mirror of
https://github.com/ionic-team/ionic-framework.git
synced 2025-11-06 22:29:44 +08:00
Poly stuff working better
This commit is contained in:
10
dist/css/ionic.css
vendored
10
dist/css/ionic.css
vendored
@ -1,5 +1,5 @@
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@charset "UTF-8";
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/*!
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/*
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Ionicons, v1.3.4
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Created by Ben Sperry for the Ionic Framework, http://ionicons.com/
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https://twitter.com/helloimben https://twitter.com/ionicframework
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@ -2045,7 +2045,7 @@ sub {
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fieldset {
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margin: 0 2px;
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padding: 0.35em 0.625em 0.75em;
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border: 1px solid #c0c0c0; }
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border: 1px solid silver; }
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/**
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* 1. Correct `color` not being inherited in IE 8/9.
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@ -4152,7 +4152,7 @@ input[type="checkbox"][readonly] {
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border-radius: 50%;
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background: white;
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content: ' ';
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transition: background-color .1s ease-in-out; }
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transition: background-color 0.1s ease-in-out; }
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/* the checkmark within the box */
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.checkbox input:after {
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@ -4167,7 +4167,7 @@ input[type="checkbox"][readonly] {
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border-right: 0;
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content: ' ';
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opacity: 0;
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transition: opacity .05s ease-in-out;
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transition: opacity 0.05s ease-in-out;
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-webkit-transform: rotate(-45deg);
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transform: rotate(-45deg); }
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@ -4652,7 +4652,7 @@ input[type="range"] {
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.button-icon:active, .button-icon.active {
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background: none;
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box-shadow: none;
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text-shadow: 0px 0px 10px #fff; }
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text-shadow: 0px 0px 10px white; }
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.padding > .button.block:first-child {
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margin-top: 0; }
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5
dist/css/themes/ionic-ios7.css
vendored
5
dist/css/themes/ionic-ios7.css
vendored
@ -1,3 +1,4 @@
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@charset "UTF-8";
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/**
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* Nav controllers and header bar animations
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*/
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@ -118,7 +119,7 @@
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right: 20px;
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transition: 0.2s ease;
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transition-property: left, right;
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transition-delay: 0s, .05s; }
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transition-delay: 0s, 0.05s; }
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.toggle :checked + .track {
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/* When the toggle is "on" */
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@ -133,4 +134,4 @@
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right: 0;
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left: 20px;
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-webkit-transform: none;
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transition-delay: .05s, 0s; }
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transition-delay: 0.05s, 0s; }
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32
dist/js/ionic-angular.js
vendored
32
dist/js/ionic-angular.js
vendored
@ -23545,7 +23545,8 @@ angular.module('ionic.ui.checkbox', [])
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replace: true,
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require: '?ngModel',
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scope: {},
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template: '<label class="checkbox"><input type="checkbox"></label>',
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transclude: true,
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template: '<label ng-click="tapHandler($event)" class="checkbox"><input type="checkbox"><div ng-transclude></div></label>',
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link: function($scope, $element, $attr, ngModel) {
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@ -23557,12 +23558,12 @@ angular.module('ionic.ui.checkbox', [])
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if(!checkbox.length) { return; }
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var tapHandler = function(e) {
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checkbox[0].checked = !checkbox[0].checked;
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$scope.$apply(function() {
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ngModel.$setViewValue(checkbox[0].checked);
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});
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e.preventDefault();
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$scope.tapHandler = function(e) {
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if(e.type != 'click') {
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checkbox[0].checked = !checkbox[0].checked;
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}
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ngModel.$setViewValue(checkbox[0].checked);
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e.alreadyHandled = true;
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};
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var clickHandler = function(e) {
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@ -23572,17 +23573,8 @@ angular.module('ionic.ui.checkbox', [])
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});
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};
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$scope.$on('$destroy', function() {
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$element.unbind('tap', tapHandler);
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$element.unbind('click', clickHandler);
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});
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if(ngModel) {
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$element.bind('tap', tapHandler);
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$element.bind('click', clickHandler);
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ngModel.$render = function() {
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console.log('checkbox redern', ngModel.$viewValue);
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checkbox[0].checked = ngModel.$viewValue;
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};
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}
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@ -24185,7 +24177,7 @@ angular.module('ionic.ui.radio', [])
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value: '@'
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},
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transclude: true,
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template: '<label class="item item-radio">\
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template: '<label ng-click="tapHandler($event)" class="item item-radio">\
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<input type="radio" name="group">\
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<div class="item-content" ng-transclude>\
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</div>\
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@ -24201,10 +24193,10 @@ angular.module('ionic.ui.radio', [])
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if(!radio.length) { return; }
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var tapHandler = function(e) {
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$scope.tapHandler = function(e) {
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radio[0].checked = true;
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ngModel.$setViewValue($scope.$eval($attr.ngValue));
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e.preventDefault();
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e.alreadyHandled = true;
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};
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var clickHandler = function(e) {
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@ -24217,7 +24209,7 @@ angular.module('ionic.ui.radio', [])
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});
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if(ngModel) {
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$element.bind('tap', tapHandler);
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//$element.bind('tap', tapHandler);
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$element.bind('click', clickHandler);
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ngModel.$render = function() {
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14
dist/js/ionic.js
vendored
14
dist/js/ionic.js
vendored
