mirror of
https://github.com/ionic-team/ionic-framework.git
synced 2026-03-13 10:22:08 +08:00
fix(click): Clicks firing twice, closes #573
This commit is contained in:
@@ -112,6 +112,13 @@
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<i class="radio-icon ion-checkmark"></i>
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</label>
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<div class="item item-checkbox" style="padding-left: 58px !important">
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<label class="checkbox">
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<input type="checkbox" ng-model="htmlCheckboxData.checkedValue">
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</label>
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Checkbox {{ htmlCheckboxData.checkedValue }}</a>
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</div>
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</div>
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</div>
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@@ -130,6 +137,8 @@
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.controller('MyCtrl', function($scope) {
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$scope.htmlCheckboxData = {};
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$scope.otherTests = function() {
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if($scope.testBtnText == 'HTML') {
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$scope.testBtnText = 'AngJS';
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@@ -140,18 +149,18 @@
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$scope.otherTests();
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$scope.htmlToggleClick = function() {
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console.log('htmlToggleClick', 'click');
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console.debug('htmlToggleClick', 'click');
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$scope.buttonValue = 'html' + Math.floor(Math.random() * 999);
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};
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$scope.stringClick = 'stringMethod()';
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$scope.stringMethod = function() {
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console.log('toggle {{ stringClick }]', 'click');
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console.debug('toggle {{ stringClick }]', 'click');
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$scope.buttonValue = 'tg' + Math.floor(Math.random() * 999);
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};
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$scope.itemClick = function() {
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console.log('itemClick()', 'click');
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console.debug('itemClick()', 'click');
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$scope.buttonValue = 'itm' + Math.floor(Math.random() * 999);
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};
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@@ -159,28 +168,28 @@
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{
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label: 'Item 1',
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actionItem: function() {
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console.log('item.actionItem()', 'click')
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console.debug('item.actionItem()', 'click')
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$scope.buttonValue = 'itm' + Math.floor(Math.random() * 999);
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}
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}
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];
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$scope.buttonClick = function() {
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console.log('button ng-click', 'click')
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console.debug('button ng-click', 'click')
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$scope.buttonValue = 'btn' + Math.floor(Math.random() * 999);
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};
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$scope.divClick = function() {
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console.log('div ng-click', 'click')
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console.debug('div ng-click', 'click')
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$scope.buttonValue = 'div' + Math.floor(Math.random() * 999);
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};
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$scope.radioModel = {}
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$scope.radioChange = function() {
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console.log('radio ng-change', 'change', $scope.radioModel.data);
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console.debug('radio ng-change', 'change', $scope.radioModel.data);
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};
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$scope.radioClick = function(val) {
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console.log('radio ng-click', 'click', val);
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console.debug('radio ng-click', 'click', val);
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$scope.buttonValue = 'rd' + Math.floor(Math.random() * 999);
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};
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@@ -192,23 +201,23 @@
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}
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document.getElementById('radio1').addEventListener('change', function(){
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console.log('radio 1', 'change');
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console.debug('radio 1', 'change');
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});
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document.getElementById('radio1').addEventListener('click', function(){
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console.log('radio 1', 'click');
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console.debug('radio 1', 'click');
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});
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document.getElementById('radio2').addEventListener('change', function(){
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console.log('radio 2', 'change');
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console.debug('radio 2', 'change');
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});
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document.getElementById('radio2').addEventListener('click', function(){
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console.log('radio 2', 'click');
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console.debug('radio 2', 'click');
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});
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document.addEventListener('touchstart', function(e){
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console.log('touchstart');
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console.debug('touchstart');
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});
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document.addEventListener('touchend', function(e){
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console.log('touchend');
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console.debug('touchend');
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if(!e.changedTouches || !e.changedTouches.length) return;
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var dot = document.createElement('div');
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@@ -223,16 +232,16 @@
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}, 3000);
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});
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document.addEventListener('mousedown', function(){
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console.log('mousedown');
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console.debug('mousedown');
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});
