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67 lines
2.9 KiB
Python
67 lines
2.9 KiB
Python
from manim import *
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from manim_ml.neural_network.layers.parent_layers import VGroupNeuralNetworkLayer
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class FeedForwardLayer(VGroupNeuralNetworkLayer):
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"""Handles rendering a layer for a neural network"""
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def __init__(self, num_nodes, layer_buffer=SMALL_BUFF/2, node_radius=0.08,
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node_color=BLUE, node_outline_color=WHITE, rectangle_color=WHITE,
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node_spacing=0.3, rectangle_fill_color=BLACK, node_stroke_width=2.0,
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rectangle_stroke_width=2.0, animation_dot_color=RED, **kwargs):
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super(VGroupNeuralNetworkLayer, self).__init__(**kwargs)
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self.num_nodes = num_nodes
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self.layer_buffer = layer_buffer
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self.node_radius = node_radius
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self.node_color = node_color
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self.node_stroke_width = node_stroke_width
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self.node_outline_color = node_outline_color
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self.rectangle_stroke_width = rectangle_stroke_width
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self.rectangle_color = rectangle_color
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self.node_spacing = node_spacing
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self.rectangle_fill_color = rectangle_fill_color
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self.animation_dot_color = animation_dot_color
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self.node_group = VGroup()
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self._construct_neural_network_layer()
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def _construct_neural_network_layer(self):
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"""Creates the neural network layer"""
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# Add Nodes
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for node_number in range(self.num_nodes):
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node_object = Circle(radius=self.node_radius, color=self.node_color,
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stroke_width=self.node_stroke_width)
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self.node_group.add(node_object)
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# Space the nodes
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# Assumes Vertical orientation
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for node_index, node_object in enumerate(self.node_group):
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location = node_index * self.node_spacing
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node_object.move_to([0, location, 0])
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# Create Surrounding Rectangle
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self.surrounding_rectangle = SurroundingRectangle(self.node_group, color=self.rectangle_color,
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fill_color=self.rectangle_fill_color, fill_opacity=1.0,
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buff=self.layer_buffer, stroke_width=self.rectangle_stroke_width)
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# Add the objects to the class
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self.add(self.surrounding_rectangle, self.node_group)
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def make_forward_pass_animation(self):
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# make highlight animation
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succession = Succession(
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ApplyMethod(self.node_group.set_color, self.animation_dot_color, run_time=0.25),
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Wait(1.0),
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ApplyMethod(self.node_group.set_color, self.node_color, run_time=0.25),
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)
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return succession
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@override_animation(Create)
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def _create_override(self, **kwargs):
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animations = []
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animations.append(Create(self.surrounding_rectangle))
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for node in self.node_group:
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animations.append(Create(node))
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animation_group = AnimationGroup(*animations, lag_ratio=0.0)
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return animation_group |