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https://github.com/helblazer811/ManimML.git
synced 2025-06-18 12:07:46 +08:00
Overall working 3D convolution visualization.
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@ -48,6 +48,14 @@ class ImageToConvolutional3DLayer(VGroupNeuralNetworkLayer, ThreeDLayer):
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target_feature_map = self.output_layer.feature_maps[0]
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# Map image mobject to feature map
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# Make rotation of image
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rotation = ApplyMethod(
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image_mobject.rotate,
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ThreeDLayer.rotation_angle,
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ThreeDLayer.rotation_axis,
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image_mobject.get_center(),
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run_time=0.5
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)
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"""
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x_rotation = ApplyMethod(
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image_mobject.rotate,
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ThreeDLayer.three_d_x_rotation,
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@ -62,6 +70,7 @@ class ImageToConvolutional3DLayer(VGroupNeuralNetworkLayer, ThreeDLayer):
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image_mobject.get_center(),
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run_time=0.5
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)
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"""
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# Set opacity
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set_opacity = ApplyMethod(
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image_mobject.set_opacity,
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@ -84,43 +93,13 @@ class ImageToConvolutional3DLayer(VGroupNeuralNetworkLayer, ThreeDLayer):
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)
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# Compose the animations
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animation = Succession(
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x_rotation,
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y_rotation,
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rotation,
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scale_image,
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set_opacity,
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move_image,
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)
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return animation
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"""
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# Make the object 3D by adding it back into camera frame
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def remove_fixed_func(image_mobject):
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# self.camera.remove_fixed_orientation_mobjects(image_mobject)
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# self.camera.remove_fixed_in_frame_mobjects(image_mobject)
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return image_mobject
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remove_fixed = ApplyFunction(
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remove_fixed_func,
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image_mobject
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)
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animations.append(remove_fixed)
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# Make a transformation of the image_mobject to the first feature map
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input_to_feature_map_transformation = Transform(image_mobject, target_feature_map)
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animations.append(input_to_feature_map_transformation)
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# Make the object fixed in 2D again
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def make_fixed_func(image_mobject):
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# self.camera.add_fixed_orientation_mobjects(image_mobject)
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# self.camera.add_fixed_in_frame_mobjects(image_mobject)
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return image_mobject
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make_fixed = ApplyFunction(
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make_fixed_func,
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image_mobject
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)
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animations.append(make_fixed)
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return AnimationGroup(*animations)
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"""
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def scale(self, scale_factor, **kwargs):
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super().scale(scale_factor, **kwargs)
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