docs(menu): split out menu and menu controller

expose menu input properties

references driftyco/ionic-site#393
This commit is contained in:
Brandy Carney
2016-04-29 12:57:29 -04:00
parent 3ca7d1a4ef
commit 35dee45219
2 changed files with 222 additions and 102 deletions

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@ -3,17 +3,18 @@ import {MenuType} from './menu-types';
/**
* @name Menu
* @name MenuController
* @description
* Menu is a side-menu interface that can be dragged and toggled to open or close.
* An Ionic app can have numerous menus, all of which can be controlled within
* template HTML, or programmatically.
* The MenuController is a provider which makes it easy to control a [Menu](../Menu).
* Its methods can be used to display the menu, enable the menu, toggle the menu, and more.
* The controller will grab a reference to the menu by the `side`, `id`, or, if neither
* of these are passed to it, it will grab the first menu it finds.
*
*
* @usage
* In order to use Menu, you must specify a [reference](https://angular.io/docs/ts/latest/guide/user-input.html#local-variables)
* to the content element that Menu should listen on for drag events, using the `content` property.
* This is telling the menu which content the menu is attached to, so it knows which element to
* move over, and to respond to drag events. Note that a **menu is a sibling to its content**.
*
* Add a basic menu component to start with. See the [Menu](../Menu) API docs
* for more information on adding menu components.
*
* ```html
* <ion-menu [content]="mycontent">
@ -27,45 +28,44 @@ import {MenuType} from './menu-types';
* <ion-nav #mycontent [root]="rootPage"></ion-nav>
* ```
*
* By default, Menus are on the left, but this can be overridden with the `side`
* property:
*
* ```html
* <ion-menu side="right" [content]="mycontent">...</ion-menu>
* ```
*
*
* ### Programmatic Interaction
*
* To programmatically interact with any menu, you can inject the `MenuController`
* provider into any component or directive. This makes it easy get ahold of and
* control the correct menu instance. By default Ionic will find the app's menu
* without requiring a menu ID.
* To call the controller methods, inject the `MenuController` provider
* into the page. Then, create some methods for opening, closing, and
* toggling the menu.
*
* ```ts
* import{Page, MenuController} from 'ionic-angular';
*
* @Page({...})
* export class MyPage {
* constructor(menu: MenuController) {
* this.menu = menu;
*
* constructor(private menu: MenuController) {
*
* }
*
* openMenu() {
* this.menu.open();
* }
*
* closeMenu() {
* this.menu.close();
* }
*
* toggleMenu() {
* this.menu.toggle();
* }
*
* }
* ```
*
* Note that if you want to easily toggle or close a menu just from a page's
* template, you can use `menuToggle` and/or `menuClose` to accomplish the same
* tasks as above.
* Since only one menu exists, the `MenuController` will grab the
* correct menu and call the correct method for each.
*
*
* ### Apps With Left And Right Menus
* ### Multiple Menus on Different Sides
*
* For apps with a left and right menu, you can control the desired
* menu by passing in the side of the menu.
* For applications with both a left and right menu, the desired menu can be
* grabbed by passing the `side` of the menu. If nothing is passed, it will
* default to the `"left"` menu.
*
* ```html
* <ion-menu side="left" [content]="mycontent">...</ion-menu>
@ -74,24 +74,22 @@ import {MenuType} from './menu-types';
* ```
*
* ```ts
* openLeftMenu() {
* this.menu.open('left');
* toggleLeftMenu() {
* this.menu.toggle();
* }
*
* closeRightMenu() {
* this.menu.close('right');
* toggleRightMenu() {
* this.menu.toggle('right');
* }
* ```
*
*
* ### Apps With Multiple, Same Side Menus
* ### Multiple Menus on the Same Side
*
* Since more than one menu on a the same side is possible, and you wouldn't want
* both to be open at the same time, an app can decide which menu should be enabled.
