7 +125,7 @@ func (timeoutError) Error() string { return "credentials: Dial timed out" }
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func (timeoutError) Timeout() bool { return true }
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func (timeoutError) Temporary() bool { return true }
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func (c *tlsCreds) ClientHandshake(addr string, rawConn net.Conn, timeout time.Duration) (_ net.Conn, err error) {
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func (c *tlsCreds) ClientHandshake(addr string, rawConn net.Conn, timeout time.Duration) (_ net.Conn, _ map[string][]string, err error) {
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// borrow some code from tls.DialWithDialer
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var errChannel chan error
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if timeout != 0 {
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@ -143,18 +152,32 @@ func (c *tlsCreds) ClientHandshake(addr string, rawConn net.Conn, timeout time.D
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}
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if err != nil {
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rawConn.Close()
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return nil, err
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return nil, nil, err
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}
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return conn, nil
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// TODO(zhaoq): Omit the auth info for client now. It is more for
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// information than anything else.
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return conn, nil, nil
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}
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func (c *tlsCreds) ServerHandshake(rawConn net.Conn) (net.Conn, error) {
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func (c *tlsCreds) ServerHandshake(rawConn net.Conn) (net.Conn, map[string][]string, error) {
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conn := tls.Server(rawConn, &c.config)
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if err := conn.Handshake(); err != nil {
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rawConn.Close()
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return nil, err
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return nil, nil, err
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}
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return conn, nil
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state := conn.ConnectionState()
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info := make(map[string][]string)
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info[transportSecurityType] = []string{"tls"}
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for _, certs := range state.VerifiedChains {
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fmt.Println("DEBUG: reach here")
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for _, cert := range certs {
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info[x509CN] = append(info[x509CN], cert.Subject.CommonName)
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for _, san := range cert.DNSNames {
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info[x509SAN] = append(info[x509SAN], san)
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}
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}
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}
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return conn, info, nil
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}
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// NewTLS uses c to construct a TransportAuthenticator based on TLS.
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@ -566,7 +566,7 @@ func main() {
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doPerRPCCreds(tc)
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case "oauth2_auth_token":
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if !*useTLS {
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grpclog.Fatalf("TLS is not enabled. TLS is required to execute oauth2_token_creds test case.")
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grpclog.Fatalf("TLS is not enabled. TLS is required to execute oauth2_auth_token test case.")
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}
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doOauth2TokenCreds(tc)
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case "cancel_after_begin":
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@ -199,8 +199,9 @@ func (s *Server) Serve(lis net.Listener) error {
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if err != nil {
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return err
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}
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var authInfo map[string][]string
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if creds, ok := s.opts.creds.(credentials.TransportAuthenticator); ok {
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c, err = creds.ServerHandshake(c)
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c, authInfo, err = creds.ServerHandshake(c)
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if err != nil {
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grpclog.Println("grpc: Server.Serve failed to complete security handshake.")
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continue
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@ -212,7 +213,7 @@ func (s *Server) Serve(lis net.Listener) error {
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c.Close()
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return nil
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}
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st, err := transport.NewServerTransport("http2", c, s.opts.maxConcurrentStreams)
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st, err := transport.NewServerTransport("http2", c, s.opts.maxConcurrentStreams, authInfo)
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if err != nil {
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s.mu.Unlock()
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c.Close()
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@ -124,7 +124,7 @@ func newHTTP2Client(addr string, opts *ConnectOptions) (_ ClientTransport, err e
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if timeout > 0 {
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timeout -= time.Since(startT)
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}
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conn, connErr = ccreds.ClientHandshake(addr, conn, timeout)
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conn, _, connErr = ccreds.ClientHandshake(addr, conn, timeout)
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break
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}
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}
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@ -58,6 +58,7 @@ var ErrIllegalHeaderWrite = errors.New("transport: the stream is done or WriteHe
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type http2Server struct {
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conn net.Conn
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maxStreamID uint32 // max stream ID ever seen
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authInfo map[string][]string // basic auth info about the connection
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// writableChan synchronizes write access to the transport.
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// A writer acquires the write lock by sending a value on writableChan
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// and releases it by receiving from writableChan.
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@ -88,7 +89,7 @@ type http2Server struct {
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// newHTTP2Server constructs a ServerTransport based on HTTP2. ConnectionError is
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// returned if something goes wrong.
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func newHTTP2Server(conn net.Conn, maxStreams uint32) (_ ServerTransport, err error) {
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func newHTTP2Server(conn net.Conn, maxStreams uint32, authInfo map[string][]string) (_ ServerTransport, err error) {
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framer := newFramer(conn)
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// Send initial settings as connection preface to client.
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var settings []http2.Setting
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@ -114,6 +115,7 @@ func newHTTP2Server(conn net.Conn, maxStreams uint32) (_ ServerTransport, err er
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var buf bytes.Buffer
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t := &http2Server{
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conn: conn,
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authInfo: authInfo,
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framer: framer,
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hBuf: &buf,
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hEnc: hpack.NewEncoder(&buf),
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@ -235,6 +237,7 @@ func (t *http2Server) HandleStreams(handle func(*Stream)) {
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t.handleSettings(sf)
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hDec := newHPACKDecoder()
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hDec.state.mdata = t.authInfo
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var curStream *Stream
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var wg sync.WaitGroup
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defer wg.Wait()
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@ -308,8 +308,8 @@ const (
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// NewServerTransport creates a ServerTransport with conn or non-nil error
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// if it fails.
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func NewServerTransport(protocol string, conn net.Conn, maxStreams uint32) (ServerTransport, error) {
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return newHTTP2Server(conn, maxStreams)
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func NewServerTransport(protocol string, conn net.Conn, maxStreams uint32, authInfo map[string][]string) (ServerTransport, error) {
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return newHTTP2Server(conn, maxStreams, authInfo)
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}
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// ConnectOptions covers all relevant options for dialing a server.
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