* make requested changes
* add e2e
* add RTL support
* fix typo
* add info on how to make collapsable title
* add usage examples
* fix typo
* fix another typo
* fix typos
* update usage
* fix alpha order
* update api
* add class to collapse buttons
* merge
* update
* change back to collapse
* remove platform specific class
* update docs
* run build
* update api again
* run build
* Add new keyframes proof of concept
* update esm import
* add base before and after methods, add tests
* add base before and after hooks
* update clean up methods, add tests
* add web animations support, change to arrow functions
* remove console logs
* add from, to, fromTo, and other properties
* add more tests, fix onFinish functionality, being testing with nav transitions
* add progress methods, use force linear
* run linter
* Add playSync
* integrate animations with framework components
* onFinish now supports multiple callbacks
* change const to let
* testing reverse
* add support for both animation utilities
* bug fix
* export createAnimation, a few tweaks
* add base tests
* fix issue with onFinish being called out of order. added tests
* fix race conditions in tests
* clean up
* fix bug where onFinish not calling for empty elements array, update test
* clean up
* fix treeshaking, remove old comments
* remove old tests
* Add test for animationbuilder backwards compat
* update typings for menu controller
* mock web animations in tests
* run build
* fix type errors
* sync with master
* use requestAnimationFrame instead of writeTask
* fix flaky tests, fix menu
* fix ordering
* update webdriver
* fix wrong version
* Revert "fix wrong version"
This reverts commit be91296e9701399f8d784b08d09a3c475ca15df7.
Revert chromedriver update
* Revert "update webdriver"
This reverts commit e49bc9d76e335a0af5828725065399bd6795fa37.
Revert chromedriver update
* expose raw animation object, add tests
* add stylesheet recycling
* finalize before and after hook tests
* a few styling changes
* fix lint warnings
* get rid of old code
* Fix progressStep overflow bug
* disable reuse stylesheet
* small updates
* fix old animation create
* setStyleProperty helper
* reuse keyframe styles
* keyframes
* fix css animation issue with display: none, add tests
* add comment
* fix issue with progress animations and css animations
* clean up
* clean up pt2
* fix tests
* fix linter
* add fill for overlays
* fix swipe to go back
* clean up css animations when done
* fix edge cases with css animations
* fix menu open and close
* add reset function
* clean up reset fn
* Fix issue where animation always being reset
* allow updating animations on the fly
* add clear onfinish method
* fix linter
* add callback options, expand force direction
* ensure opts is defined
* fix css animations open and close for menus
* remove test
* add extra check
* clean up
* fix css anim bug swipe to go back
* fix pause
* setup alt animation to avoid flickering
* clean up
* reset flags on destroy
* add ability to change duration on progressEnd
* fix flicker on duration change for css animations
* fix ios transition
* remove unneeded recursion
* increase durability of updating css animations on the fly
* fix gesture anim
* fix web anim as well. more work for cleanup
* simplify progressEnd for css animations
* fix swipe to go back race condition
* clean up
* Add todo
* fix one more bug
Currently, if you have an ion-virtual-scroll with a list of items and a search bar for filtering them, when you change the list of items, the items disappear until rendered again, causing a flicker. This could be solved for the items using the itemHeight function to provide the exact height size and bypass some calculations and be more performant etc.
However, if you had a header or footer, they would still flicker. This commit adds two more optional functions named headerHeight and footerHeight that return the exact size of the header and footer respectively and resolve the flicker.
- Adds `ionImgWillLoad` event that emits when the img src is set
- Moves the `ionImgDidLoad` event emit so that it happens when the image actually finishes loading
fixes#17652closes#18161
Adds a `header` and `buttons` property to toast. This allows for a toast header to be passed and multiple buttons including action buttons and icon only buttons which matches the Material Design spec. Adds hover states to the button to match the spec. Updates usage section to recommend the new way of passing a close button using the buttons array and `cancel` role. If a button is passed using the cancel role default the color to match the spec. Buttons will default to the `end` side but have the option of being placed on the `start` side.
Co-authored-by: Simon Hänisch <simonhaenisch@users.noreply.github.com>
Co-authored-by: Brandy Carney <brandy@ionic.io>
closes#16791closes#16237closes#17611
This adds an `indeterminate` prop to the `ion-checkbox` component, which visually renders the checkbox with a dash to indicate an indeterminate state.
closes#16943
* moves most of the CSS to the host element so that it's easier to customize the skeleton text
* adds auto inherit for border-radius
* moves height to 100% so it will naturally fill an avatar and thumbnail
* adds animated property defaulted to `false`
* removes mode specific styles as they're the same
* changes background to an rgba making it easier to customize
* still works outside of a container element
* adds usage examples for javascript and angular
* moves the width to the parent element making it easier to style
* adds the ability to style the width using CSS
* uses the global theme text color as the background if a custom background is not supplied before defaulting
closesionic-team/ionic-docs#407
* Revert "fix(range): improved rtl support (#17479)"
This reverts commit f832de5f4ac1e7db5a2a1c48ca7b85ad7ef671b5.
revert range rtl support
* Revert "feat(range): add neutral point (#17400)"
This reverts commit 15acb4be37eef4d1c90229cf64fb836e249c225c.
revert neutral point
* feat(Range): add neutral point
* feat(Range): generate proxies and api
* fix(): check positive case in neutralPointChanged
* fix(Range): neutralPoint to min if neutralPoint < min
* fix(Range): active bar style
* fix(Range): tick styling