* For apps with multiple menus on the same side, it's required to give each menu a
* unique ID. In the example below, we're saying that the left menu with the
* `authenticated` id should be enabled, and the left menu with the `unauthenticated`
* id be disabled.
* An application can have multiple menus on the same side. In order to determine
* the menu to control, an `id` should be passed. In the example below, the menu
* with the `authenticated` id will be enabled, and the menu with the `unauthenticated`
* id will be disabled.
*
* ```html
* <ion-menu id="authenticated" side="left" [content]="mycontent">...</ion-menu>
@ -106,43 +104,13 @@ import {MenuType} from './menu-types';
* }
* ```
*
* Note that if an app only had one menu, there is no reason to pass a menu id.
* Note: if an app only has one menu, there is no reason to pass an `id`.
*
*
* ### Menu Types
*
* Menu supports two display types: `overlay`, `reveal` and `push`. Overlay
* is the traditional Material Design drawer type, and Reveal is the traditional
* iOS type. By default, menus will use to the correct type for the platform,
* but this can be overriden using the `type` property:
*
* ```html
* <ion-menu type="overlay" [content]="mycontent">...</ion-menu>
* ```
*
*
* ### Persistent Menus
*
* By default, menus, and specifically their menu toggle buttons in the navbar,
* only show on the root page within its `NavController`. For example, on Page 1
* the menu toggle will show in the navbar. However, when navigating to Page 2,
* because it is not the root Page for that `NavController`, the menu toggle
* will not show in the navbar.
*
* Not showing the menu toggle button in the navbar is commonly seen within
* native apps after navigating past the root Page. However, it is still possible
* to always show the menu toggle button in the navbar by setting
* `persistent="true"` on the `ion-menu` component.
*
* ```html
* <ion-menu persistent="true" [content]="content">...</ion-menu>
* ```
*
* @demo /docs/v2/demos/menu/
*
* @see {@link /docs/v2/components#menus Menu Component Docs}
* @see {@link /docs/v2/components#navigation Navigation Component Docs}
* @see {@link ../../nav/Nav Nav API Docs}
* @see {@link ../Menu Menu API Docs}
*
*/
export class MenuController {

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@ -11,7 +11,169 @@ import {isTrueProperty} from '../../util/util';
/**
* @private
* @name Menu
* @description
* The Menu component is a navigation drawer that slides in from the side of the current
* view. By default, it slides in from the left, but the side can be overridden. The menu
* will be displayed differently based on the mode, however the display type can be changed
* to any of the available [menu types](#menu-types). The menu element should be a sibling
* to the app's content element. There can be any number of menus attached to the content.
* These can be controlled from the templates, or programmatically using the [MenuController](../MenuController).
*
*
* ### Opening/Closing Menus
*
* There are several ways to open or close a menu. The menu can be **toggled** open or closed
* from the template using the [MenuToggle](../MenuToggle) directive. It can also be
* **closed** from the template using the [MenuClose](../MenuClose) directive. To display a menu
* programmatically, inject the [MenuController](../MenuController) provider and call any of the
* `MenuController` methods.
*
*
* ### Menu Types
*
* The menu supports several display types: `overlay`, `reveal` and `push`. By default,
* it will use the correct type based on the mode, but this can be changed. The default
* type for both Material Design and Windows mode is `overlay`, and `reveal` is the default
* type for iOS mode. The menu type can be changed in the app's [config](../../config/Config)
* via the `menuType` property, or passed in the `type` property on the `<ion-menu>` element.
* See [usage](#usage) below for examples of changing the menu type.
*
*
* ### Navigation Bar Behavior
*
* If a [MenuToggle](../MenuToggle) button is added to the [NavBar](../../nav/NavBar) of
* a page, the button will only appear when the page it's in is currently a root page. The
* root page is the initial page loaded in the app, or it can be set using the [setRoot](../../nav/NavController/#setRoot)
* method on the [NavController](../../nav/NavController).
