avcodec/liblc3{dec,enc}: Simplify sample_size, is_planar check

Sample size is always sizeof(float), is planar is a simple if
given that these codecs only support float and planar float.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is contained in:
Andreas Rheinhardt
2025-11-22 23:56:14 +01:00
parent 3c902f68d7
commit ba1aea762b
2 changed files with 9 additions and 15 deletions

View File

@@ -123,8 +123,6 @@ static int liblc3_decode(AVCodecContext *avctx, AVFrame *frame,
int channels = avctx->ch_layout.nb_channels;
uint8_t *in = avpkt->data;
int block_bytes, ret;
size_t sample_size;
int is_planar;
frame->nb_samples = av_rescale(
liblc3->frame_us, liblc3->srate_hz, 1000*1000);
@@ -132,13 +130,12 @@ static int liblc3_decode(AVCodecContext *avctx, AVFrame *frame,
return ret;
block_bytes = avpkt->size;
is_planar = av_sample_fmt_is_planar(avctx->sample_fmt);
sample_size = av_get_bytes_per_sample(avctx->sample_fmt);
int is_planar = avctx->sample_fmt == AV_SAMPLE_FMT_FLTP;
for (int ch = 0; ch < channels; ch++) {
int nbytes = block_bytes / channels + (ch < block_bytes % channels);
void *pcm_data = is_planar ? frame->extended_data[ch] :
frame->extended_data[0] + ch * sample_size;
float *pcm_data = is_planar ? (float*)frame->extended_data[ch] :
(float*)frame->extended_data[0] + ch;
int stride = is_planar ? 1 : channels;
ret = lc3_decode(liblc3->decoder[ch], in, nbytes,

View File

@@ -138,13 +138,8 @@ static int liblc3_encode(AVCodecContext *avctx, AVPacket *pkt,
int block_bytes = liblc3->block_bytes;
int channels = avctx->ch_layout.nb_channels;
uint8_t *data_ptr;
size_t sample_size;
int is_planar;
int ret;
is_planar = av_sample_fmt_is_planar(avctx->sample_fmt);
sample_size = av_get_bytes_per_sample(avctx->sample_fmt);
if ((ret = ff_get_encode_buffer(avctx, pkt, block_bytes, 0)) < 0)
return ret;
@@ -158,14 +153,16 @@ static int liblc3_encode(AVCodecContext *avctx, AVPacket *pkt,
liblc3->remaining_samples = 0;
}
int is_planar = avctx->sample_fmt == AV_SAMPLE_FMT_FLTP;
data_ptr = pkt->data;
for (int ch = 0; ch < channels; ch++) {
int nbytes = block_bytes / channels + (ch < block_bytes % channels);
const void *pcm = frame ?
(is_planar ? frame->data[ch] :
frame->data[0] + ch * sample_size) :
(const void *)(const float[]){ 0 };
const float *pcm = frame ?
(is_planar ? (const float*)frame->data[ch] :
(const float*)frame->data[0] + ch) :
(const float[]){ 0 };
int stride = frame ? (is_planar ? 1 : channels) : 0;