@ -1803,8 +1803,7 @@ window.ionic = {
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// polyfill use to simulate native "tap"
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function inputTapPolyfill(ele, e) {
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if(ele.type === "radio" || ele.type === "checkbox") {
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console.log('RADIOPOLY');
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ele.checked = !ele.checked;
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//ele.checked = !ele.checked;
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} else if(ele.type === "submit" || ele.type === "button") {
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ele.click();
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} else {
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@ -1819,10 +1818,13 @@ window.ionic = {
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// if the source event wasn't from a touch event then don't use this polyfill
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if(!e.gesture || e.gesture.pointerType !== "touch" || !e.gesture.srcEvent) return;
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if(e.defaultPrevented) {
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e.stopPropagation();
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e.preventDefault();
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return false;
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// An internal Ionic indicator for angular directives that contain
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// elements that normally need poly behavior, but are already processed
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// (like the radio directive that has a radio button in it, but handles
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// the tap stuff itself). This is in contrast to preventDefault which will
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// mess up other operations like change events and such
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if(e.alreadyHandled) {
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return;
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}
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e = e.gesture.srcEvent; // evaluate the actual source event, not the created event by gestures.js
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24
js/ext/angular/src/directive/ionicCheckbox.js
vendored
24
js/ext/angular/src/directive/ionicCheckbox.js
vendored
@ -10,7 +10,8 @@ angular.module('ionic.ui.checkbox', [])
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replace: true,
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require: '?ngModel',
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scope: {},
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template: '<label class="checkbox"><input type="checkbox"></label>',
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transclude: true,
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template: '<label ng-click="tapHandler($event)" class="checkbox"><input type="checkbox"><div ng-transclude></div></label>',
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link: function($scope, $element, $attr, ngModel) {
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@ -22,12 +23,12 @@ angular.module('ionic.ui.checkbox', [])
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if(!checkbox.length) { return; }
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var tapHandler = function(e) {
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checkbox[0].checked = !checkbox[0].checked;
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$scope.$apply(function() {
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ngModel.$setViewValue(checkbox[0].checked);
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});
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e.preventDefault();
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$scope.tapHandler = function(e) {
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if(e.type != 'click') {
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checkbox[0].checked = !checkbox[0].checked;
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}
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ngModel.$setViewValue(checkbox[0].checked);
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e.alreadyHandled = true;
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};
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var clickHandler = function(e) {
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@ -37,17 +38,8 @@ angular.module('ionic.ui.checkbox', [])
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});
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};
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$scope.$on('$destroy', function() {
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$element.unbind('tap', tapHandler);
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$element.unbind('click', clickHandler);
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});
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if(ngModel) {
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$element.bind('tap', tapHandler);
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$element.bind('click', clickHandler);
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ngModel.$render = function() {
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console.log('checkbox redern', ngModel.$viewValue);
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checkbox[0].checked = ngModel.$viewValue;
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};
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}
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8
js/ext/angular/src/directive/ionicRadio.js
vendored
8
js/ext/angular/src/directive/ionicRadio.js
vendored
@ -14,7 +14,7 @@ angular.module('ionic.ui.radio', [])
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value: '@'
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},
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transclude: true,
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template: '<label class="item item-radio">\
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template: '<label ng-click="tapHandler($event)" class="item item-radio">\
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<input type="radio" name="group">\
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<div class="item-content" ng-transclude>\
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</div>\
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@ -30,10 +30,10 @@ angular.module('ionic.ui.radio', [])
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if(!radio.length) { return; }
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var tapHandler = function(e) {
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$scope.tapHandler = function(e) {
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radio[0].checked = true;
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ngModel.$setViewValue($scope.$eval($attr.ngValue));
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e.preventDefault();
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e.alreadyHandled = true;
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};
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var clickHandler = function(e) {
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@ -46,7 +46,7 @@ angular.module('ionic.ui.radio', [])
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});
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if(ngModel) {
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$element.bind('tap', tapHandler);
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//$element.bind('tap', tapHandler);
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$element.bind('click', clickHandler);
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ngModel.$render = function() {
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@ -32,8 +32,7 @@
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// polyfill use to simulate native "tap"
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function inputTapPolyfill(ele, e) {
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if(ele.type === "radio" || ele.type === "checkbox") {
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console.log('RADIOPOLY');
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ele.checked = !ele.checked;
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//ele.checked = !ele.checked;
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} else if(ele.type === "submit" || ele.type === "button") {
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ele.click();
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} else {
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@ -48,10 +47,13 @@
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// if the source event wasn't from a touch event then don't use this polyfill
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if(!e.gesture || e.gesture.pointerType !== "touch" || !e.gesture.srcEvent) return;
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if(e.defaultPrevented) {
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e.stopPropagation();
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e.preventDefault();
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return false;
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// An internal Ionic indicator for angular directives that contain
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// elements that normally need poly behavior, but are already processed
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// (like the radio directive that has a radio button in it, but handles
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// the tap stuff itself). This is in contrast to preventDefault which will
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// mess up other operations like change events and such
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if(e.alreadyHandled) {
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return;
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}
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e = e.gesture.srcEvent; // evaluate the actual source event, not the created event by gestures.js
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