*
* For example, say the application has two pages, `Page1` and `Page2`, and both have a
* `MenuToggle` button in their navigation bars. Assume the initial page loaded into the app
* is `Page1`, making it the root page. `Page1` will display the `MenuToggle` button, but once
* `Page2` is pushed onto the navigation stack, the `MenuToggle` will not be displayed.
*
*
* ### Persistent Menus
*
* Persistent menus display the [MenuToggle](../MenuToggle) button in the [NavBar](../../nav/NavBar)
* on all pages in the navigation stack. To make a menu persistent set `persistent` to `true` on the
* `<ion-menu>` element. Note that this will only affect the `MenuToggle` button in the `NavBar` attached
* to the `Menu` with `persistent` set to true, any other `MenuToggle` buttons will not be affected.
*
*
* @usage
*
* To add a menu to an application, the `<ion-menu>` element should be added as a sibling to
* the content it belongs to. A [local variable](https://angular.io/docs/ts/latest/guide/user-input.html#local-variables)
* should be added to the content element and passed to the menu element in the `content` property.
* This tells the menu which content it is attached to, so it knows which element to watch for
* gestures. In the below example, `content` is using [property binding](https://angular.io/docs/ts/latest/guide/template-syntax.html#!#property-binding)
* because `mycontent` is a reference to the `<ion-nav>` element, and not a string.
*
* ```html
* <ion-menu [content]="mycontent">
* <ion-content>
* <ion-list>
* ...
* </ion-list>
* </ion-content>
* </ion-menu>
*
* <ion-nav #mycontent [root]="rootPage"></ion-nav>
* ```
*
* ### Menu Side
*
* By default, menus slide in from the left, but this can be overridden by passing `right`
* to the `side` property:
*
* ```html
* <ion-menu side="right" [content]="mycontent">...</ion-menu>
* ```
*
*
* ### Menu Type
*
* The menu type can be changed by passing the value to `type` on the `<ion-menu>`:
*
* ```html
* <ion-menu type="overlay" [content]="mycontent">...</ion-menu>
* ```
*
* It can also be set in the app's config. The below will set the menu type to
* `push` for all modes, and then set the type to `overlay` for the `ios` mode.
*
* ```ts
* @App({
* templateUrl: 'build/app.html',
* config: {
* menuType: 'push',
* platforms: {
* ios: {
* menuType: 'overlay',
* }
* }
* }
* })
* ```
*
*
* ### Displaying the Menu
*
* To toggle a menu from the template, add a button with the `menuToggle`
* directive anywhere in the page's template:
*
* ```html
* <button menuToggle>Toggle Menu</button>
* ```
*
* To close a menu, add the `menuClose` button. It can be added anywhere
* in the content, or even the menu itself. Below it is added to the menu's
* content:
*
* ```html
* <ion-menu [content]="mycontent">
* <ion-content>
* <ion-list>
* <button menuClose ion-item detail-none>Close Menu</button>
* </ion-list>
* </ion-content>
* </ion-menu>
* ```
*
* See the [MenuToggle](../MenuToggle) and [MenuClose](../MenuClose) docs
* for more information on these directives.
*
* The menu can also be controlled from the Page by using the `MenuController`.
* Inject the `MenuController` provider into the page and then call any of its
* methods. In the below example, the `openMenu` method will open the menu
* when it is called.
*
* ```ts
* import{Page, MenuController} from 'ionic-angular';
*
* @Page({...})
* export class MyPage {
* constructor(private menu: MenuController) {
*
* }
*
* openMenu() {
* this.menu.open();
* }
* }
* ```
*
* See the [MenuController](../MenuController) API docs for all of the methods
* and usage information.
*
*
* @demo /docs/v2/demos/menu/
*
* @see {@link /docs/v2/components#menus Menu Component Docs}
* @see {@link ../MenuController MenuController API Docs}
* @see {@link ../../nav/Nav Nav API Docs}
* @see {@link ../../nav/NavController NavController API Docs}
*/
@Component({
selector: 'ion-menu',
@ -53,27 +215,29 @@ export class Menu extends Ion {
onContentClick: EventListener;
/**
* @private
* @input {any} A reference to the content element the menu should use.
