feat(menu): default to overlay for ios menu (#19063)

resolves #18662
This commit is contained in:
Adam Bradley
2019-10-08 11:59:06 -05:00
committed by Brandy Carney
parent 1b9d61bfa8
commit dbf6a448ff
9 changed files with 29 additions and 21 deletions

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@ -1,8 +1,8 @@
import { Animation, Side } from '../../interface';
export interface MenuI {
el: HTMLIonMenuElement;
mode: string;
side: Side;
menuId?: string;
disabled: boolean;

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@ -7,4 +7,4 @@
$menu-md-background: $background-color !default;
/// @prop - Box shadow of the menu
$menu-md-box-shadow: 0 2px 22px 0 rgba(0, 0, 0, 0.09), 4px 0 16px 0 rgba(0, 0, 0, 0.18) !default;
$menu-md-box-shadow: 4px 0px 16px rgba(0, 0, 0, 0.18) !default;

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@ -8,6 +8,11 @@ import { GESTURE_CONTROLLER } from '../../utils/gesture';
import { assert, isEndSide as isEnd } from '../../utils/helpers';
import { menuController } from '../../utils/menu-controller';
const iosEasing = 'cubic-bezier(0.32,0.72,0,1)';
const mdEasing = 'cubic-bezier(0.0,0.0,0.2,1)';
const iosEasingReverse = 'cubic-bezier(1, 0, 0.68, 0.28)';
const mdEasingReverse = 'cubic-bezier(0.4, 0, 0.6, 1)';
@Component({
tag: 'ion-menu',
styleUrls: {
@ -23,7 +28,10 @@ export class Menu implements ComponentInterface, MenuI {
private gesture?: Gesture;
private blocker = GESTURE_CONTROLLER.createBlocker({ disableScroll: true });
private mode = getIonMode(this);
mode = getIonMode(this);
private easing: string = this.mode === 'ios' ? iosEasing : mdEasing;
private easingReverse: string = this.mode === 'ios' ? iosEasingReverse : mdEasingReverse;
isAnimating = false;
width!: number; // TODO
@ -138,7 +146,7 @@ export class Menu implements ComponentInterface, MenuI {
async connectedCallback() {
if (this.type === undefined) {
this.type = config.get('menuType', this.mode === 'ios' ? 'reveal' : 'overlay');
this.type = config.get('menuType', 'overlay');
}
if (!Build.isBrowser) {
@ -329,12 +337,12 @@ AFTER:
const isReversed = !shouldOpen;
const ani = (this.animation as IonicAnimation)!
.direction((isReversed) ? 'reverse' : 'normal')
.easing((isReversed) ? 'cubic-bezier(0.4, 0.0, 0.6, 1)' : 'cubic-bezier(0.0, 0.0, 0.2, 1)');
.easing((isReversed) ? this.easingReverse : this.easing);
if (animated) {
await ani.playAsync();
await ani.play();
} else {
ani.playSync();
ani.play({ sync: true });
}
}
@ -532,7 +540,7 @@ AFTER:
this.isAnimating = true;
const ani = (this.animation as IonicAnimation)!.direction('reverse');
ani.playSync();
ani.play({ sync: true });
this.afterAnimation(false);
}

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@ -93,7 +93,7 @@
}
</style>
<script type="module">
<script>
const menuCtrl = document.querySelector('ion-menu-controller');
async function openFirst() {

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@ -7,14 +7,13 @@ import { createAnimation } from '../../animation/animation';
* type will provide their own animations for open and close
* and registers itself with Menu.
*/
export const baseAnimation = (): IonicAnimation => {
export const baseAnimation = (isIos: boolean): IonicAnimation => {
// https://material.io/guidelines/motion/movement.html#movement-movement-in-out-of-screen-bounds
// https://material.io/guidelines/motion/duration-easing.html#duration-easing-natural-easing-curves
// "Apply the sharp curve to items temporarily leaving the screen that may return
// from the same exit point. When they return, use the deceleration curve. On mobile,
// this transition typically occurs over 300ms" -- MD Motion Guide
return createAnimation()
.easing('cubic-bezier(0.0, 0.0, 0.2, 1)') // Deceleration curve (Entering the screen)
.duration(300);
return createAnimation().duration(isIos ? 400 : 300);
};

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@ -11,9 +11,7 @@ import { baseAnimation } from './base';
export const menuOverlayAnimation = (menu: MenuI): IonicAnimation => {
let closedX: string;
let openedX: string;
const BOX_SHADOW_WIDTH = 8;
const width = menu.width + BOX_SHADOW_WIDTH;
const width = menu.width + 8;
const menuAnimation = createAnimation();
const backdropAnimation = createAnimation();
@ -32,9 +30,12 @@ export const menuOverlayAnimation = (menu: MenuI): IonicAnimation => {
.addElement(menu.menuInnerEl!)
.fromTo('transform', `translateX(${closedX})`, `translateX(${openedX})`);
const isIos = menu.mode === 'ios';
const opacity = isIos ? 0.2 : 0.25;
backdropAnimation
.addElement(menu.backdropEl!)
.fromTo('opacity', 0.01, 0.32);
.fromTo('opacity', 0.01, opacity);
return baseAnimation().addAnimation([menuAnimation, backdropAnimation]);
return baseAnimation(isIos).addAnimation([menuAnimation, backdropAnimation]);
};

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@ -35,5 +35,5 @@ export const menuPushAnimation = (menu: MenuI): IonicAnimation => {
.addElement(menu.backdropEl!)
.fromTo('opacity', 0.01, 0.32);
return baseAnimation().addAnimation([menuAnimation, backdropAnimation, contentAnimation]);
return baseAnimation(menu.mode === 'ios').addAnimation([menuAnimation, contentAnimation, backdropAnimation]);
};

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@ -15,5 +15,5 @@ export const menuRevealAnimation = (menu: MenuI): IonicAnimation => {
.addElement(menu.contentEl!) // REVIEW
.fromTo('transform', 'translateX(0px)', `translateX(${openedX})`);
return baseAnimation().addAnimation(contentOpen);
return baseAnimation(menu.mode === 'ios').addAnimation(contentOpen);
};

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@ -216,7 +216,7 @@ const overlayAnimation = async (
}
});
}
const animationResult = await animation.playAsync();
const animationResult = await animation.play();
/**
* TODO: Remove AnimationBuilder