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document.addEventListener('mouseup', function(){
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console.log('mouseup');
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console.debug('mouseup');
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});
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// document.addEventListener('mousemove', function(event){
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// console.log('mousemove', 'clientX: ' + event.clientX, 'clientY: ' + event.clientY);
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// console.debug('mousemove', 'clientX: ' + event.clientX, 'clientY: ' + event.clientY);
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// });
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document.addEventListener('click', function(event){
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console.log('click', 'clientX: ' + event.clientX, 'clientY: ' + event.clientY);
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console.debug('click', 'clientX: ' + event.clientX, 'clientY: ' + event.clientY);
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});
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document.getElementById('clear').addEventListener('click', function(){
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setTimeout(clearMsgs, 200);
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@@ -258,10 +267,10 @@
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for (var i = 0, j = arguments.length; i < j; i++){
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args.push(arguments[i]);
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}
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console.log.apply(this, args);
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console.debug.apply(this, args);
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};
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console.log = function() {
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console.debug = function() {
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//return;
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if(stopped) return;
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@@ -33,6 +33,8 @@
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// simulate a normal click by running the element's click method then focus on it
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if(ele.disabled) return;
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console.debug('tapElement', ele.tagName, ele.className);
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var c = getCoordinates(e);
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// using initMouseEvent instead of MouseEvent for our Android friends
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@@ -50,7 +52,10 @@
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}
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// remember the coordinates of this tap so if it happens again we can ignore it
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recordCoordinates(e);
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// but only if the coordinates are not already being actively disabled
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if( !isRecentTap(e) ) {
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recordCoordinates(e);
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}
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// set the last tap time so if a click event quickly happens it knows to ignore it
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ele.lastTap = Date.now();
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@@ -65,12 +70,14 @@
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if( isRecentTap(e) ) {
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// if a tap in the same area just happened, don't continue
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console.debug('tapPolyfill', 'isRecentTap', ele.tagName);
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return;
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}
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if(e.target.lastClick && e.target.lastClick + CLICK_PREVENT_DURATION > Date.now()) {
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if(ele.lastClick && ele.lastClick + CLICK_PREVENT_DURATION > Date.now()) {
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// if a click recently happend on this element, don't continue
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// (yes on some devices it's possible for a click to happen before a touchend)
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console.debug('tapPolyfill', 'recent lastClick', ele.tagName);
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return;
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}
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@@ -111,6 +118,7 @@
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if(e.target.control.labelLastTap && e.target.control.labelLastTap + CLICK_PREVENT_DURATION > Date.now()) {
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// Android will fire a click for the label, and a click for the input which it is associated to
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// this stops the second ghost click from the label from continuing
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console.debug('preventGhostClick', 'labelLastTap');
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e.stopPropagation();
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e.preventDefault();
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return false;
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@@ -122,12 +130,14 @@
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// The input's click event will propagate so don't bother letting this label's click
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// propagate cuz it causes double clicks. However, do NOT e.preventDefault(), because
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// the label still needs to click the input
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console.debug('preventGhostClick', 'label stopPropagation');
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e.stopPropagation();
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return;
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}
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if( isRecentTap(e) ) {
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// a tap has already happened at these coordinates recently, ignore this event
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console.debug('preventGhostClick', 'isRecentTap', e.target.tagName);
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e.stopPropagation();
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e.preventDefault();
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return false;
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@@ -135,6 +145,7 @@
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if(e.target.lastTap && e.target.lastTap + CLICK_PREVENT_DURATION > Date.now()) {
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// this element has already had the tap poly fill run on it recently, ignore this event
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console.debug('preventGhostClick', 'e.target.lastTap', e.target.tagName);
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e.stopPropagation();
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e.preventDefault();
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return false;
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@@ -201,7 +212,7 @@
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}
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var tapCoordinates = {}; // used to remember coordinates to ignore if they happen again quickly
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var CLICK_PREVENT_DURATION = 350; // amount of milliseconds to check for ghostclicks
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var CLICK_PREVENT_DURATION = 450; // amount of milliseconds to check for ghostclicks
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// set global click handler and check if the event should stop or not
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document.addEventListener('click', preventGhostClick, true);
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