*/
@Input() content: any;
/**
* @private
* @input {string} An id for the menu.
*/
@Input() id: string;
/**
* @private
* @input {string} Which side of the view the menu should be placed. Default `"left"`.
*/
@Input() side: string;
/**
* @private
* @input {string} The display type of the menu. Default varies based on the mode,
* see the `menuType` in the [config](../../config/Config). Available options:
* `"overlay"`, `"reveal"`, `"push"`.
*/
@Input() type: string;
/**
* @private
* @input {boolean} Whether or not the menu should be enabled. Default `true`.
*/
@Input()
get enabled(): boolean {
@ -86,7 +250,7 @@ export class Menu extends Ion {
}
/**
* @private
* @input {boolean} Whether or not swiping the menu should be enabled. Default `true`.
*/
@Input()
get swipeEnabled(): boolean {
@ -99,7 +263,7 @@ export class Menu extends Ion {
}
/**
* @private
* @input {string} Whether or not the menu should persist on child pages. Default `false`.
*/
@Input()
get persistent(): boolean {
@ -116,7 +280,7 @@ export class Menu extends Ion {
@Input() maxEdgeStart: number;
/**
* @private
* @output {event} When the menu is being dragged open.
*/
@Output() opening: EventEmitter<number> = new EventEmitter();
@ -231,13 +395,11 @@ export class Menu extends Ion {
}
/**
* Sets the state of the Menu to open or not.
* @param {boolean} shouldOpen If the Menu is open or not.
* @return {Promise} returns a promise once set
* @private
*/
setOpen(shouldOpen: boolean): Promise<boolean> {
// _isPrevented is used to prevent unwanted opening/closing after swiping open/close
// or swiping open the menu while pressing down on the menuToggle button
// or swiping open the menu while pressing down on the MenuToggle button
if ((shouldOpen && this.isOpen) || this._isPrevented()) {
return Promise.resolve(this.isOpen);
}
@ -335,7 +497,7 @@ export class Menu extends Ion {
*/
private _prevent() {
// used to prevent unwanted opening/closing after swiping open/close
// or swiping open the menu while pressing down on the menuToggle
// or swiping open the menu while pressing down on the MenuToggle
this._preventTime = Date.now() + 20;
}
@ -347,36 +509,28 @@ export class Menu extends Ion {
}
/**
* Progamatically open the Menu.
* @return {Promise} returns a promise when the menu is fully opened.
* @private
*/
open() {
return this.setOpen(true);
}
/**
* Progamatically close the Menu.
* @return {Promise} returns a promise when the menu is fully closed.
* @private
*/
close() {
return this.setOpen(false);
}
/**
* Toggle the menu. If it's closed, it will open, and if opened, it will close.
* @return {Promise} returns a promise when the menu has been toggled.
* @private
*/
toggle() {
return this.setOpen(!this.isOpen);
}
/**
* Used to enable or disable a menu. For example, there could be multiple
* left menus, but only one of them should be able to be opened at the same
* time. If there are multiple menus on the same side, then enabling one menu
* will also automatically disable all the others that are on the same side.
* @param {boolean} shouldEnable True if it should be enabled, false if not.
* @return {Menu} Returns the instance of the menu, which is useful for chaining.
* @private
*/
enable(shouldEnable: boolean): Menu {
this.enabled = shouldEnable;
@ -399,9 +553,7 @@ export class Menu extends Ion {
}
/**
* Used to enable or disable the ability to swipe open the menu.
* @param {boolean} shouldEnable True if it should be swipe-able, false if not.
* @return {Menu} Returns the instance of the menu, which is useful for chaining.
* @private
*/
swipeEnable(shouldEnable: boolean): Menu {
this.swipeEnabled = shouldEnable;