mirror of
https://github.com/ionic-team/ionic-framework.git
synced 2025-08-20 12:29:55 +08:00
228 lines
7.2 KiB
TypeScript
228 lines
7.2 KiB
TypeScript
import type { ComponentInterface, EventEmitter } from '@stencil/core';
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import { Component, Element, Event, Host, Method, Prop, State, Watch, h, readTask, writeTask } from '@stencil/core';
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import { getIonMode } from '../../global/ionic-global';
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import { findClosestIonContent, getScrollElement, printIonContentErrorMsg } from '../../utils/content';
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@Component({
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tag: 'ion-infinite-scroll',
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styleUrl: 'infinite-scroll.scss',
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})
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export class InfiniteScroll implements ComponentInterface {
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private thrPx = 0;
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private thrPc = 0;
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private scrollEl?: HTMLElement;
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private didFire = false;
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private isBusy = false;
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@Element() el!: HTMLElement;
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@State() isLoading = false;
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/**
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* The threshold distance from the bottom
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* of the content to call the `infinite` output event when scrolled.
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* The threshold value can be either a percent, or
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* in pixels. For example, use the value of `10%` for the `infinite`
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* output event to get called when the user has scrolled 10%
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* from the bottom of the page. Use the value `100px` when the
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* scroll is within 100 pixels from the bottom of the page.
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*/
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@Prop() threshold = '15%';
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@Watch('threshold')
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protected thresholdChanged() {
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const val = this.threshold;
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if (val.lastIndexOf('%') > -1) {
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this.thrPx = 0;
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this.thrPc = parseFloat(val) / 100;
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} else {
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this.thrPx = parseFloat(val);
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this.thrPc = 0;
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}
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}
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/**
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* If `true`, the infinite scroll will be hidden and scroll event listeners
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* will be removed.
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*
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* Set this to true to disable the infinite scroll from actively
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* trying to receive new data while scrolling. This is useful
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* when it is known that there is no more data that can be added, and
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* the infinite scroll is no longer needed.
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*/
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@Prop() disabled = false;
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@Watch('disabled')
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protected disabledChanged() {
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const disabled = this.disabled;
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if (disabled) {
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this.isLoading = false;
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this.isBusy = false;
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}
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this.enableScrollEvents(!disabled);
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}
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/**
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* The position of the infinite scroll element.
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* The value can be either `top` or `bottom`.
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*/
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@Prop() position: 'top' | 'bottom' = 'bottom';
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/**
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* Emitted when the scroll reaches
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* the threshold distance. From within your infinite handler,
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* you must call the infinite scroll's `complete()` method when
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* your async operation has completed.
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*/
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@Event() ionInfinite!: EventEmitter<void>;
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async connectedCallback() {
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const contentEl = findClosestIonContent(this.el);
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if (!contentEl) {
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printIonContentErrorMsg(this.el);
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return;
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}
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this.scrollEl = await getScrollElement(contentEl);
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this.thresholdChanged();
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this.disabledChanged();
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if (this.position === 'top') {
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writeTask(() => {
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if (this.scrollEl) {
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this.scrollEl.scrollTop = this.scrollEl.scrollHeight - this.scrollEl.clientHeight;
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}
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});
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}
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}
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disconnectedCallback() {
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this.enableScrollEvents(false);
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this.scrollEl = undefined;
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}
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private onScroll = () => {
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const scrollEl = this.scrollEl;
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if (!scrollEl || !this.canStart()) {
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return 1;
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}
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const infiniteHeight = this.el.offsetHeight;
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if (infiniteHeight === 0) {
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// if there is no height of this element then do nothing
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return 2;
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}
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const scrollTop = scrollEl.scrollTop;
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const scrollHeight = scrollEl.scrollHeight;
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const height = scrollEl.offsetHeight;
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const threshold = this.thrPc !== 0 ? height * this.thrPc : this.thrPx;
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const distanceFromInfinite =
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this.position === 'bottom'
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? scrollHeight - infiniteHeight - scrollTop - threshold - height
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: scrollTop - infiniteHeight - threshold;
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if (distanceFromInfinite < 0) {
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if (!this.didFire) {
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this.isLoading = true;
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this.didFire = true;
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this.ionInfinite.emit();
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return 3;
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}
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} else {
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this.didFire = false;
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}
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return 4;
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};
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/**
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* Call `complete()` within the `ionInfinite` output event handler when
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* your async operation has completed. For example, the `loading`
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* state is while the app is performing an asynchronous operation,
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* such as receiving more data from an AJAX request to add more items
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* to a data list. Once the data has been received and UI updated, you
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* then call this method to signify that the loading has completed.
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* This method will change the infinite scroll's state from `loading`
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* to `enabled`.
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*/
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@Method()
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async complete() {
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const scrollEl = this.scrollEl;
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if (!this.isLoading || !scrollEl) {
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return;
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}
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this.isLoading = false;
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if (this.position === 'top') {
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/**
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* New content is being added at the top, but the scrollTop position stays the same,
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* which causes a scroll jump visually. This algorithm makes sure to prevent this.
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* (Frame 1)
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* - complete() is called, but the UI hasn't had time to update yet.
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* - Save the current content dimensions.
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* - Wait for the next frame using _dom.read, so the UI will be updated.
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* (Frame 2)
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* - Read the new content dimensions.
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* - Calculate the height difference and the new scroll position.
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* - Delay the scroll position change until other possible dom reads are done using _dom.write to be performant.
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* (Still frame 2, if I'm correct)
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* - Change the scroll position (= visually maintain the scroll position).
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* - Change the state to re-enable the InfiniteScroll.
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* - This should be after changing the scroll position, or it could
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* cause the InfiniteScroll to be triggered again immediately.
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* (Frame 3)
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* Done.
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*/
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this.isBusy = true;
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// ******** DOM READ ****************
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// Save the current content dimensions before the UI updates
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const prev = scrollEl.scrollHeight - scrollEl.scrollTop;
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// ******** DOM READ ****************
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requestAnimationFrame(() => {
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readTask(() => {
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// UI has updated, save the new content dimensions
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const scrollHeight = scrollEl.scrollHeight;
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// New content was added on top, so the scroll position should be changed immediately to prevent it from jumping around
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const newScrollTop = scrollHeight - prev;
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// ******** DOM WRITE ****************
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requestAnimationFrame(() => {
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writeTask(() => {
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scrollEl.scrollTop = newScrollTop;
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this.isBusy = false;
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});
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});
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});
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});
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}
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}
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private canStart(): boolean {
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return !this.disabled && !this.isBusy && !!this.scrollEl && !this.isLoading;
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}
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private enableScrollEvents(shouldListen: boolean) {
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if (this.scrollEl) {
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if (shouldListen) {
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this.scrollEl.addEventListener('scroll', this.onScroll);
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} else {
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this.scrollEl.removeEventListener('scroll', this.onScroll);
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}
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}
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}
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render() {
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const mode = getIonMode(this);
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const disabled = this.disabled;
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return (
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<Host
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class={{
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[mode]: true,
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'infinite-scroll-loading': this.isLoading,
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'infinite-scroll-enabled': !disabled,
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}}
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/>
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);
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}
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}
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