Issue number: Internal
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
When given a password input it is hard to know what users are typing as
the contents of the input are obscured. As a result, it is a common
pattern to have a button that lets users temporarily toggle the
visibility of the password so they can correct any mistakes. Ionic
currently has the infrastructure for developers to implement this on
their own, but this use case is so common that the team thinks it is
worth having this functionality built-in to Ionic.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Introduces the `ion-input-password-toggle` component. This component
is a button that toggles the visibility of the text in the input it is
slotted into.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
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1. Describe the impact and migration path for existing applications
below.
2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
See
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## Other information
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screenshots of how the component looks before and after the change. -->
⚠️ Give co-author credit to
https://github.com/ionic-team/ionic-framework/pull/29141 on merge.
Docs PR: https://github.com/ionic-team/ionic-docs/pull/3541
Note: We did not do the approach listed in the other PR due to
https://github.com/ionic-team/ionic-framework/pull/29141#discussion_r1523631811.
---------
Co-authored-by: OS-giulianasilva <OS-giulianasilva@users.noreply.github.com>
Issue number: Internal
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
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[Amanda pointed out that the ripple effect for the Button inside of
InputPasswordToggle was not
working](https://github.com/ionic-team/ionic-framework/pull/29175#discussion_r1532627841).
I found out that calling `ev.preventDefault` on `pointerdown` causes
`mouseup` to not get fired. On desktop, we rely on `mouseup` to know
when to add the ripple effect. (`touchend` is not impacted)
Interestingly, calling `ev.preventDefault` on `pointerdown` does **not**
prevent `pointerup` from being fired. The idea here is that if we
migrate the tap click utility to use the PointerEvents API instead of
separate mouse/touch listeners we can keep the existing tap click
behavior while also fixing the bug that Amanda noted.
## What is the new behavior?
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this PR. -->
- Tap click nows listens for the Pointer Events instead of separate
mouse/touch events
Impact to developers is fairly minimal. There should be no behavior
change (other than the bug I noted being fixed). There should be a very
small perf boost because this util now only adds 4 event listeners on
the document instead of 7 previously.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
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1. Describe the impact and migration path for existing applications
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2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#footer
for more information.
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## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Reviewers: Please manually test this on desktop devices as well as iOS
and Android devices (not Chrome Dev Tools. iOS simulators are fine).
Test that components such as `ion-button` correctly add the activated
state (or ripple effect for MD). Also verify that the activated state is
not added when tapping the button and then scrolling. For desktop, check
that right clicking does not add the activated state.
Issue number: resolves#29193
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
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In an attempt to preserve backwards compatibility when adding
`autocapitalize` to Searchbar, we used `!` to indicate that the prop was
never undefined. The `autocapitalize` on `HTMLElement` expects this
value to be a string and never undefined.
For the purposes of the property on Searchbar, setting this prop to one
of the accepted values would constitute a breaking change because it
would override the default browser behavior (which we previously relied
upon). As a result, we used `!` to not set a default prop but inform
TypeScript that this prop is always defined. This unintentionally made
it so developers needed to define the `autocapitalize` property every
time which is not what we want.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- `autocapitalize` now defaults to the `'default'` keyword. This is an
internal keyword that is used to tell Ionic to **not** set the
`autocapitalize` attribute on the inner `input` element and instead rely
on the default browser behavior. This satisfies the `HTMLElement`
requirement that `autocapitalize` is never undefined. In Ionic 8 this
`'default'` value will be replaced with `'off'`.
[Typescript currently sets the `HTMLElement` `autocapitalize` type to
`string`](65812bf3ec/src/lib/dom.generated.d.ts (L10087))
which is why we can add a `'default'` keyword here. There is some risk
that if these type definitions change in the future that applications
may encounter errors. However, changing this on the TypeScript side
would itself be a breaking change. Additionally, we are moving away from
`'default'` in Ionic 8, so I think this is an acceptable amount of risk.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
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1. Describe the impact and migration path for existing applications
below.
2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
See
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for more information.
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## Other information
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screenshots of how the component looks before and after the change. -->
Dev build: `7.8.2-dev.11711027016.13b2a920`
Tested in a React starter app with Searchbar, and I verified this fix
works.
BREAKING CHANGE: Support for the Cordova Haptics plugin has been removed. Components that integrate with haptics, such as `ion-picker` and `ion-toggle`, will continue to function but will no longer play haptics in Cordova environments. Developers should migrate to Capacitor to continue to have haptics in these components.
Issue number: Internal
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
While doing other work I noticed that the Angular schematics still
reference the old dark theme.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- The Angular schematics now import the new dark theme found in Ionic
v8.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
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1. Describe the impact and migration path for existing applications
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2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
See
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## Other information
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screenshots of how the component looks before and after the change. -->
Issue number: Internal
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
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Ionic Framework provides a small utility wrapper around the Web
Animations API. Historically not all browsers that Ionic Framework
supported, had support for the Web Animations API. To offer backwards
compatibility, Ionic Framework provided fallback behaviors for the
different wrapped APIs.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Removes the legacy CSS animations fallback behavior from the Web
Animations API animation utility. Maintaining a few no-op behaviors for
test environments.
- Resolved a few internal type usages that were casting to any
- Removed spec tests that were testing the fallback CSS animations
behavior and/or already had test coverage from other unit tests.
## Does this introduce a breaking change?
- [x] Yes
- [ ] No
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2. Update the BREAKING.md file with the breaking change.
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All modern browsers support the Web Animations API today. If a developer
needs to target an older browser that does not support Web Animations,
they should either use [a
polyfill](https://github.com/web-animations/web-animations-js), or
implement the fallback behavior themselves.
## Other information
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screenshots of how the component looks before and after the change. -->
---------
Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
Issue number: Internal
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
We add margin on content in the start/end slots so they do not run up
against either the visible text label of the text in the input. However,
we did not account for when multiple elements are placed into the same
slot. As a result, this margin is added more times than it needs to be.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Updated the selector so the margin is only applied to either the last
or first element in the slot.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
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1. Describe the impact and migration path for existing applications
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2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
See
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for more information.
-->
## Other information
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screenshots of how the component looks before and after the change. -->
Test Steps:
1. Check out `feature-8.0`
2. Add multiple `ion-button` elements into either the start or end slot
on an input (you can reuse the template in
`src/components/input/test/slots`
3. Observe that margin is added to every `ion-button`.
---------
Co-authored-by: ionitron <hi@ionicframework.com>
Issue number: N/A
---------
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issue. -->
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## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
GitHub actions allow screenshots to be updated either by updating all
the components or providing a component name.
If a component name is given, then the screenshots will only be updated
on `src/components/{component-name}`. This isn't ideal when wanting to
update a specific path.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- The script no longer strips out `ion-`. The developer needs to submit
a valid component name or valid path.
- The script no longer appends the value to `src/components/`
- The script will run all instances of a component if only the name is
given
- The script will run tests within a given path
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
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2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
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## Other information
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screenshots of how the component looks before and after the change. -->
How to test:
1. Create a new branch based off this one
2. Make a style change
3. Push it to the new branch
4. Update the reference images using the new branch
5. This will show you all the options
Recommended to test:
- a component name (`chip`)
- a path (`src/components/chip/test/a11y`)
- a component that doesn't exist (`random-component`)
- no provided component, leave the first input blank