feat(loading): use loading overlay inline (#26153)

This commit is contained in:
Sean Perkins
2022-10-24 16:49:17 -04:00
committed by GitHub
parent d1fb7b039b
commit 34ca337b8a
13 changed files with 536 additions and 15 deletions

View File

@ -1,16 +1,26 @@
import type { ComponentInterface, EventEmitter } from '@stencil/core';
import { Component, Element, Event, Host, Method, Prop, h } from '@stencil/core';
import { Watch, Component, Element, Event, Host, Method, Prop, h } from '@stencil/core';
import { config } from '../../global/config';
import { getIonMode } from '../../global/ionic-global';
import type {
AnimationBuilder,
FrameworkDelegate,
LoadingAttributes,
OverlayEventDetail,
OverlayInterface,
SpinnerTypes,
} from '../../interface';
import { BACKDROP, dismiss, eventMethod, prepareOverlay, present } from '../../utils/overlays';
import { raf } from '../../utils/helpers';
import {
BACKDROP,
dismiss,
eventMethod,
prepareOverlay,
present,
createDelegateController,
createTriggerController,
} from '../../utils/overlays';
import type { IonicSafeString } from '../../utils/sanitization';
import { sanitizeDOMString } from '../../utils/sanitization';
import { getClassMap } from '../../utils/theme';
@ -32,7 +42,10 @@ import { mdLeaveAnimation } from './animations/md.leave';
scoped: true,
})
export class Loading implements ComponentInterface, OverlayInterface {
private readonly delegateController = createDelegateController(this);
private readonly triggerController = createTriggerController();
private durationTimeout: any;
private currentTransition?: Promise<any>;
presented = false;
lastFocus?: HTMLElement;
@ -42,6 +55,12 @@ export class Loading implements ComponentInterface, OverlayInterface {
/** @internal */
@Prop() overlayIndex!: number;
/** @internal */
@Prop() delegate?: FrameworkDelegate;
/** @internal */
@Prop() hasController = false;
/**
* If `true`, the keyboard will be automatically dismissed when the overlay is presented.
*/
@ -105,6 +124,36 @@ export class Loading implements ComponentInterface, OverlayInterface {
*/
@Prop() htmlAttributes?: LoadingAttributes;
/**
* If `true`, the loading indicator will open. If `false`, the loading indicator will close.
* Use this if you need finer grained control over presentation, otherwise
* just use the loadingController or the `trigger` property.
* Note: `isOpen` will not automatically be set back to `false` when
* the loading indicator dismisses. You will need to do that in your code.
*/
@Prop() isOpen = false;
@Watch('isOpen')
onIsOpenChange(newValue: boolean, oldValue: boolean) {
if (newValue === true && oldValue === false) {
this.present();
} else if (newValue === false && oldValue === true) {
this.dismiss();
}
}
/**
* An ID corresponding to the trigger element that
* causes the loading indicator to open when clicked.
*/
@Prop() trigger: string | undefined;
@Watch('trigger')
triggerChanged() {
const { trigger, el, triggerController } = this;
if (trigger) {
triggerController.addClickListener(el, trigger);
}
}
/**
* Emitted after the loading has presented.
*/
@ -125,8 +174,33 @@ export class Loading implements ComponentInterface, OverlayInterface {
*/
@Event({ eventName: 'ionLoadingDidDismiss' }) didDismiss!: EventEmitter<OverlayEventDetail>;
/**
* Emitted after the loading indicator has presented.
* Shorthand for ionLoadingWillDismiss.
*/
@Event({ eventName: 'didPresent' }) didPresentShorthand!: EventEmitter<void>;
/**
* Emitted before the loading indicator has presented.
* Shorthand for ionLoadingWillPresent.
*/
@Event({ eventName: 'willPresent' }) willPresentShorthand!: EventEmitter<void>;
/**
* Emitted before the loading indicator has dismissed.
* Shorthand for ionLoadingWillDismiss.
*/
@Event({ eventName: 'willDismiss' }) willDismissShorthand!: EventEmitter<OverlayEventDetail>;
/**
* Emitted after the loading indicator has dismissed.
* Shorthand for ionLoadingDidDismiss.
*/
@Event({ eventName: 'didDismiss' }) didDismissShorthand!: EventEmitter<OverlayEventDetail>;
connectedCallback() {
prepareOverlay(this.el);
this.triggerChanged();
}
componentWillLoad() {
@ -136,16 +210,48 @@ export class Loading implements ComponentInterface, OverlayInterface {
}
}
componentDidLoad() {
/**
* If loading indicator was rendered with isOpen="true"
* then we should open loading indicator immediately.
*/
if (this.isOpen === true) {
raf(() => this.present());
}
}
disconnectedCallback() {
this.triggerController.removeClickListener();
}
/**
* Present the loading overlay after it has been created.
*/
@Method()
async present(): Promise<void> {
await present(this, 'loadingEnter', iosEnterAnimation, mdEnterAnimation, undefined);
/**
* When using an inline loading indicator
* and dismissing a loading indicator it is possible to
* quickly present the loading indicator while it is
* dismissing. We need to await any current
* transition to allow the dismiss to finish
* before presenting again.
*/
if (this.currentTransition !== undefined) {
await this.currentTransition;
}
await this.delegateController.attachViewToDom();
this.currentTransition = present(this, 'loadingEnter', iosEnterAnimation, mdEnterAnimation);
await this.currentTransition;
if (this.duration > 0) {
this.durationTimeout = setTimeout(() => this.dismiss(), this.duration + 10);
}
this.currentTransition = undefined;
}
/**
@ -158,11 +264,19 @@ export class Loading implements ComponentInterface, OverlayInterface {
* Some examples include: ``"cancel"`, `"destructive"`, "selected"`, and `"backdrop"`.
*/
@Method()
dismiss(data?: any, role?: string): Promise<boolean> {
async dismiss(data?: any, role?: string): Promise<boolean> {
if (this.durationTimeout) {
clearTimeout(this.durationTimeout);
}
return dismiss(this, data, role, 'loadingLeave', iosLeaveAnimation, mdLeaveAnimation);
this.currentTransition = dismiss(this, data, role, 'loadingLeave', iosLeaveAnimation, mdLeaveAnimation);
const dismissed = await this.currentTransition;
if (dismissed) {
this.delegateController.removeViewFromDom();
}
return dismissed;
}
/**